forked from len0rd/rockbox
scroll: Eliminate a warning when building a bootloader
Bootloaders don't support scrolling, so don't even try to compile the scroll_thread stuff Change-Id: I6bd4f901a2c3e9b79654d27c0349be7e7aa3fa1a
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fdf661606c
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9134c688d9
1 changed files with 4 additions and 8 deletions
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@ -43,11 +43,12 @@ static const char scroll_tick_table[18] = {
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100, 80, 64, 50, 40, 32, 25, 20, 16, 12, 10, 8, 6, 5, 4, 3, 2, 1
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100, 80, 64, 50, 40, 32, 25, 20, 16, 12, 10, 8, 6, 5, 4, 3, 2, 1
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};
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};
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#include "drivers/lcd-scroll.c"
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#ifndef BOOTLOADER
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static void scroll_thread(void);
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static void scroll_thread(void);
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static const char scroll_name[] = "scroll";
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static const char scroll_name[] = "scroll";
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#include "drivers/lcd-scroll.c"
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#ifdef HAVE_REMOTE_LCD
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#ifdef HAVE_REMOTE_LCD
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static struct event_queue scroll_queue SHAREDBSS_ATTR;
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static struct event_queue scroll_queue SHAREDBSS_ATTR;
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@ -58,7 +59,7 @@ static struct event_queue scroll_queue SHAREDBSS_ATTR;
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#undef LCDM
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#undef LCDM
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#define LCDM(ma) LCD_REMOTE_ ## ma
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#define LCDM(ma) LCD_REMOTE_ ## ma
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#include "drivers/lcd-scroll.c"
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#include "drivers/lcd-scroll.c" // Yes, a second time.
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static void sync_display_ticks(void)
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static void sync_display_ticks(void)
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{
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{
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@ -105,7 +106,6 @@ static bool scroll_process_message(int delay)
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static void scroll_thread(void) NORETURN_ATTR;
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static void scroll_thread(void) NORETURN_ATTR;
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#ifdef HAVE_REMOTE_LCD
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#ifdef HAVE_REMOTE_LCD
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static void scroll_thread(void)
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static void scroll_thread(void)
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{
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{
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enum
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enum
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@ -176,18 +176,14 @@ static void scroll_thread(void)
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while (1)
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while (1)
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{
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{
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sleep(lcd_scroll_info.ticks);
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sleep(lcd_scroll_info.ticks);
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#if !defined(BOOTLOADER)
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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if (lcd_active())
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if (lcd_active())
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#endif
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#endif
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lcd_scroll_worker();
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lcd_scroll_worker();
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#endif /* !BOOTLOADER */
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}
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}
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}
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}
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#endif /* HAVE_REMOTE_LCD */
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#endif /* HAVE_REMOTE_LCD */
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#ifndef BOOTLOADER
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void scroll_init(void)
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void scroll_init(void)
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{
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{
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static char scroll_stack[DEFAULT_STACK_SIZE*3];
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static char scroll_stack[DEFAULT_STACK_SIZE*3];
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