diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index 30b4912c01..ca27df6298 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -1309,8 +1309,11 @@ int game_loop(void) #endif } + /* Somewhere in here collision checking is done b/w ball and + * brick. + */ for(k=0;k= brickx &&