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Android: allocate native_buffer locally, which does away with the need to hold

a global reference to it (fixes bug).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29576 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Maurus Cuelenaere 2011-03-12 00:35:18 +00:00
parent 204ac257fe
commit 8aa90b6b0b

View file

@ -34,7 +34,6 @@ static jobject RockboxFramebuffer_instance;
static jmethodID java_lcd_update;
static jmethodID java_lcd_update_rect;
static jmethodID java_lcd_init;
static jobject native_buffer;
static int dpi;
static int scroll_threshold;
@ -69,15 +68,17 @@ void connect_with_java(JNIEnv* env, jobject fb_instance)
java_lcd_init = e->GetMethodID(env, fb_class,
"java_lcd_init",
"(IILjava/nio/ByteBuffer;)V");
native_buffer = e->NewDirectByteBuffer(env,
lcd_framebuffer,
(jlong)sizeof(lcd_framebuffer));
have_class = true;
}
/* Create native_buffer */
jobject buffer = (*env)->NewDirectByteBuffer(env, lcd_framebuffer,
(jlong) sizeof(lcd_framebuffer));
/* we need to setup parts for the java object every time */
(*env)->CallVoidMethod(env, fb_instance, java_lcd_init,
(jint)LCD_WIDTH, (jint)LCD_HEIGHT, native_buffer);
(jint)LCD_WIDTH, (jint)LCD_HEIGHT, buffer);
}
/*
@ -116,8 +117,10 @@ Java_org_rockbox_RockboxFramebuffer_surfaceCreated(JNIEnv *env, jobject this,
jobject surfaceholder)
{
(void)surfaceholder;
/* Update RockboxFramebuffer_instance */
RockboxFramebuffer_instance = (*env)->NewGlobalRef(env, this);
/* possibly a new instance - reconnect */
connect_with_java(env, this);
display_on = true;