forked from len0rd/rockbox
Add a call to rb->yield() in the main loop
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9065 a1c6a512-1295-4272-9138-f99709370657
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@ -278,6 +278,8 @@ static int gameProc( void )
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frame_counter++;
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frame_counter++;
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rb->yield();
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/* Check the button status */
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/* Check the button status */
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status = rb->button_status();
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status = rb->button_status();
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