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unicode: Support characters beyond the first unicode plane

We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * font manipulation, caching, rendering, and generation
 * on-screen keyboard
 * FAT filesystem (parsing and generating utf16 LFNs)
 * WIN32 simulator platform code

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Appears to work on:

  * hosted linux, native, linux simulator in both 16/32-bit modes.

Needs testing on:

  * windows and macos simulator (16bit+32bit)

Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
This commit is contained in:
Solomon Peachy 2024-12-17 08:55:21 -05:00
parent 2a88253426
commit a2c10f6189
44 changed files with 476 additions and 330 deletions

View file

@ -18,6 +18,7 @@
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "hangul.h"
const char jamo_table[51][3] = {
@ -75,10 +76,9 @@ const char jamo_table[51][3] = {
};
/* takes three jamo chars and joins them into one hangul */
unsigned short hangul_join(unsigned short lead, unsigned short vowel,
unsigned short tail)
ucschar_t hangul_join(ucschar_t lead, ucschar_t vowel, ucschar_t tail)
{
unsigned short ch = 0xfffd;
ucschar_t ch = 0xfffd;
if (lead < 0x3131 || lead > 0x3163)
return ch;