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RaaA: Use the host's malloc() for the skin engine.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28480 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2010-11-04 10:15:33 +00:00
parent 72964f2571
commit 97857324c3
4 changed files with 97 additions and 5 deletions

View file

@ -38,11 +38,23 @@
#include "skin_buffer.h"
#include "statusbar-skinned.h"
static bool skins_initialising = true;
/* Hosted platforms use the host malloc to manage the buffer */
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
static char *skin_buffer = NULL;
void theme_init_buffer(void)
{
skin_buffer = buffer_alloc(SKIN_BUFFER_SIZE);
skins_initialising = false;
}
#else
#define skin_buffer NULL
void theme_init_buffer(void)
{
skins_initialising = false;
}
#endif
void settings_apply_skins(void)
{
@ -149,7 +161,7 @@ struct gui_wps *skin_get_gwps(enum skinnable_screens skin, enum screen_type scre
{
case CUSTOM_STATUSBAR:
#ifdef HAVE_LCD_BITMAP
if (skin_buffer == NULL)
if (skins_initialising)
{
/* still loading, buffers not initialised yet,
* viewport manager calls into the sbs code, not really

View file

@ -1613,11 +1613,15 @@ bool skin_data_load(enum screen_type screen, struct wps_data *wps_data,
wps_data->backdrop_id = -1;
#endif
/* parse the skin source */
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
skin_buffer_save_position();
#endif
wps_data->tree = skin_parse(wps_buffer, skin_element_callback, wps_data);
if (!wps_data->tree) {
skin_data_reset(wps_data);
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
skin_buffer_restore_position();
#endif
return false;
}
@ -1639,7 +1643,9 @@ bool skin_data_load(enum screen_type screen, struct wps_data *wps_data,
!skin_load_fonts(wps_data))
{
skin_data_reset(wps_data);
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
skin_buffer_restore_position();
#endif
return false;
}
#endif

View file

@ -147,7 +147,9 @@ enum infoscreenorder
INFO_DISK1, /* capacity or internal capacity/free on hotswap */
INFO_DISK2, /* free space or external capacity/free on hotswap */
INFO_BUFFER,
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
INFO_SKIN_USAGE, /* ram usage of the skins */
#endif
INFO_VERSION,
INFO_COUNT
};
@ -157,7 +159,9 @@ static const char* info_getname(int selected_item, void *data,
{
struct info_data *info = (struct info_data*)data;
char s1[32];
#if defined(HAVE_MULTIVOLUME) || ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
char s2[32];
#endif
if (info->new_data)
{
fat_size(IF_MV2(0,) &info->size, &info->free);
@ -242,12 +246,14 @@ static const char* info_getname(int selected_item, void *data,
snprintf(buffer, buffer_len, SIZE_FMT, str(LANG_DISK_SIZE_INFO), s1);
#endif
break;
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
case INFO_SKIN_USAGE:
output_dyn_value(s1, sizeof s1, skin_buffer_usage(), byte_units, true);
output_dyn_value(s2, sizeof s2, skin_buffer_usage()
+skin_buffer_freespace(), byte_units, true);
snprintf(buffer, buffer_len, "%s %s / %s", str(LANG_SKIN_RAM_USAGE), s1, s2);
break;
#endif
}
return buffer;
}
@ -328,10 +334,12 @@ static int info_speak_item(int selected_item, void * data)
output_dyn_value(NULL, 0, info->size, kbyte_units, true);
#endif
break;
#if ((CONFIG_PLATFORM&PLATFORM_HOSTED) == 0)
case INFO_SKIN_USAGE:
talk_id(LANG_SKIN_RAM_USAGE, false);
output_dyn_value(NULL, 0, skin_buffer_usage(), byte_units, true);
break;
#endif
}
return 0;

View file

@ -8,7 +8,7 @@
* $Id: skin_buffer.c 25962 2010-05-12 09:31:40Z jdgordon $
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
* Copyright (C) 2009 Jonathan Gordon
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@ -26,17 +26,72 @@
#include "skin_buffer.h"
/****************************************************************************
*
* This code handles buffer allocation for the entire skin system.
* This needs to work in 3 different situations:
* 1) as a stand alone library. ROCKBOX isnt defined, alloc using malloc()
* and free the skin elements only (no callbacks doing more allocation)
* 2) ROCKBOX builds for normal targets, alloc from a single big buffer
* which origionally came from the audio buffer, likely to run out of
* room with large themes. No need to free anything, just restore to
* the start of our buffer
* 3) ROCKBOX "application/hosted" builds, alloc using the hosts malloc().
* We need to keep track of all allocations so they can be free()'d easily
*
*
****************************************************************************/
#ifdef ROCKBOX
#include "config.h"
# if (CONFIG_PLATFORM&PLATFORM_HOSTED)
# define USE_HOST_MALLOC
# else
# define USE_ROCKBOX_ALLOC
# endif
#endif
#ifdef USE_ROCKBOX_ALLOC
static size_t buf_size;
static unsigned char *buffer_start = NULL;
static unsigned char *buffer_front = NULL;
#endif
#ifdef USE_HOST_MALLOC
struct malloc_object {
void* object;
struct malloc_object *next;
};
struct malloc_object *first = NULL, *last = NULL;
void skin_free_malloced(void)
{
struct malloc_object *obj = first, *this;
while (obj)
{
this = obj;
obj = this->next;
free(this->object);
free(this);
}
first = NULL;
last = NULL;
}
#endif
void skin_buffer_init(char* buffer, size_t size)
{
#if defined(ROCKBOX)
#ifdef USE_ROCKBOX_ALLOC
buffer_start = buffer_front = buffer;
buf_size = size;
#elif defined(USE_HOST_MALLOC)
(void)buffer; (void)size;
skin_free_malloced();
#endif
}
@ -44,13 +99,24 @@ void skin_buffer_init(char* buffer, size_t size)
void* skin_buffer_alloc(size_t size)
{
void *retval = NULL;
#ifdef ROCKBOX
#ifdef USE_ROCKBOX_ALLOC
/* 32-bit aligned */
size = (size + 3) & ~3;
if (size > skin_buffer_freespace())
return NULL;
retval = buffer_front;
buffer_front += size;
#elif defined(USE_HOST_MALLOC)
struct malloc_object *obj = malloc(sizeof (struct malloc_object));
if (!obj)
return NULL;
obj->object = malloc(size);
obj->next = NULL;
if (last == NULL)
first = last = obj;
else
last->next = obj;
retval = obj->object;
#else
retval = malloc(size);
#endif
@ -58,7 +124,7 @@ void* skin_buffer_alloc(size_t size)
}
#ifdef ROCKBOX
#ifdef USE_ROCKBOX_ALLOC
/* get the number of bytes currently being used */
size_t skin_buffer_usage(void)
{