forked from len0rd/rockbox
Doom plugin: In anticipation of moving to the EABI toolchain, because of its assumptions about enums being sized as ints, convert enum typdefs to int or unsigned depending upon whether they have negative values in the enumeration. This should effectively preserve the manner in which it is compiled under the old toolchain and avoids having to closely inspect and possibly change many places in the code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26368 a1c6a512-1295-4272-9138-f99709370657
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25 changed files with 260 additions and 191 deletions
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@ -52,14 +52,15 @@ extern boolean fastparm; // checkparm of -fast
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extern boolean devparm; // DEBUG: launched with -devparm
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enum automapmode_e {
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enum {
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am_active = 1, // currently shown
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am_overlay= 2, // covers the screen, i.e. not overlay mode
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am_rotate = 4, // rotates to the player facing direction
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am_follow = 8, // keep the player centred
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am_grid =16, // show grid
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};
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extern enum automapmode_e automapmode; // Mode that the automap is in
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typedef int automapmode_e;
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extern automapmode_e automapmode; // Mode that the automap is in
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// -----------------------------------------------------
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// Game Mode - identify IWAD as shareware, retail etc.
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