forked from len0rd/rockbox
(Simulator) Touchscreen improvements.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17662 a1c6a512-1295-4272-9138-f99709370657
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48b47801e7
commit
944219bb77
3 changed files with 54 additions and 14 deletions
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@ -308,6 +308,9 @@ int action_get_touchpad_press(short *x, short *y)
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return BUTTON_REPEAT;
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if (short_press)
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return BUTTON_REL;
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/* this is to give a BUTTON_REL after a BUTTON_REPEAT */
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if (last_button & BUTTON_REL)
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return BUTTON_REL;
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return BUTTON_TOUCHPAD;
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}
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#endif
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@ -278,6 +278,7 @@ void list_draw(struct screen *display, struct viewport *parent,
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#if defined(HAVE_TOUCHPAD)
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static int prev_line=0;
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/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
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/* this also assumes the whole screen is used, which is a bad asusmption but
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fine untill customizable lists comes in... */
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@ -309,15 +310,15 @@ unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewpor
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nb_lines = viewport_get_nb_lines(&list_text[SCREEN_MAIN]);
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if (nb_lines < gui_list->nb_items)
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{
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height = nb_lines * display->char_height;
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height = nb_lines * font_get(parent->font)->height;
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size = height*nb_lines / gui_list->nb_items;
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new_selection = ((y-list_text[SCREEN_MAIN].y)*(gui_list->nb_items-nb_lines))/(height-size);
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gui_synclist_select_item(gui_list, new_selection);
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nb_lines /= 2;
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if (new_selection - gui_list->start_item[SCREEN_MAIN] > nb_lines)
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{
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new_selection = gui_list->start_item[SCREEN_MAIN]+nb_lines;
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}
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gui_synclist_select_item(gui_list, new_selection);
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gui_list->start_item[SCREEN_MAIN] = new_selection;
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return ACTION_REDRAW;
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}
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@ -329,32 +330,52 @@ unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewpor
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pressing the selected item will "enter" it */
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if (y > list_text[SCREEN_MAIN].y)
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{
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line = (y-list_text[SCREEN_MAIN].y) / display->char_height;
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if (button != BUTTON_REL && button != BUTTON_REPEAT)
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int i, line_height, actual_y;
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actual_y = y - list_text[SCREEN_MAIN].y;
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line_height = font_get(parent->font)->height;
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line = -1;
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for(i=0; i<gui_list->nb_items; i++)
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{
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if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
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gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
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return ACTION_REDRAW;
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if(actual_y > line_height*i && actual_y < line_height*(i+1))
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line = i;
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}
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if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
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if(line == -1)
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return ACTION_NONE;
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/* BUTTON_TOUCHPAD represents a button press*/
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if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN] && button == BUTTON_TOUCHPAD)
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{
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if (gui_list->start_item[SCREEN_MAIN]+line > gui_list->nb_items)
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return ACTION_NONE;
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gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
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return ACTION_REDRAW;
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}
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if (button == BUTTON_REPEAT)
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return ACTION_STD_CONTEXT;
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else
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else if(button == BUTTON_REL)
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{
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if(prev_line == line)
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{
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prev_line = 0;
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return ACTION_STD_OK;
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}
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else
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{
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prev_line = line;
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return ACTION_NONE;
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}
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}
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else
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return ACTION_NONE;
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}
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/* title goes up one level */
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else if (y > title_text[SCREEN_MAIN].y && draw_title(display, parent, gui_list))
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else if (y > title_text[SCREEN_MAIN].y && draw_title(display, parent, gui_list) && button == BUTTON_REL)
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{
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return ACTION_STD_CANCEL;
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}
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/* title or statusbar is cancel */
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else if (global_settings.statusbar)
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else if (global_settings.statusbar && button == BUTTON_REL)
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{
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return ACTION_STD_CANCEL;
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}
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@ -166,6 +166,13 @@ void button_event(int key, bool pressed)
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case SDLK_KP3:
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new_btn = BUTTON_BOTTOMRIGHT;
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break;
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case SDLK_F10:
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if(pressed)
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{
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touchpad_mode = (touchpad_mode == TOUCHPAD_POINT ? TOUCHPAD_BUTTON : TOUCHPAD_POINT);
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printf("Touchpad mode: %s\n", touchpad_mode == TOUCHPAD_POINT ? "TOUCHPAD_POINT" : "TOUCHPAD_BUTTON");
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}
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break;
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#endif
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case SDLK_u:
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@ -1080,6 +1087,15 @@ void mouse_tick_task(void)
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last_check = current_tick;
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if (SDL_GetMouseState(&x, &y) & SDL_BUTTON(SDL_BUTTON_LEFT))
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{
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if(background)
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{
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x -= UI_LCD_POSX;
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y -= UI_LCD_POSY;
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if(x<0 || y<0 || x>UI_LCD_WIDTH || y>UI_LCD_HEIGHT)
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return;
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}
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mouse_coords = (x<<16)|y;
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button_event(BUTTON_TOUCHPAD, true);
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if (debug_wps)
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