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Show the high score on the bottom of the screen instead of sharing the top line with the current score.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13977 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2007-07-25 08:30:40 +00:00
parent ea0d2cf7d6
commit 9b8925e56d

View file

@ -579,7 +579,7 @@ static void chopDrawParticle(struct CParticle *mParticle)
static void chopDrawScene(void)
{
char s[30];
int w;
int w,h;
#if LCD_DEPTH > 2
rb->lcd_set_background(LCD_BLACK);
#elif LCD_DEPTH == 2
@ -604,19 +604,12 @@ static void chopDrawScene(void)
rb->lcd_set_foreground(LCD_WHITE);
#endif
#if LCD_WIDTH <= 128
rb->snprintf(s, sizeof(s), "Dist: %d", score);
rb->lcd_putsxy(1, 1, s);
rb->snprintf(s, sizeof(s), "Hi: %d", highscore);
rb->lcd_getstringsize(s, &w, NULL);
rb->lcd_putsxy(LCD_WIDTH - 1 - w, 1, s);
#else
rb->snprintf(s, sizeof(s), "Distance: %d", score);
rb->lcd_putsxy(2, 2, s);
rb->snprintf(s, sizeof(s), "Best: %d", highscore);
rb->lcd_getstringsize(s, &w, NULL);
rb->lcd_putsxy(LCD_WIDTH - 2 - w, 2, s);
#endif
rb->lcd_getstringsize(s, &w, &h);
rb->lcd_putsxy(2, LCD_HEIGHT-h-2, s);
rb->lcd_set_drawmode(DRMODE_SOLID);
rb->lcd_update();