1
0
Fork 0
forked from len0rd/rockbox

Make local functions static in codecs, where possible.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19612 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Bertrik Sikken 2008-12-29 19:49:48 +00:00
parent 6316e0ff53
commit 8e22f7f5b0
12 changed files with 44 additions and 44 deletions

View file

@ -264,27 +264,27 @@ void mixer_playsample(int channel, int instrument)
modplayer.modchannel[channel].instrument = instrument;
}
inline void mixer_stopsample(int channel)
static inline void mixer_stopsample(int channel)
{
mixer.channel[channel].channelactive = false;
}
inline void mixer_continuesample(int channel)
static inline void mixer_continuesample(int channel)
{
mixer.channel[channel].channelactive = true;
}
inline void mixer_setvolume(int channel, int volume)
static inline void mixer_setvolume(int channel, int volume)
{
mixer.channel[channel].volume = volume;
}
inline void mixer_setpanning(int channel, int panning)
static inline void mixer_setpanning(int channel, int panning)
{
mixer.channel[channel].panning = panning;
}
inline void mixer_setamigaperiod(int channel, int amigaperiod)
static inline void mixer_setamigaperiod(int channel, int amigaperiod)
{
/* Just to make sure we don't devide by zero
* amigaperiod shouldn't 0 anyway - if it is the case
@ -1090,7 +1090,7 @@ void playeffect(int currenttick)
}
}
inline int clip(int i)
static inline int clip(int i)
{
if (i > 32767) return(32767);
else if (i < -32768) return(-32768);