forked from len0rd/rockbox
Lua: because Rockbox doesn't support any current working directory functionality, 'hack' loadlib so it replace '$' in LUA_PATH_DEFAULT with the directory wherein the current script is.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21595 a1c6a512-1295-4272-9138-f99709370657
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5 changed files with 44 additions and 29 deletions
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@ -21,6 +21,8 @@
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****************************************************************************/
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#include "plugin.h"
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#define _ROCKCONF_H_ /* Protect against unwanted include */
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#include "lua.h"
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#if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
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int errno = 0;
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@ -59,3 +61,34 @@ int strcoll(const char * str1, const char * str2)
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return rb->strcmp(str1, str2);
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}
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const char* get_current_path(lua_State *L, int level)
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{
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static char buffer[MAX_PATH];
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lua_Debug ar;
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if(lua_getstack(L, level, &ar))
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{
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/* Try determining the base path of the current Lua chunk
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and write it to dest. */
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lua_getinfo(L, "S", &ar);
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char* curfile = (char*) &ar.source[1];
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char* pos = rb->strrchr(curfile, '/');
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if(pos != NULL)
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{
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unsigned int len = (unsigned int)(pos - curfile);
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len = len + 1 > sizeof(buffer) ? sizeof(buffer) - 1 : len;
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if(len > 0)
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memcpy(buffer, curfile, len);
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buffer[len] = '/';
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buffer[len+1] = '\0';
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return buffer;
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}
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}
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return NULL;
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}
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