forked from len0rd/rockbox
cosmetics for MSVC (Win32 uisimulator): except in declarations, please dont assign structs like:
my_struct = { 1, 2, 3 }; MSVC won't take it, sorry Linus
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3527 a1c6a512-1295-4272-9138-f99709370657
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780595b6c4
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9c1f29f9fb
1 changed files with 18 additions and 4 deletions
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@ -333,15 +333,29 @@ int onplay(char* file, int attr)
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selected_file = file;
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selected_file = file;
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if ((mpeg_status() & MPEG_STATUS_PLAY) && (attr & TREE_ATTR_MPA))
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if ((mpeg_status() & MPEG_STATUS_PLAY) && (attr & TREE_ATTR_MPA))
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menu[i++] = (struct menu_items) { str(LANG_QUEUE), queue_file };
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{
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menu[i].desc = str(LANG_QUEUE);
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menu[i].function = queue_file;
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i++;
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}
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menu[i++] = (struct menu_items) { str(LANG_RENAME), rename_file };
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menu[i].desc = str(LANG_RENAME);
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menu[i].function = rename_file;
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i++;
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if (!(attr & ATTR_DIRECTORY))
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if (!(attr & ATTR_DIRECTORY))
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menu[i++] = (struct menu_items) { str(LANG_DELETE), delete_file };
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{
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menu[i].desc = str(LANG_DELETE);
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menu[i].function = delete_file;
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i++;
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}
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if (attr & TREE_ATTR_MPA)
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if (attr & TREE_ATTR_MPA)
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menu[i++] = (struct menu_items) { "VBRfix", vbr_fix };
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{
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menu[i].desc = "VBRfix";
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menu[i].function = vbr_fix;
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i++;
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}
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/* DIY menu handling, since we want to exit after selection */
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/* DIY menu handling, since we want to exit after selection */
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m = menu_init( menu, i );
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m = menu_init( menu, i );
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