1
0
Fork 0
forked from len0rd/rockbox

Corrected the bug with boolean settings (the inverted screen that couldn't be turned back to normal) added full multi-screen sound setting support

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7761 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Kevin Ferrare 2005-11-06 03:18:34 +00:00
parent ec8f328d89
commit 9b5264d37f
6 changed files with 261 additions and 211 deletions

View file

@ -44,6 +44,7 @@ void gui_select_init_numeric(struct gui_select * select,
select->min_value=min_value;
select->max_value=max_value+1;
select->option=init_value;
select->nb_decimals=0;
select->step=step;
select->extra_string=unit;
select->formatter=formatter;
@ -62,6 +63,7 @@ void gui_select_init_items(struct gui_select * select,
select->min_value=0;
select->max_value=nb_items;
select->option=selected;
select->nb_decimals=0;
select->step=1;
select->formatter=NULL;
select->items=items;

View file

@ -80,6 +80,7 @@ struct gui_select
int max_value;
int step;
int option;
int nb_decimals;
const char * extra_string;
/* In the case the option is a number */
void (*formatter)(char* dest,

View file

@ -1418,12 +1418,14 @@ bool set_int(const char* string,
gui_syncselect_draw(&select);
talk_unit(voice_unit, *variable);
if ( function )
function(gui_select_get_selected(&select));
function(*variable);
}
gui_syncstatusbar_draw(&statusbars, false);
if(gui_select_is_canceled(&select))
{
*variable=oldvalue;
if ( function )
function(*variable);
return false;
}
if(default_event_handler(button) == SYS_USB_CONNECTED)
@ -1446,11 +1448,14 @@ bool set_int(const char* string,
else \
*(bool *)dest=value?true:false
#define set_int_fromtype(type, dest, var) \
if (type == INT) \
dest=*(int *)var; \
else \
dest=*(bool *)var?1:0
#define type_fromvoidptr(type, value) \
(type == INT)? \
(int)(*(int*)(value)) \
: \
(bool)(*(bool*)(value))
#define get_int_fromtype(type, var) \
(type == INT)?*(int *)var:(*(bool *)var?1:0)
bool set_option(const char* string, void* variable, enum optiontype type,
const struct opt_items* options, int numoptions, void (*function)(int))
@ -1458,12 +1463,12 @@ bool set_option(const char* string, void* variable, enum optiontype type,
int button;
int oldvalue;
/* oldvalue=*variable; */
set_int_fromtype(type, oldvalue, variable);
oldvalue=get_int_fromtype(type, variable);
struct gui_select select;
gui_select_init_items(&select, string, oldvalue, options, numoptions);
gui_syncselect_draw(&select);
if (global_settings.talk_menu)
talk_id(options[gui_select_get_selected(&select)].voice_id, false);
talk_id(options[gui_select_get_selected(&select)].voice_id, true);
while ( !gui_select_is_validated(&select) )
{
gui_syncstatusbar_draw(&statusbars, true);
@ -1476,13 +1481,15 @@ bool set_option(const char* string, void* variable, enum optiontype type,
if (global_settings.talk_menu)
talk_id(options[gui_select_get_selected(&select)].voice_id, false);
if ( function )
function(*(int *)variable);
function(type_fromvoidptr(type, variable));
}
gui_syncstatusbar_draw(&statusbars, false);
if(gui_select_is_canceled(&select))
{
/* *variable=oldvalue; */
set_type_fromint(type, variable, oldvalue);
if ( function )
function(type_fromvoidptr(type, variable));
return false;
}
if(default_event_handler(button) == SYS_USB_CONNECTED)

View file

@ -50,104 +50,41 @@ static const char* const fmt[] =
"%d.%02d %s " /* 2 decimals */
};
int selected_setting; /* Used by the callback */
void dec_sound_formatter(char *buffer, int buffer_size, int val, const char * unit)
{
val = sound_val2phys(selected_setting, val);
int integer = val / 10;
int dec = val % 10;
snprintf(buffer, buffer_size, "%d.%d %s", integer, dec, unit);
}
bool set_sound(const char* string,
int* variable,
int setting)
{
bool done = false;
bool changed = true;
int min, max;
int val;
int numdec;
int integer;
int dec;
const char* unit;
char str[32];
int talkunit = UNIT_INT;
int steps;
int button;
unit = sound_unit(setting);
numdec = sound_numdecimals(setting);
steps = sound_steps(setting);
min = sound_min(setting);
max = sound_max(setting);
const char* unit = sound_unit(setting);
int numdec = sound_numdecimals(setting);
int steps = sound_steps(setting);
int min = sound_min(setting);
int max = sound_max(setting);
void(*sound_callback)(int)=sound_get_fn(setting);
if (*unit == 'd') /* crude reconstruction */
talkunit = UNIT_DB;
else if (*unit == '%')
talkunit = UNIT_PERCENT;
else if (*unit == 'H')
talkunit = UNIT_HERTZ;
#ifdef HAVE_LCD_BITMAP
if(global_settings.statusbar)
lcd_setmargins(0, STATUSBAR_HEIGHT);
if(!numdec)
return set_int(string, unit, talkunit, variable, sound_callback,
steps, min, max, NULL );
else
lcd_setmargins(0, 0);
#endif
lcd_clear_display();
lcd_puts_scroll(0,0,string);
while (!done) {
if (changed) {
val = sound_val2phys(setting, *variable);
if(numdec)
{
integer = val / (10 * numdec);
dec = val % (10 * numdec);
snprintf(str,sizeof str, fmt[numdec], integer, dec, unit);
{/* Decimal number */
selected_setting=setting;
return set_int(string, unit, talkunit, variable, sound_callback,
steps, min, max, &dec_sound_formatter );
}
else
{
snprintf(str,sizeof str,"%d %s ", val, unit);
}
if (global_settings.talk_menu)
talk_value(val, talkunit, false); /* speak it */
}
lcd_puts(0,1,str);
status_draw(true);
lcd_update();
changed = false;
button = button_get_w_tmo(HZ/2);
switch( button ) {
case SETTINGS_INC:
case SETTINGS_INC | BUTTON_REPEAT:
(*variable)+=steps;
if(*variable > max )
*variable = max;
changed = true;
break;
case SETTINGS_DEC:
case SETTINGS_DEC | BUTTON_REPEAT:
(*variable)-=steps;
if(*variable < min )
*variable = min;
changed = true;
break;
case SETTINGS_OK:
case SETTINGS_CANCEL:
#ifdef SETTINGS_OK2
case SETTINGS_OK2:
#endif
#ifdef SETTINGS_CANCEL2
case SETTINGS_CANCEL2:
#endif
done = true;
break;
default:
if(default_event_handler(button) == SYS_USB_CONNECTED)
return true;
break;
}
if (changed)
sound_set(setting, *variable);
}
lcd_stop_scroll();
return false;
}
static bool volume(void)

View file

@ -45,6 +45,26 @@
#define SOUND_CHAN_MONO_RIGHT 4
#define SOUND_CHAN_KARAOKE 5
#ifndef SIMULATOR
void sound_set_volume(int value);
void sound_set_balance(int value);
void sound_set_bass(int value);
void sound_set_treble(int value);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
void sound_set_loudness(int value);
void sound_set_avc(int value);
void sound_set_mdb_strength(int value);
void sound_set_mdb_harmonics(int value);
void sound_set_mdb_center(int value);
void sound_set_mdb_shape(int value);
void sound_set_mdb_enable(int value);
void sound_set_superbass(int value);
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
void sound_set_channels(int value);
void sound_set_stereo_width(int value);
#endif
void (*sound_get_fn(int setting))(int value);
void sound_set(int setting, int value);
int sound_min(int setting);
int sound_max(int setting);

View file

@ -494,43 +494,40 @@ unsigned long mdb_shape_shadow = 0;
unsigned long loudness_shadow = 0;
#endif
void sound_set(int setting, int value)
{
#ifdef SIMULATOR
setting = value;
#else
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
int tmp;
#endif
#ifndef SIMULATOR
void sound_set_volume(int value)
{
if(!audio_is_initialized)
return;
switch(setting)
{
case SOUND_VOLUME:
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
tmp = 0x7f00 * value / 100;
int tmp = 0x7f00 * value / 100;
mas_codec_writereg(0x10, tmp & 0xff00);
#elif (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380
current_volume = VOLUME_MIN + (value * VOLUME_RANGE / 100);
set_prescaled_volume(); /* tenth of dB */
#endif
break;
}
case SOUND_BALANCE:
void sound_set_balance(int value)
{
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
tmp = ((value * 127 / 100) & 0xff) << 8;
int tmp = ((value * 127 / 100) & 0xff) << 8;
mas_codec_writereg(0x11, tmp & 0xff00);
#elif CONFIG_CODEC == MAS3507D || defined HAVE_UDA1380
current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */
set_prescaled_volume();
#endif
break;
}
case SOUND_BASS:
void sound_set_bass(int value)
{
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
tmp = ((value * 8) & 0xff) << 8;
int tmp = ((value * 8) & 0xff) << 8;
mas_codec_writereg(0x14, tmp & 0xff00);
#elif CONFIG_CODEC == MAS3507D
mas_writereg(MAS_REG_KBASS, bass_table[value+15]);
@ -541,11 +538,14 @@ void sound_set(int setting, int value)
current_bass = value * 10;
set_prescaled_volume();
#endif
break;
}
case SOUND_TREBLE:
void sound_set_treble(int value)
{
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
tmp = ((value * 8) & 0xff) << 8;
int tmp = ((value * 8) & 0xff) << 8;
mas_codec_writereg(0x15, tmp & 0xff00);
#elif CONFIG_CODEC == MAS3507D
mas_writereg(MAS_REG_KTREBLE, treble_table[value+15]);
@ -556,16 +556,23 @@ void sound_set(int setting, int value)
current_treble = value * 10;
set_prescaled_volume();
#endif
break;
}
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
case SOUND_LOUDNESS:
void sound_set_loudness(int value)
{
if(!audio_is_initialized)
return;
loudness_shadow = (loudness_shadow & 0x04) |
(MAX(MIN(value * 4, 0x44), 0) << 8);
mas_codec_writereg(MAS_REG_KLOUDNESS, loudness_shadow);
break;
}
case SOUND_AVC:
void sound_set_avc(int value)
{
if(!audio_is_initialized)
return;
int tmp;
switch (value) {
case 1: /* 20ms */
tmp = (0x1 << 8) | (0x8 << 12);
@ -588,49 +595,125 @@ void sound_set(int setting, int value)
break;
}
mas_codec_writereg(MAS_REG_KAVC, tmp);
break;
}
case SOUND_MDB_STRENGTH:
void sound_set_mdb_strength(int value)
{
if(!audio_is_initialized)
return;
mas_codec_writereg(MAS_REG_KMDB_STR, (value & 0x7f) << 8);
break;
}
case SOUND_MDB_HARMONICS:
tmp = value * 127 / 100;
void sound_set_mdb_harmonics(int value)
{
if(!audio_is_initialized)
return;
int tmp = value * 127 / 100;
mas_codec_writereg(MAS_REG_KMDB_HAR, (tmp & 0x7f) << 8);
break;
}
case SOUND_MDB_CENTER:
void sound_set_mdb_center(int value)
{
if(!audio_is_initialized)
return;
mas_codec_writereg(MAS_REG_KMDB_FC, (value/10) << 8);
break;
}
case SOUND_MDB_SHAPE:
void sound_set_mdb_shape(int value)
{
if(!audio_is_initialized)
return;
mdb_shape_shadow = (mdb_shape_shadow & 0x02) | ((value/10) << 8);
mas_codec_writereg(MAS_REG_KMDB_SWITCH, mdb_shape_shadow);
break;
}
case SOUND_MDB_ENABLE:
void sound_set_mdb_enable(int value)
{
if(!audio_is_initialized)
return;
mdb_shape_shadow = (mdb_shape_shadow & ~0x02) | (value?2:0);
mas_codec_writereg(MAS_REG_KMDB_SWITCH, mdb_shape_shadow);
break;
}
case SOUND_SUPERBASS:
loudness_shadow = (loudness_shadow & ~0x04) |
(value?4:0);
void sound_set_superbass(int value)
{
if(!audio_is_initialized)
return;
loudness_shadow = (loudness_shadow & ~0x04) | (value?4:0);
mas_codec_writereg(MAS_REG_KLOUDNESS, loudness_shadow);
break;
#endif
case SOUND_CHANNELS:
}
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
void sound_set_channels(int value)
{
if(!audio_is_initialized)
return;
channel_configuration = value;
set_channel_config();
break;
}
case SOUND_STEREO_WIDTH:
void sound_set_stereo_width(int value)
{
if(!audio_is_initialized)
return;
stereo_width = value;
if (channel_configuration == SOUND_CHAN_CUSTOM)
set_channel_config();
break;
}
#endif /* SIMULATOR */
void (*sound_get_fn(int setting))(int value)
{
#ifdef SIMULATOR
(void)setting;
return NULL;
#else
if(!audio_is_initialized)
return NULL;
switch(setting)
{
case SOUND_VOLUME:
return &sound_set_volume;
case SOUND_BALANCE:
return &sound_set_balance;
case SOUND_BASS:
return &sound_set_bass;
case SOUND_TREBLE:
return &sound_set_treble;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
case SOUND_LOUDNESS:
return &sound_set_loudness;
case SOUND_AVC:
return &sound_set_avc;
case SOUND_MDB_STRENGTH:
return &sound_set_mdb_strength;
case SOUND_MDB_HARMONICS:
return &sound_set_mdb_harmonics;
case SOUND_MDB_CENTER:
return &sound_set_mdb_center;
case SOUND_MDB_SHAPE:
return &sound_set_mdb_shape;
case SOUND_MDB_ENABLE:
return &sound_set_mdb_enable;
case SOUND_SUPERBASS:
return &sound_set_superbass;
#endif
case SOUND_CHANNELS:
return &sound_set_channels;
case SOUND_STEREO_WIDTH:
return &sound_set_stereo_width;
default :
return NULL;
}
#endif /* SIMULATOR */
}
void sound_set(int setting, int value)
{
void (*sound_set_val)(int)=sound_get_fn(setting);
if(sound_set_val)
sound_set_val(value);
}
int sound_val2phys(int setting, int value)