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Add a call to rb->yield() in the main loop

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9065 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2006-03-16 23:21:47 +00:00
parent c130d7c124
commit a10e531bea

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@ -278,6 +278,8 @@ static int gameProc( void )
frame_counter++;
rb->yield();
/* Check the button status */
status = rb->button_status();