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Two fixes for crosscompiled win32 simulators: * Make crosscompiled sims a console application like on cygwin, so debug output to the console works again. * Kill the thousands of visibility warnings when crosscompiling a win32 sim on a 64 bit linux host. The 64 bit linker flags must not be used when cross-linking.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17714 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2008-06-11 18:45:16 +00:00
parent 0efad8d925
commit 9de0d813f4

14
tools/configure vendored
View file

@ -42,9 +42,9 @@ crosswincc () {
prefixtools i586-mingw32msvc-
LDOPTS="-lgdi32 -luser32 -mwindows"
# add cross-compiler option(s)
GCCOPTS="$GCCOPTS -mno-cygwin"
GCCOPTS="$GCCOPTS `sdl-config --cflags`"
LDOPTS="`sdl-config --libs` -mconsole"
output="rockboxui.exe" # use this as output binary name
crosscompile="yes"
@ -129,13 +129,13 @@ simcc () {
Linux)
echo "Linux host detected"
GCCOPTS="$GCCOPTS"
if [ "0" != `sdl-config --libs |grep -c mwindows` ]; then
# Enable crosscompiling if sdl-config is from Windows SDL
crosswincc
fi
else
GCCOPTS="$GCCOPTS `sdl-config --cflags`"
LDOPTS="`sdl-config --libs`"
fi
;;
FreeBSD)
@ -159,6 +159,9 @@ simcc () {
;;
esac
GCCOPTS="$GCCOPTS -I\$(SIMDIR)"
if test "X$crosscompile" != "Xyes"; then
if [ "`uname -m`" = "x86_64" ] || [ "`uname -m`" = "amd64" ]; then
# fPIC is needed to make shared objects link
# setting visibility to hidden is necessary to avoid strange crashes
@ -166,9 +169,6 @@ simcc () {
GCCOPTS="$GCCOPTS -fPIC -fvisibility=hidden"
fi
GCCOPTS="$GCCOPTS -I\$(SIMDIR)"
if test "X$crosscompile" != "Xyes"; then
id=$$
cat >/tmp/conftest-$id.c <<EOF
#include <stdio.h>