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mpegplayer: Make playback engine fully seekable and frame-accurate and split into logical parts. Be sure to have all current features work. Actual UI for seeking will be added soon. Recommended GOP size is about 15-30 frames depending on target or seeking can be slow with really long GOPs (nature of MPEG video). More refined encoding recommendations for a particular player should be posted soon.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15977 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2007-12-29 19:46:35 +00:00
parent 1d0f6b90ff
commit a222f27c4a
34 changed files with 7850 additions and 2764 deletions

View file

@ -1,189 +1,404 @@
/*
* video_out_null.c
* Copyright (C) 2000-2003 Michel Lespinasse <walken@zoy.org>
* Copyright (C) 1999-2000 Aaron Holtzman <aholtzma@ess.engr.uvic.ca>
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
* See http://libmpeg2.sourceforge.net/ for updates.
* mpegplayer video output routines
*
* mpeg2dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* mpeg2dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
****************************************************************************/
#include "mpeg2dec_config.h"
#include "plugin.h"
#include "gray.h"
#include "mpegplayer.h"
extern struct plugin_api* rb;
struct vo_data
{
int image_width;
int image_height;
int image_chroma_x;
int image_chroma_y;
int display_width;
int display_height;
int output_x;
int output_y;
int output_width;
int output_height;
bool visible;
bool thumb_mode;
void *last;
};
#include "mpeg2.h"
#include "video_out.h"
#ifdef PROC_NEEDS_CACHEALIGN
/* Cache aligned and padded to avoid clobbering other processors' cacheable
* data */
static uint8_t __vo_data[CACHEALIGN_UP(sizeof(struct vo_data))]
CACHEALIGN_ATTR;
#define vo (*((struct vo_data *)__vo_data))
#else
static struct vo_data vo;
#endif
static int image_width;
static int image_height;
static int image_chroma_x;
static int image_chroma_y;
static int output_x;
static int output_y;
static int output_width;
static int output_height;
/* Draw a black rectangle if no video frame is available */
static void vo_draw_black(void)
{
int foreground = lcd_(get_foreground)();
void vo_draw_frame (uint8_t * const * buf)
lcd_(set_foreground)(DRAW_BLACK);
lcd_(fillrect)(vo.output_x, vo.output_y, vo.output_width,
vo.output_height);
lcd_(update_rect)(vo.output_x, vo.output_y, vo.output_width,
vo.output_height);
lcd_(set_foreground)(foreground);
}
static inline void yuv_blit(uint8_t * const * buf, int src_x, int src_y,
int stride, int x, int y, int width, int height)
{
#ifdef HAVE_LCD_COLOR
rb->lcd_yuv_blit(buf, 0,0,image_width,
output_x,output_y,output_width,output_height);
rb->lcd_yuv_blit(buf, src_x, src_y, stride, x, y , width, height);
#else
gray_ub_gray_bitmap_part(buf[0],0,0,image_width,
output_x,output_y,output_width,output_height);
gray_ub_gray_bitmap_part(buf[0], src_x, src_y, stride, x, y, width, height);
#endif
}
void vo_draw_frame(uint8_t * const * buf)
{
if (!vo.visible)
{
/* Frame is hidden - copout */
DEBUGF("vo hidden\n");
return;
}
else if (buf == NULL)
{
/* No frame exists - draw black */
vo_draw_black();
DEBUGF("vo no frame\n");
return;
}
yuv_blit(buf, 0, 0, vo.image_width,
vo.output_x, vo.output_y, vo.output_width,
vo.output_height);
}
#if LCD_WIDTH >= LCD_HEIGHT
#define SCREEN_WIDTH LCD_WIDTH
#define SCREEN_HEIGHT LCD_HEIGHT
#else /* Assume the screen is rotates on portraid LCDs */
#else /* Assume the screen is rotated on portrait LCDs */
#define SCREEN_WIDTH LCD_HEIGHT
#define SCREEN_HEIGHT LCD_WIDTH
#endif
uint8_t* tmpbufa = 0;
uint8_t* tmpbufb = 0;
uint8_t* tmpbufc = 0;
uint8_t* tmpbuf[3];
void vo_draw_frame_thumb (uint8_t * const * buf)
static inline void vo_rect_clear_inl(struct vo_rect *rc)
{
int r,c;
rc->l = rc->t = rc->r = rc->b = 0;
}
static inline bool vo_rect_empty_inl(const struct vo_rect *rc)
{
return rc == NULL || rc->l >= rc->r || rc->t >= rc->b;
}
static inline bool vo_rects_intersect_inl(const struct vo_rect *rc1,
const struct vo_rect *rc2)
{
return !vo_rect_empty_inl(rc1) &&
!vo_rect_empty_inl(rc2) &&
rc1->l < rc2->r && rc1->r > rc2->l &&
rc1->t < rc2->b && rc1->b > rc2->t;
}
/* Sets all coordinates of a vo_rect to 0 */
void vo_rect_clear(struct vo_rect *rc)
{
vo_rect_clear_inl(rc);
}
/* Returns true if left >= right or top >= bottom */
bool vo_rect_empty(const struct vo_rect *rc)
{
return vo_rect_empty_inl(rc);
}
/* Initializes a vo_rect using upper-left corner and extents */
void vo_rect_set_ext(struct vo_rect *rc, int x, int y,
int width, int height)
{
rc->l = x;
rc->t = y;
rc->r = x + width;
rc->b = y + height;
}
/* Query if two rectangles intersect */
bool vo_rects_intersect(const struct vo_rect *rc1,
const struct vo_rect *rc2)
{
return vo_rects_intersect_inl(rc1, rc2);
}
/* Intersect two rectangles, placing the result in rc_dst */
bool vo_rect_intersect(struct vo_rect *rc_dst,
const struct vo_rect *rc1,
const struct vo_rect *rc2)
{
if (rc_dst != NULL)
{
if (vo_rects_intersect_inl(rc1, rc2))
{
rc_dst->l = MAX(rc1->l, rc2->l);
rc_dst->r = MIN(rc1->r, rc2->r);
rc_dst->t = MAX(rc1->t, rc2->t);
rc_dst->b = MIN(rc1->b, rc2->b);
return true;
}
vo_rect_clear_inl(rc_dst);
}
return false;
}
/* Shink or stretch each axis - rotate counter-clockwise to retain upright
* orientation on rotated displays (they rotate clockwise) */
void stretch_image_plane(const uint8_t * src, uint8_t *dst, int stride,
int src_w, int src_h, int dst_w, int dst_h)
{
uint8_t *dst_end = dst + dst_w*dst_h;
#if LCD_WIDTH >= LCD_HEIGHT
for (r=0;r<image_width/2;r++)
for (c=0;c<image_height/2;c++)
*(tmpbuf[0]+c*image_width/2+r) =
*(buf[0]+2*c*image_width+2*r);
for (r=0;r<image_width/4;r++)
for (c=0;c<image_height/4;c++)
{
*(tmpbuf[1]+c*image_width/4+r) =
*(buf[1]+c*image_width+2*r);
*(tmpbuf[2]+c*image_width/4+r) =
*(buf[2]+c*image_width+2*r);
}
int src_w2 = src_w*2; /* 2x dimensions (for rounding before division) */
int dst_w2 = dst_w*2;
int src_h2 = src_h*2;
int dst_h2 = dst_h*2;
int qw = src_w2 / dst_w2; /* src-dst width ratio quotient */
int rw = src_w2 - qw*dst_w2; /* src-dst width ratio remainder */
int qh = src_h2 / dst_h2; /* src-dst height ratio quotient */
int rh = src_h2 - qh*dst_h2; /* src-dst height ratio remainder */
int dw = dst_w; /* Width error accumulator */
int dh = dst_h; /* Height error accumulator */
#else
for (r=0;r<image_width/2;r++)
for (c=0;c<image_height/2;c++)
*(tmpbuf[0]+(image_width/2-1-r)*image_height/2+c) =
*(buf[0]+2*c*image_width+2*r);
for (r=0;r<image_width/4;r++)
for (c=0;c<image_height/4;c++)
{
*(tmpbuf[1]+(image_width/4-1-r)*image_height/4+c) =
*(buf[1]+c*image_width+2*r);
*(tmpbuf[2]+(image_width/4-1-r)*image_height/4+c) =
*(buf[2]+c*image_width+2*r);
}
int src_w2 = src_w*2;
int dst_w2 = dst_h*2;
int src_h2 = src_h*2;
int dst_h2 = dst_w*2;
int qw = src_h2 / dst_w2;
int rw = src_h2 - qw*dst_w2;
int qh = src_w2 / dst_h2;
int rh = src_w2 - qh*dst_h2;
int dw = dst_h;
int dh = dst_w;
src += src_w - 1;
#endif
rb->lcd_clear_display();
rb->lcd_update();
while (1)
{
const uint8_t *s = src;
#if LCD_WIDTH >= LCD_HEIGHT
uint8_t * const dst_line_end = dst + dst_w;
#else
uint8_t * const dst_line_end = dst + dst_h;
#endif
while (1)
{
*dst++ = *s;
if (dst >= dst_line_end)
{
dw = dst_w;
break;
}
#if LCD_WIDTH >= LCD_HEIGHT
s += qw;
#else
s += qw*stride;
#endif
dw += rw;
if (dw >= dst_w2)
{
dw -= dst_w2;
#if LCD_WIDTH >= LCD_HEIGHT
s++;
#else
s += stride;
#endif
}
}
if (dst >= dst_end)
break;
#if LCD_WIDTH >= LCD_HEIGHT
src += qh*stride;
#else
src -= qh;
#endif
dh += rh;
if (dh >= dst_h2)
{
dh -= dst_h2;
#if LCD_WIDTH >= LCD_HEIGHT
src += stride;
#else
src--;
#endif
}
}
}
bool vo_draw_frame_thumb(uint8_t * const * buf, const struct vo_rect *rc)
{
void *mem;
size_t bufsize;
uint8_t *yuv[3];
struct vo_rect thumb_rc;
int thumb_width, thumb_height;
int thumb_uv_width, thumb_uv_height;
if (buf == NULL)
return false;
/* Obtain rectangle as clipped to the screen */
vo_rect_set_ext(&thumb_rc, 0, 0, LCD_WIDTH, LCD_HEIGHT);
if (!vo_rect_intersect(&thumb_rc, rc, &thumb_rc))
return true;
DEBUGF("thumb_rc: %d, %d, %d, %d\n", thumb_rc.l, thumb_rc.t,
thumb_rc.r, thumb_rc.b);
thumb_width = rc->r - rc->l;
thumb_height = rc->b - rc->t;
thumb_uv_width = thumb_width / 2;
thumb_uv_height = thumb_height / 2;
DEBUGF("thumb: w: %d h: %d uvw: %d uvh: %d\n", thumb_width,
thumb_height, thumb_uv_width, thumb_uv_height);
/* Use remaining mpeg2 buffer as temp space */
mem = mpeg2_get_buf(&bufsize);
if (bufsize < (size_t)(thumb_width*thumb_height)
#ifdef HAVE_LCD_COLOR
+ 2u*(thumb_uv_width * thumb_uv_height)
#endif
)
{
DEBUGF("thumb: insufficient buffer\n");
return false;
}
yuv[0] = mem;
stretch_image_plane(buf[0], yuv[0], vo.image_width,
vo.display_width, vo.display_height,
thumb_width, thumb_height);
#ifdef HAVE_LCD_COLOR
#ifdef SIMULATOR
#if LCD_WIDTH >= LCD_HEIGHT
rb->lcd_yuv_blit(tmpbuf,0,0,image_width/2,
(LCD_WIDTH-1-image_width/2)/2,
LCD_HEIGHT-50-(image_height/2),
output_width/2,output_height/2);
yuv[1] = yuv[0] + thumb_width*thumb_height;
yuv[2] = yuv[1] + thumb_uv_width*thumb_uv_height;
#else
rb->lcd_yuv_blit(tmpbuf,0,0,image_height/2,
LCD_HEIGHT-50-(image_height/2),
(LCD_WIDTH-1-image_width/2)/2,
output_height/2,output_width/2);
stretch_image_plane(buf[1], yuv[1], vo.image_width / 2,
vo.display_width / 2, vo.display_height / 2,
thumb_uv_width, thumb_uv_height);
stretch_image_plane(buf[2], yuv[2], vo.image_width / 2,
vo.display_width / 2, vo.display_height / 2,
thumb_uv_width, thumb_uv_height);
#endif
#else
#if LCD_WIDTH >= LCD_HEIGHT
rb->lcd_yuv_blit(tmpbuf,0,0,image_width/2,
(LCD_WIDTH-1-image_width/2)/2,
LCD_HEIGHT-50-(image_height/2),
output_width/2,output_height/2);
yuv_blit(yuv, 0, 0, thumb_width,
thumb_rc.l, thumb_rc.t,
thumb_rc.r - thumb_rc.l,
thumb_rc.b - thumb_rc.t);
#else
rb->lcd_yuv_blit(tmpbuf,0,0,image_height/2,
LCD_HEIGHT-50-(image_height/2),
(LCD_WIDTH-1-image_width/2)/2,
output_height/2,output_width/2);
#endif
#endif
#else
#if LCD_WIDTH >= LCD_HEIGHT
gray_ub_gray_bitmap_part(tmpbuf[0],0,0,image_width/2,
(LCD_WIDTH-1-image_width/2)/2,
LCD_HEIGHT-50-(image_height/2),
output_width/2,output_height/2);
#else
gray_ub_gray_bitmap_part(tmpbuf[0],0,0,image_height/2,
LCD_HEIGHT-50-(image_height/2),
(LCD_WIDTH-1-image_width/2)/2,
output_height/2,output_width/2);
#endif
#endif
yuv_blit(yuv, 0, 0, thumb_height,
thumb_rc.t, thumb_rc.l,
thumb_rc.b - thumb_rc.t,
thumb_rc.r - thumb_rc.l);
#endif /* LCD_WIDTH >= LCD_HEIGHT */
return true;
}
void vo_setup(const mpeg2_sequence_t * sequence)
{
image_width=sequence->width;
image_height=sequence->height;
vo.image_width = sequence->width;
vo.image_height = sequence->height;
vo.display_width = sequence->display_width;
vo.display_height = sequence->display_height;
tmpbufa = (uint8_t*)mpeg2_malloc(sizeof(uint8_t)*image_width*
image_height/4, -2);
tmpbufb = (uint8_t*)mpeg2_malloc(sizeof(uint8_t)*image_width*
image_height/16, -2);
tmpbufc = (uint8_t*)mpeg2_malloc(sizeof(uint8_t)*image_width*
image_height/16, -2);
tmpbuf[0] = tmpbufa;
tmpbuf[1] = tmpbufb;
tmpbuf[2] = tmpbufc;
DEBUGF("vo_setup - w:%d h:%d\n", vo.display_width, vo.display_height);
image_chroma_x=image_width/sequence->chroma_width;
image_chroma_y=image_height/sequence->chroma_height;
vo.image_chroma_x = vo.image_width / sequence->chroma_width;
vo.image_chroma_y = vo.image_height / sequence->chroma_height;
if (sequence->display_width >= SCREEN_WIDTH) {
output_width = SCREEN_WIDTH;
output_x = 0;
} else {
output_width = sequence->display_width;
output_x = (SCREEN_WIDTH-sequence->display_width)/2;
if (sequence->display_width >= SCREEN_WIDTH)
{
vo.output_width = SCREEN_WIDTH;
vo.output_x = 0;
}
else
{
vo.output_width = sequence->display_width;
vo.output_x = (SCREEN_WIDTH - sequence->display_width) / 2;
}
if (sequence->display_height >= SCREEN_HEIGHT) {
output_height = SCREEN_HEIGHT;
output_y = 0;
} else {
output_height = sequence->display_height;
output_y = (SCREEN_HEIGHT-sequence->display_height)/2;
if (sequence->display_height >= SCREEN_HEIGHT)
{
vo.output_height = SCREEN_HEIGHT;
vo.output_y = 0;
}
else
{
vo.output_height = sequence->display_height;
vo.output_y = (SCREEN_HEIGHT - sequence->display_height) / 2;
}
}
void vo_dimensions(struct vo_ext *sz)
{
sz->w = vo.display_width;
sz->h = vo.display_height;
}
bool vo_init(void)
{
vo.visible = false;
return true;
}
bool vo_show(bool show)
{
bool vis = vo.visible;
vo.visible = show;
return vis;
}
bool vo_is_visible(void)
{
return vo.visible;
}
void vo_cleanup(void)
{
if (tmpbufc)
mpeg2_free(tmpbufc);
if (tmpbufb)
mpeg2_free(tmpbufb);
if (tmpbufa)
mpeg2_free(tmpbufa);
vo.visible = false;
#ifndef HAVE_LCD_COLOR
gray_release();
#endif
}