forked from len0rd/rockbox
Rewrote the clock plugin in a cleaner and more modular way so that it can scale on remote screens. Use left-right keys to change the type of clock displayed (analogic, digital, binary) and up/downto change the look of the clock
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14174 a1c6a512-1295-4272-9138-f99709370657
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parent
ffbbc60f38
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56 changed files with 1969 additions and 1746 deletions
70
apps/plugins/lib/picture.c
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70
apps/plugins/lib/picture.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: jackpot.c 14034 2007-07-28 05:42:55Z kevin $
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*
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* Copyright (C) 2007 Copyright Kévin Ferrare
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "picture.h"
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void picture_draw(struct screen* display, const struct picture* picture,
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int x, int y){
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display->bitmap(
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picture->data,
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x, y,
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picture->width, picture->height
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);
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}
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/**
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* Draws a part of the given picture on the given screen
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* Use it when the data contains multiple pictures from top to bottom.
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* In that case, picture.height represents the height of one picture,
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* not the whole set.
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* @param display the screen where to display the picture
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* @param picture the picture's data, only a part will be displayed
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* @param yoffset display the data in the picture from yoffset to
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* yoffset+picture.height
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* @param x abscissa where to put the picture
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* @param y ordinate where to put the picture
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*/
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void vertical_picture_draw_part(struct screen* display, const struct picture* picture,
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int yoffset,
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int x, int y){
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display->bitmap_part(
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picture->data,
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/*slice into picture->data */
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0, yoffset,
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picture->width,
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/* Position on the screen */
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x, y, picture->width, picture->height
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);
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}
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/**
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* Draws a part of the given picture on the given screen
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* Use it when the data contains multiple pictures from top to bottom.
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*
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* @param display the screen where to display the picture
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* @param picture the picture's data, only a part will be displayed
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* @param sprite_no display that sprite in the picture
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* @param x abscissa where to put the picture
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* @param y ordinate where to put the picture
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*/
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void vertical_picture_draw_sprite(struct screen* display, const struct picture* picture,
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int sprite_no,
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int x, int y){
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vertical_picture_draw_part(display, picture, sprite_no*picture->height, x, y);
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}
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