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Added stubs for simulator to reduce some #ifdefs.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6722 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Miika Pekkarinen 2005-06-15 12:53:50 +00:00
parent 08636e1e65
commit 92ea04a40a

View file

@ -161,14 +161,59 @@ static bool v1first = false;
static void mp3_set_elapsed(struct mp3entry* id3);
int mp3_get_file_pos(void);
/* Simulator stubs. */
#ifdef SIMULATOR
bool audiobuffer_insert_sim(char *buf, size_t length)
bool audiobuffer_insert(char *buf, size_t length)
{
(void)buf;
(void)length;
return true;
}
unsigned int audiobuffer_get_latency()
{
return 0;
}
void pcm_play_stop(void)
{
}
bool pcm_is_playing(void)
{
return false;
}
bool pcm_is_lowdata(void)
{
return false;
}
bool pcm_crossfade_start(void)
{
return false;
}
void pcm_set_boost_mode(bool state)
{
(void)state;
}
bool pcm_is_crossfade_enabled(void)
{
return false;
}
void pcm_play_pause(bool state)
{
(void)state;
}
int ata_sleep(void)
{
return 0;
}
#endif
void* get_codec_memory_callback(size_t *size)
@ -181,11 +226,8 @@ void codec_set_elapsed_callback(unsigned int value)
{
unsigned int latency;
#ifndef SIMULATOR
latency = audiobuffer_get_latency();
#else
latency = 0;
#endif
if (value < latency) {
cur_ti->id3.elapsed = 0;
} else if (value - latency > cur_ti->id3.elapsed
@ -328,9 +370,7 @@ bool codec_seek_buffer_callback(off_t newpos)
if (difference >= 0) {
logf("seek: +%d", difference);
codec_advance_buffer_callback(difference);
#ifndef SIMULATOR
pcm_play_stop();
#endif
return true;
}
@ -351,9 +391,7 @@ bool codec_seek_buffer_callback(off_t newpos)
if (buf_ridx < 0)
buf_ridx = codecbuflen + buf_ridx;
ci.curpos -= difference;
#ifndef SIMULATOR
pcm_play_stop();
#endif
return true;
}
@ -381,13 +419,11 @@ void codec_configure_callback(int setting, void *value)
void yield_codecs(void)
{
yield();
#ifndef SIMULATOR
if (!pcm_is_playing())
sleep(5);
while (pcm_is_lowdata() && !ci.stop_codec &&
playing && queue_empty(&audio_queue))
yield();
#endif
}
void audio_fill_file_buffer(void)
@ -723,14 +759,10 @@ void audio_play_start(int offset)
buf_ridx = 0;
buf_widx = 0;
codecbufused = 0;
#ifndef SIMULATOR
pcm_set_boost_mode(true);
#endif
audio_insert_tracks(offset, true, 0);
#ifndef SIMULATOR
pcm_set_boost_mode(false);
ata_sleep();
#endif
}
void audio_clear_track_entries(void)
@ -752,11 +784,9 @@ void audio_check_buffer(void)
int cur_idx;
/* Fill buffer as full as possible for cross-fader. */
#ifndef SIMULATOR
if (pcm_is_crossfade_enabled() && cur_ti->id3.length > 0
&& cur_ti->id3.length - cur_ti->id3.elapsed < 20000 && playing)
pcm_set_boost_mode(true);
#endif
/* Start buffer filling as necessary. */
if (codecbufused > conf_watermark || !queue_empty(&audio_queue)
@ -764,9 +794,7 @@ void audio_check_buffer(void)
return ;
filling = true;
#ifndef SIMULATOR
pcm_set_boost_mode(true);
#endif
fill_bytesleft = codecbuflen - codecbufused;
@ -803,11 +831,9 @@ void audio_check_buffer(void)
if (tracks[track_widx].filerem == 0)
audio_insert_tracks(0, false, 1);
#ifndef SIMULATOR
pcm_set_boost_mode(false);
if (playing)
ata_sleep();
#endif
filling = false;
}
@ -822,11 +848,10 @@ void audio_update_trackinfo(void)
codecbufused -= cur_ti->codecsize;
if (buf_ridx >= codecbuflen)
buf_ridx -= codecbuflen;
#ifndef SIMULATOR
pcm_crossfade_start();
if (!filling)
pcm_set_boost_mode(false);
#endif
} else {
buf_ridx -= ci.curpos + cur_ti->codecsize;
codecbufused += ci.curpos + cur_ti->codecsize;
@ -959,18 +984,14 @@ void audio_thread(void)
ci.stop_codec = true;
ci.reload_codec = false;
ci.seek_time = 0;
#ifndef SIMULATOR
pcm_play_stop();
#endif
audio_play_start((int)ev.data);
break ;
case AUDIO_STOP:
paused = false;
#ifndef SIMULATOR
pcm_play_stop();
pcm_play_pause(true);
#endif
break ;
case AUDIO_PAUSE:
@ -1111,9 +1132,7 @@ void audio_play(int offset)
{
logf("audio_play");
ci.stop_codec = true;
#ifndef SIMULATOR
pcm_play_pause(true);
#endif
paused = false;
playing = true;
queue_post(&audio_queue, AUDIO_PLAY, (void *)offset);
@ -1130,17 +1149,13 @@ void audio_stop(void)
current_fd = -1;
}
queue_post(&audio_queue, AUDIO_STOP, 0);
#ifndef SIMULATOR
pcm_play_pause(true);
#endif
}
void audio_pause(void)
{
logf("audio_pause");
#ifndef SIMULATOR
pcm_play_pause(false);
#endif
paused = true;
//queue_post(&audio_queue, AUDIO_PAUSE, 0);
}
@ -1148,9 +1163,7 @@ void audio_pause(void)
void audio_resume(void)
{
logf("audio_resume");
#ifndef SIMULATOR
pcm_play_pause(true);
#endif
paused = false;
//queue_post(&audio_queue, AUDIO_RESUME, 0);
}
@ -1167,11 +1180,10 @@ void audio_next(void)
playlist_next(1);
queue_post(&audio_queue, AUDIO_PLAY, 0);
}
#ifndef SIMULATOR
else if (!pcm_crossfade_start()) {
pcm_play_stop();
}
#endif
}
void audio_prev(void)
@ -1179,9 +1191,7 @@ void audio_prev(void)
logf("audio_prev");
new_track = -1;
ci.reload_codec = true;
#ifndef SIMULATOR
pcm_play_stop();
#endif
if (filling) {
ci.stop_codec = true;
@ -1377,11 +1387,7 @@ void audio_init(void)
/* Initialize codec api. */
ci.read_filebuf = codec_filebuf_callback;
#ifndef SIMULATOR
ci.audiobuffer_insert = audiobuffer_insert;
#else
ci.audiobuffer_insert = audiobuffer_insert_sim;
#endif
ci.get_codec_memory = get_codec_memory_callback;
ci.request_buffer = codec_request_buffer_callback;
ci.advance_buffer = codec_advance_buffer_callback;
@ -1399,9 +1405,6 @@ void audio_init(void)
codec_thread_name);
create_thread(audio_thread, audio_stack, sizeof(audio_stack),
audio_thread_name);
#ifndef SIMULATOR
audio_is_initialized = true;
#endif
}