forked from len0rd/rockbox
Rockblox: * Ported to the Player :-P * Slight optimisation in refresh_board().
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11146 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
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ce8a1c986f
commit
89658651d7
4 changed files with 103 additions and 42 deletions
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@ -9,6 +9,9 @@ firmware_flash.c
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logo.c
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metronome.c
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mosaique.c
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#if (LCD_WIDTH != 240) && ((LCD_WIDTH != 128) || (LCD_HEIGHT != 64))
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rockblox.c
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#endif
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rockbox_flash.c
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search.c
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snow.c
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@ -56,9 +59,6 @@ solitaire.c
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sokoban.c
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star.c
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starfield.c
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#if (LCD_WIDTH != 240) && ((LCD_WIDTH != 128) || (LCD_HEIGHT != 64))
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rockblox.c
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#endif
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#if CONFIG_LCD == LCD_SSD1815
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video.c
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#endif
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@ -85,6 +85,12 @@ void pgfx_display(int cx, int cy)
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pgfx_rb->lcd_putc(cx + i, cy + j, gfx_chars[char_height * i + j]);
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}
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void pgfx_display_block(int cx, int cy, int x, int y)
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{
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pgfx_rb->lcd_putc(cx, cy, gfx_chars[char_height * x + y]);
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}
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/*** Update functions ***/
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void pgfx_update(void)
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@ -29,6 +29,7 @@
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bool pgfx_init(struct plugin_api* newrb, int cwidth, int cheight);
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void pgfx_release(void);
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void pgfx_display(int cx, int cy);
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void pgfx_display_block(int cx, int cy, int x, int y);
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void pgfx_update(void);
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void pgfx_set_drawmode(int mode);
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@ -20,13 +20,10 @@
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****************************************************************************/
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#include "plugin.h"
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#include "highscore.h"
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#ifdef HAVE_LCD_BITMAP
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#include "playergfx.h"
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PLUGIN_HEADER
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extern const fb_data rockblox_background[];
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#if (CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_4G_PAD)
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@ -66,6 +63,17 @@ extern const fb_data rockblox_background[];
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#define ROCKBLOX_DROP BUTTON_ON
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#define ROCKBLOX_RESTART BUTTON_F1
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#elif CONFIG_KEYPAD == PLAYER_PAD
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#define ROCKBLOX_OFF BUTTON_STOP
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#define ROCKBLOX_ROTATE_RIGHT BUTTON_PLAY
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#define ROCKBLOX_ROTATE_LEFT (BUTTON_ON|BUTTON_PLAY)
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#define ROCKBLOX_DOWN BUTTON_MENU
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#define ROCKBLOX_LEFT BUTTON_LEFT
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#define ROCKBLOX_RIGHT BUTTON_RIGHT
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#define ROCKBLOX_DROP_PRE BUTTON_ON
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#define ROCKBLOX_DROP (BUTTON_ON|BUTTON_REL)
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define ROCKBLOX_OFF BUTTON_OFF
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@ -105,6 +113,9 @@ extern const fb_data rockblox_background[];
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#define EMPTY_BLOCK 7
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#define BOARD_WIDTH 10
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#ifdef HAVE_LCD_BITMAP
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#define BOARD_HEIGHT 20
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#if (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
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@ -201,10 +212,27 @@ extern const fb_data rockblox_background[];
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#endif
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/* Pictures */
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#ifdef HAVE_LCD_COLOR
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#define SPLASH_SCREEN PLUGIN_DIR "/rockblox/splash.bmp"
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#define PIC_SCREEN PLUGIN_DIR "/rockblox/screen.bmp"
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#ifndef LEVEL_X
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#define LEVEL_X LABEL_X
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#endif
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#define MYLCD(fn) rb->lcd_ ## fn
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extern const fb_data rockblox_background[];
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#else /* HAVE_LCD_CHARCELLS */
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#define BOARD_HEIGHT 14
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#define BLOCK_WIDTH 1
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#define BLOCK_HEIGHT 1
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#define BOARD_X 5
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#define BOARD_Y 0
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#define PREVIEW_X 15
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#define PREVIEW_Y 1
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#define MYLCD(fn) pgfx_ ## fn
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#endif
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/* <<Explanation on Rockblox shapes>>
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@ -252,7 +280,11 @@ bool wheel_enabled = false;
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#endif
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static const short scoring[4] = { /* scoring for each number of lines */
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#if BOARD_HEIGHT == 20
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40 /* single */ , 100 /* double */ , 300 /* triple */ , 1200 /* rockblox */
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#elif BOARD_HEIGHT == 14 /* Player special values */
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60 /* single */ , 150 /* double */ , 500 /* triple */ , 2000 /* rockblox */
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#endif
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};
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struct figure
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@ -371,6 +403,8 @@ static void init_board (void)
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static void show_details (void)
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{
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char str[25]; /* for strings */
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH >= 2
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rb->lcd_set_foreground (LCD_BLACK);
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rb->lcd_set_background (LCD_WHITE);
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@ -378,13 +412,15 @@ static void show_details (void)
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rb->snprintf (str, sizeof (str), "%d", score);
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rb->lcd_putsxy (LABEL_X, SCORE_Y, str);
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rb->snprintf (str, sizeof (str), "%d", level);
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#ifdef LEVEL_X
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rb->lcd_putsxy (LEVEL_X, LEVEL_Y, str);
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#else
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rb->lcd_putsxy (LABEL_X, LEVEL_Y, str);
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#endif
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rb->snprintf (str, sizeof (str), "%d", lines);
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rb->lcd_putsxy (LABEL_X, LINES_Y, str);
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#else /* HAVE_LCD_CHARCELLS */
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rb->snprintf (str, sizeof (str), "L%d/%d", level, lines);
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rb->lcd_puts (5, 0, str);
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rb->snprintf (str, sizeof (str), "S%d", score);
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rb->lcd_puts (5, 1, str);
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#endif
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}
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static void init_rockblox (void)
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@ -395,7 +431,17 @@ static void init_rockblox (void)
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gameover = false;
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nf = t_rand (BLOCKS_NUM);
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init_board ();
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_bitmap (rockblox_background, 0, 0, LCD_WIDTH, LCD_HEIGHT);
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#else /* HAVE_LCD_CHARCELLS */
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pgfx_display (0, 0);
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pgfx_display_block (3, 0, 3, 1);
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pgfx_display_block (4, 0, 3, 0);
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pgfx_clear_display();
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pgfx_fillrect (3, 0, 2, 14);
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pgfx_fillrect (15, 7, 2, 7);
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pgfx_update();
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#endif
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show_details ();
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}
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@ -444,33 +490,21 @@ static void refresh_board (void)
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#if LCD_DEPTH >= 2
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rb->lcd_set_foreground (LCD_BLACK);
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#elif LCD_DEPTH == 1
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rb->lcd_set_drawmode (DRMODE_SOLID | DRMODE_INVERSEVID);
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MYLCD(set_drawmode) (DRMODE_SOLID | DRMODE_INVERSEVID);
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#endif
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rb->lcd_fillrect (BOARD_X, 1, BOARD_WIDTH * BLOCK_WIDTH, BOARD_Y);
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MYLCD(fillrect) (BOARD_X, BOARD_Y, BOARD_WIDTH * BLOCK_WIDTH,
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BOARD_HEIGHT * BLOCK_HEIGHT);
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#if LCD_DEPTH == 1
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rb->lcd_set_drawmode (DRMODE_SOLID);
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MYLCD(set_drawmode) (DRMODE_SOLID);
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#endif
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for (i = 0; i < BOARD_WIDTH; i++)
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for (j = 0; j < BOARD_HEIGHT; j++) {
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block = board[j][i];
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if (block == EMPTY_BLOCK) {
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#if LCD_DEPTH >= 2
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rb->lcd_set_foreground (LCD_BLACK);
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#elif LCD_DEPTH == 1
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rb->lcd_set_drawmode (DRMODE_SOLID | DRMODE_INVERSEVID);
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#endif
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rb->lcd_fillrect (BOARD_X + i * BLOCK_WIDTH,
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BOARD_Y + j * BLOCK_HEIGHT, BLOCK_WIDTH,
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BLOCK_HEIGHT);
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#if LCD_DEPTH == 1
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rb->lcd_set_drawmode (DRMODE_SOLID);
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#endif
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} else {
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if (block != EMPTY_BLOCK) {
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH >= 2
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/* middle drawing */
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rb->lcd_set_foreground (figures[block].color[1]);
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@ -498,12 +532,16 @@ static void refresh_board (void)
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rb->lcd_hline (BOARD_X + i * BLOCK_WIDTH + 1,
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BOARD_X + (i + 1) * BLOCK_WIDTH - 1,
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BOARD_Y + (j + 1) * BLOCK_HEIGHT - 1);
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#else /* HAVE_LCD_CHARCELLS */
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pgfx_drawpixel (BOARD_X + i, BOARD_Y + j);
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#endif
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}
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}
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for (i = 0; i < 4; i++) {
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x = getRelativeX (cf, i, co) + cx;
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y = getRelativeY (cf, i, co) + cy;
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH >= 2
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rb->lcd_set_foreground (figures[cf].color[1]); /* middle drawing */
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#endif
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@ -527,8 +565,11 @@ static void refresh_board (void)
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rb->lcd_hline (BOARD_X + x * BLOCK_WIDTH + 1,
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BOARD_X + (x + 1) * BLOCK_WIDTH - 1,
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BOARD_Y + (y + 1) * BLOCK_HEIGHT - 1);
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#else /* HAVE_LCD_CHARCELLS */
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pgfx_drawpixel (BOARD_X + x, BOARD_Y + y);
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#endif
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}
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rb->lcd_update ();
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MYLCD(update) ();
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}
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static bool canMoveTo (int x, int y, int newOrientation)
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@ -552,14 +593,14 @@ static void draw_next_block (void)
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#if LCD_DEPTH >= 2
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rb->lcd_set_foreground (LCD_BLACK);
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#elif LCD_DEPTH == 1
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rb->lcd_set_drawmode (DRMODE_SOLID | DRMODE_INVERSEVID);
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MYLCD(set_drawmode) (DRMODE_SOLID | DRMODE_INVERSEVID);
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#endif
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/* 4x4 */
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rb->lcd_fillrect (PREVIEW_X, PREVIEW_Y, BLOCK_WIDTH * 4, BLOCK_HEIGHT * 4);
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MYLCD(fillrect) (PREVIEW_X, PREVIEW_Y, BLOCK_WIDTH * 4, BLOCK_HEIGHT * 4);
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#if LCD_DEPTH == 1
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rb->lcd_set_drawmode (DRMODE_SOLID);
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MYLCD(set_drawmode) (DRMODE_SOLID);
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#endif
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/* draw the lightgray rectangles */
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@ -581,6 +622,7 @@ static void draw_next_block (void)
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for (i = 0; i < 4; i++) {
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rx = getRelativeX (nf, i, 0) + 2;
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ry = getRelativeY (nf, i, 0) + 2;
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH >= 2
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rb->lcd_set_foreground (figures[nf].color[1]); /* middle drawing */
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#endif
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@ -605,6 +647,9 @@ static void draw_next_block (void)
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rb->lcd_hline (PREVIEW_X + rx * BLOCK_WIDTH + 1,
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PREVIEW_X + (rx + 1) * BLOCK_WIDTH - 1,
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PREVIEW_Y + (ry + 1) * BLOCK_HEIGHT - 1);
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#else /* HAVE_LCD_CHARCELLS */
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pgfx_drawpixel (PREVIEW_X + rx, PREVIEW_Y + ry);
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#endif
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}
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}
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@ -851,7 +896,15 @@ enum plugin_status plugin_start (struct plugin_api *api, void *parameter)
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rb->srand (*rb->current_tick);
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_setfont (FONT_SYSFIXED);
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#else
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if (!pgfx_init(rb, 4, 2))
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{
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rb->splash(HZ*2, true, "Old LCD :(");
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return PLUGIN_OK;
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}
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#endif
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/* Permanently enable the backlight (unless the user has turned it off) */
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if (rb->global_settings->backlight_timeout > 0)
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rb->backlight_set_timeout (1);
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@ -859,12 +912,13 @@ enum plugin_status plugin_start (struct plugin_api *api, void *parameter)
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init_rockblox ();
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ret = rockblox_loop ();
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/* Lets use the default font */
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_setfont (FONT_UI);
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#else
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pgfx_release();
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#endif
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/* Restore user's original backlight setting */
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rb->backlight_set_timeout (rb->global_settings->backlight_timeout);
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return ret;
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}
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#endif
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