forked from len0rd/rockbox
Fix player and greyscale reds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22224 a1c6a512-1295-4272-9138-f99709370657
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parent
dc4e90341c
commit
9f3fc27be4
2 changed files with 27 additions and 13 deletions
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@ -37,12 +37,24 @@
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#ifdef HAVE_LCD_COLOR
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#define LINE_SEL_FROM_SETTINGS(vp) \
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do { \
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vp->lss_pattern = global_settings.lss_color; \
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vp->lse_pattern = global_settings.lse_color; \
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vp->lst_pattern = global_settings.lst_color; \
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} while (0)
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#else
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#define LINE_SEL_FROM_SETTINGS(vp)
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#endif
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#ifdef HAVE_LCD_COLOR
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#define FG_FALLBACK global_settings.fg_color
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#define BG_FALLBACK global_settings.bg_color
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#else
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#define FG_FALLBACK LCD_DEFAULT_FG
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#define BG_FALLBACK LCD_DEFAULT_FG
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#endif
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static int statusbar_enabled = 0;
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@ -89,20 +101,17 @@ void viewport_set_defaults(struct viewport *vp, enum screen_type screen)
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#endif
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vp->height = screens[screen].lcdheight - (showing_bars(screen)?STATUSBAR_HEIGHT:0);
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#if LCD_DEPTH > 1
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#ifdef HAVE_REMOTE_LCD
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/* We only need this test if there is a remote LCD */
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if (screen == SCREEN_MAIN)
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#endif
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{
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#ifdef HAVE_LCD_COLOR
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vp->fg_pattern = global_settings.fg_color;
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vp->bg_pattern = global_settings.bg_color;
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vp->fg_pattern = FG_FALLBACK;
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vp->bg_pattern = BG_FALLBACK;
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LINE_SEL_FROM_SETTINGS(vp);
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#elif LCD_DEPTH > 1
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vp->fg_pattern = LCD_DEFAULT_FG;
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vp->bg_pattern = LCD_DEFAULT_BG;
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#endif
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}
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#endif
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#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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if (screen == SCREEN_REMOTE)
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@ -159,6 +168,7 @@ void viewportmanager_statusbar_changed(void* data)
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viewportmanager_set_statusbar(statusbar_enabled);
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}
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#ifdef HAVE_LCD_BITMAP
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const char* viewport_parse_viewport(struct viewport *vp,
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enum screen_type screen,
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const char *bufptr,
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@ -219,15 +229,15 @@ const char* viewport_parse_viewport(struct viewport *vp,
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if (!LIST_VALUE_PARSED(set, PL_HEIGHT))
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vp->height = screens[screen].lcdheight - vp->y;
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#if (LCD_DEPTH > 1)
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#if LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1
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if (!LIST_VALUE_PARSED(set, PL_FG))
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vp->fg_pattern = global_settings.fg_color;
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vp->fg_pattern = FG_FALLBACK;
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if (!LIST_VALUE_PARSED(set, PL_BG))
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vp->bg_pattern = global_settings.bg_color;
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#endif
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#ifdef HAVE_LCD_COLOR
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vp->bg_pattern = BG_FALLBACK;
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#endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
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LINE_SEL_FROM_SETTINGS(vp);
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#endif
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/* Validate the viewport dimensions - we know that the numbers are
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non-negative integers, ignore bars and assume the viewport takes them
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* into account */
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@ -249,3 +259,5 @@ const char* viewport_parse_viewport(struct viewport *vp,
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return ptr;
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}
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#endif /* HAVE_LCD_BITMAP */
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@ -41,10 +41,12 @@ void viewport_set_defaults(struct viewport *vp, enum screen_type screen);
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/* parse a viewport list, which looks like
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* X|Y|width|height|font|foregorund color|background color
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* | is a separator */
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#ifdef HAVE_LCD_BITMAP
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const char* viewport_parse_viewport(struct viewport *vp,
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enum screen_type screen,
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const char *bufptr,
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const char separator);
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#endif
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/* Used to specify which screens the statusbar (SB) should be displayed on.
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*
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* The parameter is a bit OR'ed combination of the following (screen is
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