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Make speex the new voice format for SWCODEC targets (non-Archos). Remove codec swapping and build speex voice decoding directly into the core binary.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15668 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2007-11-18 17:12:19 +00:00
parent 75432619e8
commit 99617d71ba
29 changed files with 753 additions and 1153 deletions

View file

@ -162,6 +162,10 @@ struct dsp_config
int sample_bytes;
int stereo_mode;
int frac_bits;
#ifdef HAVE_SW_TONE_CONTROLS
/* Filter struct for software bass/treble controls */
struct eqfilter tone_filter;
#endif
/* Functions that change depending upon settings - NULL if stage is
disabled */
sample_input_fn_type input_samples;
@ -171,6 +175,7 @@ struct dsp_config
way */
channels_process_dsp_fn_type apply_gain;
channels_process_fn_type apply_crossfeed;
channels_process_fn_type eq_process;
channels_process_fn_type channels_process;
};
@ -187,13 +192,13 @@ struct crossfeed_data crossfeed_data IDATA_ATTR = /* A */
};
/* Equalizer */
static struct eq_state eq_data; /* A/V */
static struct eq_state eq_data; /* A */
/* Software tone controls */
#ifdef HAVE_SW_TONE_CONTROLS
static int prescale;
static int bass;
static int treble;
/* Filter struct for software bass/treble controls */
static struct eqfilter tone_filter;
static int prescale; /* A/V */
static int bass; /* A/V */
static int treble; /* A/V */
#endif
/* Settings applicable to audio codec only */
@ -202,7 +207,6 @@ static int channels_mode;
long dsp_sw_gain;
long dsp_sw_cross;
static bool dither_enabled;
static bool eq_enabled IBSS_ATTR;
static long eq_precut;
static long track_gain;
static bool new_gain;
@ -212,9 +216,8 @@ static long album_peak;
static long replaygain;
static bool crossfeed_enabled;
#define audio_dsp (&dsp_conf[CODEC_IDX_AUDIO])
#define voice_dsp (&dsp_conf[CODEC_IDX_VOICE])
static struct dsp_config *dsp IDATA_ATTR = audio_dsp;
#define audio_dsp (dsp_conf[CODEC_IDX_AUDIO])
#define voice_dsp (dsp_conf[CODEC_IDX_VOICE])
/* The internal format is 32-bit samples, non-interleaved, stereo. This
* format is similar to the raw output from several codecs, so the amount
@ -224,14 +227,6 @@ static struct dsp_config *dsp IDATA_ATTR = audio_dsp;
int32_t sample_buf[SAMPLE_BUF_COUNT] IBSS_ATTR;
static int32_t resample_buf[RESAMPLE_BUF_COUNT] IBSS_ATTR;
/* set a new dsp and return old one */
static inline struct dsp_config * switch_dsp(struct dsp_config *_dsp)
{
struct dsp_config * old_dsp = dsp;
dsp = _dsp;
return old_dsp;
}
#if 0
/* Clip sample to arbitrary limits where range > 0 and min + range = max */
static inline long clip_sample(int32_t sample, int32_t min, int32_t range)
@ -263,8 +258,8 @@ int sound_get_pitch(void)
void sound_set_pitch(int permille)
{
pitch_ratio = permille;
dsp_configure(DSP_SWITCH_FREQUENCY, dsp->codec_frequency);
dsp_configure(&audio_dsp, DSP_SWITCH_FREQUENCY,
audio_dsp.codec_frequency);
}
/* Convert count samples to the internal format, if needed. Updates src
@ -386,7 +381,7 @@ static void sample_input_gt_native_ni_stereo(
* * dsp->stereo_mode (A/V)
* * dsp->sample_depth (A/V)
*/
static void sample_input_new_format(void)
static void sample_input_new_format(struct dsp_config *dsp)
{
static const sample_input_fn_type sample_input_functions[] =
{
@ -462,7 +457,7 @@ static void sample_output_dithered(int count, struct dsp_data *data,
int ch;
int16_t *d;
for (ch = 0; ch < dsp->data.num_channels; ch++)
for (ch = 0; ch < data->num_channels; ch++)
{
struct dither_data * const dither = &dither_data[ch];
int32_t *s = src[ch];
@ -505,7 +500,7 @@ static void sample_output_dithered(int count, struct dsp_data *data,
}
}
if (dsp->data.num_channels == 2)
if (data->num_channels == 2)
return;
/* Have to duplicate left samples into the right channel since
@ -530,7 +525,7 @@ static void sample_output_dithered(int count, struct dsp_data *data,
* * dsp->stereo_mode (A/V)
* * dither_enabled (A)
*/
static void sample_output_new_format(void)
static void sample_output_new_format(struct dsp_config *dsp)
{
static const sample_output_fn_type sample_output_functions[] =
{
@ -542,7 +537,7 @@ static void sample_output_new_format(void)
int out = dsp->data.num_channels - 1;
if (dsp == audio_dsp && dither_enabled)
if (dsp == &audio_dsp && dither_enabled)
out += 2;
dsp->output_samples = sample_output_functions[out];
@ -638,7 +633,7 @@ static int dsp_upsample(int count, struct dsp_data *data,
}
#endif /* DSP_HAVE_ASM_RESAMPLING */
static void resampler_new_delta(void)
static void resampler_new_delta(struct dsp_config *dsp)
{
dsp->data.resample_data.delta = (unsigned long)
dsp->frequency * 65536LL / NATIVE_FREQUENCY;
@ -663,7 +658,7 @@ static void resampler_new_delta(void)
* done, to refer to the resampled data. Returns number of stereo samples
* for further processing.
*/
static inline int resample(int count, int32_t *src[])
static inline int resample(struct dsp_config *dsp, int count, int32_t *src[])
{
int32_t *dst[2] =
{
@ -679,12 +674,8 @@ static inline int resample(int count, int32_t *src[])
return count;
}
static void dither_init(void)
static void dither_init(struct dsp_config *dsp)
{
/* Voice codec should not reset the audio codec's dither data */
if (dsp != audio_dsp)
return;
memset(dither_data, 0, sizeof (dither_data));
dither_bias = (1L << (dsp->frac_bits - NATIVE_DEPTH));
dither_mask = (1L << (dsp->frac_bits + 1 - NATIVE_DEPTH)) - 1;
@ -692,11 +683,9 @@ static void dither_init(void)
void dsp_dither_enable(bool enable)
{
/* Be sure audio dsp is current to set correct function */
struct dsp_config *old_dsp = switch_dsp(audio_dsp);
struct dsp_config *dsp = &audio_dsp;
dither_enabled = enable;
sample_output_new_format();
switch_dsp(old_dsp);
sample_output_new_format(dsp);
}
/* Applies crossfeed to the stereo signal in src.
@ -762,9 +751,8 @@ static void apply_crossfeed(int count, int32_t *buf[])
void dsp_set_crossfeed(bool enable)
{
crossfeed_enabled = enable;
audio_dsp->apply_crossfeed =
(enable && audio_dsp->data.num_channels > 1)
? apply_crossfeed : NULL;
audio_dsp.apply_crossfeed = (enable && audio_dsp.data.num_channels > 1)
? apply_crossfeed : NULL;
}
void dsp_set_crossfeed_direct_gain(int gain)
@ -830,12 +818,12 @@ static void set_gain(struct dsp_config *dsp)
dsp->data.gain = DEFAULT_GAIN;
/* Replay gain not relevant to voice */
if (dsp == audio_dsp && replaygain)
if (dsp == &audio_dsp && replaygain)
{
dsp->data.gain = replaygain;
}
if (eq_enabled && eq_precut)
if (dsp->eq_process && eq_precut)
{
dsp->data.gain =
(long) (((int64_t) dsp->data.gain * eq_precut) >> 24);
@ -853,16 +841,6 @@ static void set_gain(struct dsp_config *dsp)
dsp->apply_gain = dsp->data.gain != 0 ? dsp_apply_gain : NULL;
}
/**
* Use to enable the equalizer.
*
* @param enable true to enable the equalizer
*/
void dsp_set_eq(bool enable)
{
eq_enabled = enable;
}
/**
* Update the amount to cut the audio before applying the equalizer.
*
@ -871,8 +849,7 @@ void dsp_set_eq(bool enable)
void dsp_set_eq_precut(int precut)
{
eq_precut = get_replaygain_int(precut * -10);
set_gain(audio_dsp);
set_gain(voice_dsp); /* For EQ precut */
set_gain(&audio_dsp);
}
/**
@ -929,7 +906,7 @@ static void eq_process(int count, int32_t *buf[])
EQ_PEAK_SHIFT, /* peaking */
EQ_SHELF_SHIFT, /* high shelf */
};
unsigned int channels = dsp->data.num_channels;
unsigned int channels = audio_dsp.data.num_channels;
int i;
/* filter configuration currently is 1 low shelf filter, 3 band peaking
@ -944,6 +921,17 @@ static void eq_process(int count, int32_t *buf[])
}
}
/**
* Use to enable the equalizer.
*
* @param enable true to enable the equalizer
*/
void dsp_set_eq(bool enable)
{
audio_dsp.eq_process = enable ? eq_process : NULL;
set_gain(&audio_dsp);
}
void dsp_set_stereo_width(int value)
{
long width, straight, cross;
@ -966,50 +954,6 @@ void dsp_set_stereo_width(int value)
dsp_sw_cross = cross << 8;
}
#if CONFIG_CODEC == SWCODEC
#ifdef HAVE_SW_TONE_CONTROLS
static void set_tone_controls(void)
{
filter_bishelf_coefs(0xffffffff/NATIVE_FREQUENCY*200,
0xffffffff/NATIVE_FREQUENCY*3500,
bass, treble, -prescale, tone_filter.coefs);
}
#endif
/* Hook back from firmware/ part of audio, which can't/shouldn't call apps/
* code directly.
*/
int dsp_callback(int msg, intptr_t param)
{
switch (msg) {
#ifdef HAVE_SW_TONE_CONTROLS
case DSP_CALLBACK_SET_PRESCALE:
prescale = param;
set_tone_controls();
break;
/* prescaler is always set after calling any of these, so we wait with
* calculating coefs until the above case is hit.
*/
case DSP_CALLBACK_SET_BASS:
bass = param;
break;
case DSP_CALLBACK_SET_TREBLE:
treble = param;
#endif
case DSP_CALLBACK_SET_CHANNEL_CONFIG:
dsp_set_channel_config(param);
break;
case DSP_CALLBACK_SET_STEREO_WIDTH:
dsp_set_stereo_width(param);
break;
default:
break;
}
return 0;
}
#endif
/**
* Implements the different channel configurations and stereo width.
*/
@ -1098,14 +1042,64 @@ void dsp_set_channel_config(int value)
};
if ((unsigned)value >= ARRAYLEN(channels_process_functions) ||
audio_dsp->stereo_mode == STEREO_MONO)
audio_dsp.stereo_mode == STEREO_MONO)
{
value = SOUND_CHAN_STEREO;
}
/* This doesn't apply to voice */
channels_mode = value;
audio_dsp->channels_process = channels_process_functions[value];
audio_dsp.channels_process = channels_process_functions[value];
}
#if CONFIG_CODEC == SWCODEC
#ifdef HAVE_SW_TONE_CONTROLS
static void set_tone_controls(void)
{
filter_bishelf_coefs(0xffffffff/NATIVE_FREQUENCY*200,
0xffffffff/NATIVE_FREQUENCY*3500,
bass, treble, -prescale,
audio_dsp.tone_filter.coefs);
/* Sync the voice dsp coefficients */
memcpy(&voice_dsp.tone_filter.coefs, audio_dsp.tone_filter.coefs,
sizeof (voice_dsp.tone_filter.coefs));
}
#endif
/* Hook back from firmware/ part of audio, which can't/shouldn't call apps/
* code directly.
*/
int dsp_callback(int msg, intptr_t param)
{
switch (msg) {
#ifdef HAVE_SW_TONE_CONTROLS
case DSP_CALLBACK_SET_PRESCALE:
prescale = param;
set_tone_controls();
break;
/* prescaler is always set after calling any of these, so we wait with
* calculating coefs until the above case is hit.
*/
case DSP_CALLBACK_SET_BASS:
bass = param;
break;
case DSP_CALLBACK_SET_TREBLE:
treble = param;
#endif
case DSP_CALLBACK_SET_CHANNEL_CONFIG:
dsp_set_channel_config(param);
break;
case DSP_CALLBACK_SET_STEREO_WIDTH:
dsp_set_stereo_width(param);
break;
default:
break;
}
return 0;
}
#endif
/* Process and convert src audio to dst based on the DSP configuration,
* reading count number of audio samples. dst is assumed to be large
* enough; use dsp_output_count() to get the required number. src is an
@ -1114,7 +1108,7 @@ void dsp_set_channel_config(int value)
* non-interleaved stereo, it contains two pointers, one for each audio
* channel. Returns number of bytes written to dst.
*/
int dsp_process(char *dst, const char *src[], int count)
int dsp_process(struct dsp_config *dsp, char *dst, const char *src[], int count)
{
int32_t *tmp[2];
int written = 0;
@ -1142,25 +1136,19 @@ int dsp_process(char *dst, const char *src[], int count)
if (dsp->apply_gain)
dsp->apply_gain(samples, &dsp->data, tmp);
if (dsp->resample && (samples = resample(samples, tmp)) <= 0)
if (dsp->resample && (samples = resample(dsp, samples, tmp)) <= 0)
break; /* I'm pretty sure we're downsampling here */
if (dsp->apply_crossfeed)
dsp->apply_crossfeed(samples, tmp);
/* TODO: EQ and tone controls need separate structs for audio and voice
* DSP processing thanks to filter history. isn't really audible now, but
* might be the day we start handling voice more delicately. Planned
* changes may well run all relevent channels through the same EQ so
* perhaps not.
*/
if (eq_enabled)
eq_process(samples, tmp);
if (dsp->eq_process)
dsp->eq_process(samples, tmp);
#ifdef HAVE_SW_TONE_CONTROLS
if ((bass | treble) != 0)
eq_filter(tmp, &tone_filter, samples, dsp->data.num_channels,
FILTER_BISHELF_SHIFT);
eq_filter(tmp, &dsp->tone_filter, samples,
dsp->data.num_channels, FILTER_BISHELF_SHIFT);
#endif
if (dsp->channels_process)
@ -1187,7 +1175,7 @@ int dsp_process(char *dst, const char *src[], int count)
* of the resampler).
*/
/* dsp_input_size MUST be called afterwards */
int dsp_output_count(int count)
int dsp_output_count(struct dsp_config *dsp, int count)
{
if (dsp->resample)
{
@ -1209,7 +1197,7 @@ int dsp_output_count(int count)
/* Given count output samples, calculate number of input samples
* that would be consumed in order to fill the output buffer.
*/
int dsp_input_count(int count)
int dsp_input_count(struct dsp_config *dsp, int count)
{
/* count is now the number of resampled input samples. Convert to
original input samples. */
@ -1225,41 +1213,37 @@ int dsp_input_count(int count)
return count;
}
int dsp_stereo_mode(void)
{
return dsp->stereo_mode;
}
static void dsp_set_gain_var(long *var, long value)
{
/* Voice shouldn't mess with these */
if (dsp == audio_dsp)
{
*var = value;
new_gain = true;
}
*var = value;
new_gain = true;
}
static void dsp_update_functions(void)
static void dsp_update_functions(struct dsp_config *dsp)
{
sample_input_new_format();
sample_output_new_format();
if (dsp == audio_dsp)
sample_input_new_format(dsp);
sample_output_new_format(dsp);
if (dsp == &audio_dsp)
dsp_set_crossfeed(crossfeed_enabled);
}
bool dsp_configure(int setting, intptr_t value)
intptr_t dsp_configure(struct dsp_config *dsp, int setting, intptr_t value)
{
switch (setting)
{
case DSP_SWITCH_CODEC:
if ((uintptr_t)value <= 1)
switch_dsp(&dsp_conf[value]);
break;
case DSP_MYDSP:
switch (value)
{
case CODEC_IDX_AUDIO:
return (intptr_t)&audio_dsp;
case CODEC_IDX_VOICE:
return (intptr_t)&voice_dsp;
default:
return (intptr_t)NULL;
}
case DSP_SET_FREQUENCY:
memset(&dsp->data.resample_data, 0,
sizeof (dsp->data.resample_data));
memset(&dsp->data.resample_data, 0, sizeof (dsp->data.resample_data));
/* Fall through!!! */
case DSP_SWITCH_FREQUENCY:
dsp->codec_frequency = (value == 0) ? NATIVE_FREQUENCY : value;
@ -1267,12 +1251,12 @@ bool dsp_configure(int setting, intptr_t value)
if we're called from the main audio thread. Voice UI thread should
not need this feature.
*/
if (dsp == audio_dsp)
if (dsp == &audio_dsp)
dsp->frequency = pitch_ratio * dsp->codec_frequency / 1000;
else
dsp->frequency = dsp->codec_frequency;
resampler_new_delta();
resampler_new_delta(dsp);
break;
case DSP_SET_SAMPLE_DEPTH:
@ -1294,14 +1278,14 @@ bool dsp_configure(int setting, intptr_t value)
}
dsp->data.output_scale = dsp->frac_bits + 1 - NATIVE_DEPTH;
sample_input_new_format();
dither_init();
sample_input_new_format(dsp);
dither_init(dsp);
break;
case DSP_SET_STEREO_MODE:
dsp->stereo_mode = value;
dsp->data.num_channels = value == STEREO_MONO ? 1 : 2;
dsp_update_functions();
dsp_update_functions(dsp);
break;
case DSP_RESET:
@ -1315,7 +1299,7 @@ bool dsp_configure(int setting, intptr_t value)
dsp->data.clip_min = -((1 << WORD_FRACBITS));
dsp->codec_frequency = dsp->frequency = NATIVE_FREQUENCY;
if (dsp == audio_dsp)
if (dsp == &audio_dsp)
{
track_gain = 0;
album_gain = 0;
@ -1324,31 +1308,35 @@ bool dsp_configure(int setting, intptr_t value)
new_gain = true;
}
dsp_update_functions();
resampler_new_delta();
dsp_update_functions(dsp);
resampler_new_delta(dsp);
break;
case DSP_FLUSH:
memset(&dsp->data.resample_data, 0,
sizeof (dsp->data.resample_data));
resampler_new_delta();
dither_init();
resampler_new_delta(dsp);
dither_init(dsp);
break;
case DSP_SET_TRACK_GAIN:
dsp_set_gain_var(&track_gain, value);
if (dsp == &audio_dsp)
dsp_set_gain_var(&track_gain, value);
break;
case DSP_SET_ALBUM_GAIN:
dsp_set_gain_var(&album_gain, value);
if (dsp == &audio_dsp)
dsp_set_gain_var(&album_gain, value);
break;
case DSP_SET_TRACK_PEAK:
dsp_set_gain_var(&track_peak, value);
if (dsp == &audio_dsp)
dsp_set_gain_var(&track_peak, value);
break;
case DSP_SET_ALBUM_PEAK:
dsp_set_gain_var(&album_peak, value);
if (dsp == &audio_dsp)
dsp_set_gain_var(&album_peak, value);
break;
default:
@ -1404,5 +1392,5 @@ void dsp_set_replaygain(void)
/* Store in S8.23 format to simplify calculations. */
replaygain = gain;
set_gain(audio_dsp);
set_gain(&audio_dsp);
}