forked from len0rd/rockbox
Doom can't use the user timer at the same time as using the grayscale lib.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9459 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 7 additions and 4 deletions
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@ -16,7 +16,10 @@
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// GNU General Public License for more details.
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// GNU General Public License for more details.
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//
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//
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// $Log$
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// $Log$
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// Revision 1.3 2006/04/02 12:45:29 amiconn
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// Revision 1.4 2006/04/03 17:00:56 dave
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// Doom can't use the user timer at the same time as using the grayscale lib.
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//
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// Revision 1.3 2006-04-02 12:45:29 amiconn
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// Use TIMER_FREQ for timers in plugins. Fixes timer speed on iPod.
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// Use TIMER_FREQ for timers in plugins. Fixes timer speed on iPod.
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//
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//
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// Revision 1.2 2006-04-02 01:52:44 kkurbjun
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// Revision 1.2 2006-04-02 01:52:44 kkurbjun
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@ -50,7 +53,7 @@
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// I_GetTime
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// I_GetTime
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// returns time in 1/35th second tics
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// returns time in 1/35th second tics
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//
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//
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#if (CONFIG_CPU != PP5020)
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#if (CONFIG_CPU != PP5020) && !defined(HAVE_LCD_COLOR)
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volatile unsigned int doomtimer=0;
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volatile unsigned int doomtimer=0;
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void doomtime(void)
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void doomtime(void)
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@ -61,7 +64,7 @@ void doomtime(void)
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int I_GetTime (void)
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int I_GetTime (void)
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{
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{
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#ifdef SIMULATOR
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#if defined(SIMULATOR) || !defined (HAVE_LCD_COLOR)
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#if HZ==100
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#if HZ==100
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return ((7*(*rb->current_tick))/20);
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return ((7*(*rb->current_tick))/20);
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#else
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#else
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@ -86,7 +89,7 @@ int I_GetTime (void)
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// The game is much slower now (in terms of game speed).
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// The game is much slower now (in terms of game speed).
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void I_Init (void)
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void I_Init (void)
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{
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{
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#if (CONFIG_CPU != PP5020) && !defined(SIMULATOR)
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#if (CONFIG_CPU != PP5020) && !defined(SIMULATOR) && defined(HAVE_LCD_COLOR)
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rb->timer_register(1, NULL, TIMER_FREQ/TICRATE, 1, doomtime);
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rb->timer_register(1, NULL, TIMER_FREQ/TICRATE, 1, doomtime);
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#endif
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#endif
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I_InitSound();
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I_InitSound();
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