forked from len0rd/rockbox
unicode: Support characters beyond the first unicode plane
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * font manipulation, caching, rendering, and generation * on-screen keyboard * FAT filesystem (parsing and generating utf16 LFNs) * WIN32 simulator platform code Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Appears to work on: * hosted linux, native, linux simulator in both 16/32-bit modes. Needs testing on: * windows and macos simulator (16bit+32bit) Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
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44 changed files with 476 additions and 330 deletions
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@ -18,6 +18,7 @@
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "hangul.h"
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const char jamo_table[51][3] = {
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@ -75,10 +76,9 @@ const char jamo_table[51][3] = {
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};
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/* takes three jamo chars and joins them into one hangul */
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unsigned short hangul_join(unsigned short lead, unsigned short vowel,
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unsigned short tail)
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ucschar_t hangul_join(ucschar_t lead, ucschar_t vowel, ucschar_t tail)
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{
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unsigned short ch = 0xfffd;
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ucschar_t ch = 0xfffd;
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if (lead < 0x3131 || lead > 0x3163)
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return ch;
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