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Settings: Rename INT/BOOL setting type enum to RB_INT/RB_BOOL

....Because INT and BOOL are already defined in mingw32.

Change-Id: I28ab8189c00002c8f68bc9d0c23d2ae78d9e33d0
This commit is contained in:
Solomon Peachy 2023-09-22 09:57:48 -04:00
parent cb3a6877fc
commit 8cc3266b2a
38 changed files with 115 additions and 115 deletions

View file

@ -312,32 +312,32 @@ static void fireworks_menu(void)
break;
case 1:
rb->set_option("Auto-Fire", &autofire_delay, INT,
rb->set_option("Auto-Fire", &autofire_delay, RB_INT,
autofire_delay_settings, 15, NULL);
break;
case 2:
rb->set_option("Particles Per Firework", &particles_per_firework,
INT, particle_settings, 8, NULL);
RB_INT, particle_settings, 8, NULL);
break;
case 3:
rb->set_option("Particle Life", &particle_life, INT,
rb->set_option("Particle Life", &particle_life, RB_INT,
particle_life_settings, 9, NULL);
break;
case 4:
rb->set_option("Gravity", &gravity, INT,
rb->set_option("Gravity", &gravity, RB_INT,
gravity_settings, 4, NULL);
break;
case 5:
rb->set_option("Show Rockets", &show_rockets, INT,
rb->set_option("Show Rockets", &show_rockets, RB_INT,
rocket_settings, 3, NULL);
break;
case 6:
rb->set_option("FPS (Speed)", &frames_per_second, INT,
rb->set_option("FPS (Speed)", &frames_per_second, RB_INT,
fps_settings, 9, NULL);
break;