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Fix the Playersim as well.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19969 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2009-02-11 00:10:35 +00:00
parent 7ddcce1106
commit 8b948c34f5
2 changed files with 5 additions and 3 deletions

View file

@ -47,11 +47,13 @@
#else /* !BOOTLOADER */ #else /* !BOOTLOADER */
#ifdef HAVE_LCD_BITMAP
/* Save a .BMP file containing the current screen contents. */ /* Save a .BMP file containing the current screen contents. */
void screen_dump(void); void screen_dump(void);
#ifdef HAVE_LCD_BITMAP
void screen_dump_set_hook(void (*hook)(int fd)); void screen_dump_set_hook(void (*hook)(int fd));
#endif #endif
#ifdef HAVE_REMOTE_LCD #ifdef HAVE_REMOTE_LCD
/* Save a .BMP file containing the current remote screen contents. */ /* Save a .BMP file containing the current remote screen contents. */
void remote_screen_dump(void); void remote_screen_dump(void);

View file

@ -22,8 +22,8 @@
#include "debug.h" #include "debug.h"
#include "lcd.h" #include "lcd.h"
#include "lcd-charcell.h" #include "lcd-charcell.h"
#inclued "screendump.h" #include "screendump.h"
#include "misc.h" #include "general.h"
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
#include <fcntl.h> #include <fcntl.h>