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HD200 - rework keymap

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27241 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marcin Bukat 2010-07-02 11:49:55 +00:00
parent 426f4c1e87
commit 91ed5bd695

View file

@ -42,52 +42,55 @@ static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
{ ACTION_STD_QUICKSCREEN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
/* { ACTION_STD_QUICKSCREEN, BUTTON_, BUTTON_ }, */
/* { ACTION_STD_KEYLOCK, BUTTON_, BUTTON_ }, */
/* { ACTION_STD_REC, BUTTON_, BUTTON_ }, */
/* { ACTION_STD_HOTKEY, BUTTON_, BUTTON_ }, */
/* { ACTION_F3, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
/* { ACTION_TREE_ROOT_INIT, BUTTON_, BUTTON_ }, */
/* { ACTION_TREE_PGLEFT, BUTTON_, BUTTON_ }, */
/* { ACTION_TREE_PGRIGHT, BUTTON_, BUTTON_ }, */
{ ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
/* { ACTION_TREE_HOTKEY, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_tree */
static const struct button_mapping button_context_tree_scroll_lr[] = {
{ ACTION_NONE, BUTTON_PREV, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
{ ACTION_TREE_ROOT_INIT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_PREV },
{ ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
{ ACTION_NONE, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
{ ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
}; /* button_context_tree_scroll_lr */
static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
{ ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
{ ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
{ ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
{ ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
/* { ACTION_WPS_PITCHSCREEN, BUTTON_, BUTTON_ }, */
/* { ACTION_WPS_ID3SCREEN, BUTTON_, BUTTON_ }, */
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_WPS_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_WPS_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
/* { ACTION_WPS_VIEW_PLAYLIST, BUTTON_, BUTTON_ }, */
/* { ACTION_WPS_REC, BUTTON_, BUTTON_ }, */
/* { ACTION_WPS_ABSETA_PREVDIR, BUTTON_, BUTTON_ }, */
/* { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_, BUTTON_ }, */
/* { ACTION_WPS_ABRESET, BUTTON_, BUTTON_ }, */
/* { ACTION_WPS_HOTKEY, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST,
}; /* button_context_wps */
@ -95,38 +98,36 @@ static const struct button_mapping button_context_wps[] = {
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
/* { ACTION_SETTINGS_INCBIGSTEP,BUTTON_, BUTTON_ }, */
{ ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
/* { ACTION_SETTINGS_DECBIGSTEP,BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
static const struct button_mapping button_context_yesno[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_yesno */
static const struct button_mapping button_context_bmark[] = {
{ ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */
static const struct button_mapping button_context_quickscreen[] = {
{ ACTION_QS_TOP, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_QS_TOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_PREV, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_TOP, BUTTON_PREV, BUTTON_NONE },
{ ACTION_QS_TOP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */
@ -137,8 +138,8 @@ static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
@ -150,24 +151,52 @@ static const struct button_mapping button_context_pitchscreen[] = {
}; /* button_context_pitchscreen */
static const struct button_mapping button_context_radio[] = {
{ ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
{ ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
/* { ACTION_FM_RECORD, BUTTON_, BUTTON_ }, */
/* { ACTION_FM_FREEZE, BUTTON_, BUTTON_ }, */
{ ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_FM_MODE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_FM_EXIT, BUTTON_REC | BUTTON_REL, BUTTON_REC },
{ ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY },
{ ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
/* { ACTION_FM_RECORD_DBLPRE, BUTTON_, BUTTON_ }, */
/* { ACTION_FM_NEXT_PRESET, BUTTON_, BUTTON_ }, */
/* { ACTION_FM_PREV_PRESET, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
}; /* button_context_radio */
};
static const struct button_mapping button_context_recscreen[] = {
/* { ACTION_REC_LCD, BUTTON_, BUTTON_ }, */
{ ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
/* { ACTION_REC_F2, BUTTON_, BUTTON_ }, */
/* { ACTION_REC_F3, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
}; /* button_context_recscreen */
static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
/* { ACTION_KBD_CURSOR_LEFT, BUTTON_, BUTTON_ }, */
/* { ACTION_KBD_CURSOR_RIGHT, BUTTON_, BUTTON_ }, */
{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_KBD_ABORT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
/* { ACTION_KBD_BACKSPACE, BUTTON_, BUTTON_ }, */
{ ACTION_KBD_UP, BUTTON_PREV, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
const struct button_mapping* get_context_mapping(int context)
{
@ -175,18 +204,47 @@ const struct button_mapping* get_context_mapping(int context)
{
case CONTEXT_STD:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
#if CONFIG_TUNER
case CONTEXT_FM:
return button_context_radio;
#endif
case CONTEXT_TREE:
case CONTEXT_LIST:
case CONTEXT_MAINMENU:
#ifdef HAVE_RECORDING
case CONTEXT_RECSCREEN:
return button_context_recscreen;
#endif
case CONTEXT_YESNOSCREEN:
return button_context_yesno;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
case CONTEXT_MORSE_INPUT:
return button_context_keyboard;
case CONTEXT_SETTINGS:
case CONTEXT_SETTINGS_EQ:
case CONTEXT_SETTINGS|CONTEXT_REMOTE:
return button_context_settings;
case CONTEXT_TREE:
case CONTEXT_MAINMENU:
case CONTEXT_CUSTOM|CONTEXT_TREE:
return button_context_tree;
case CONTEXT_LIST:
default:
return button_context_standard;
}