forked from len0rd/rockbox
Reuse the backdrop buffers if 2 skins use the same backdrop (on the same screen of course)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24690 a1c6a512-1295-4272-9138-f99709370657
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parent
82f05895af
commit
877d378710
6 changed files with 132 additions and 41 deletions
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@ -87,6 +87,7 @@ gui/statusbar-skinned.c
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gui/yesno.c
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gui/viewport.c
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gui/skin_engine/skin_backdrops.c
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gui/skin_engine/skin_buffer.c
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gui/skin_engine/wps_debug.c
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gui/skin_engine/skin_display.c
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119
apps/gui/skin_engine/skin_backdrops.c
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119
apps/gui/skin_engine/skin_backdrops.c
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@ -0,0 +1,119 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: skin_tokens.c 24526 2010-02-05 23:58:53Z jdgordon $
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*
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* Copyright (C) 2010 Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "settings.h"
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#include "skin_buffer.h"
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#include "wps_internals.h"
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#include "skin_engine.h"
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
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static struct skin_backdrop {
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char name[MAX_FILENAME+1];
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char *buffer;
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enum screen_type screen;
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} backdrops[SKINNABLE_SCREENS_COUNT*NB_SCREENS];
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void skin_backdrop_init(void)
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{
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int i;
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for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
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{
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backdrops[i].name[0] = '\0';
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backdrops[i].buffer = NULL;
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}
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}
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/* load a backdrop into the skin buffer.
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* reuse buffers if the file is already loaded */
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char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen)
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{
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int i;
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struct skin_backdrop *bdrop = NULL;
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char filename[MAX_PATH];
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size_t buf_size;
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bool loaded = false;
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#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
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if (screen == SCREEN_REMOTE)
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buf_size = REMOTE_LCD_BACKDROP_BYTES;
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else
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#endif
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buf_size = LCD_BACKDROP_BYTES;
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if (backdrop[0] == '-')
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{
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#if NB_SCREENS > 1
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if (screen == SCREEN_REMOTE)
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{
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return NULL; /* remotes don't have a backdrop setting (yet!) */
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}
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else
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#endif
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{
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if (!global_settings.backdrop_file[0])
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{
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return NULL; /* backdrop setting not set */
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}
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snprintf(filename, sizeof(filename), "%s/%s.bmp",
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BACKDROP_DIR, global_settings.backdrop_file);
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}
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}
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else
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{
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get_image_filename(backdrop, bmpdir, filename, sizeof(filename));
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}
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for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
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{
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if (!strcmp(backdrops[i].name, backdrop) && backdrops[i].screen == screen)
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{
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return backdrops[i].buffer;
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}
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else if (backdrops[i].buffer == NULL)
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{
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bdrop = &backdrops[i];
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}
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}
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if (!bdrop)
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return NULL; /* too many backdrops loaded */
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bdrop->buffer = skin_buffer_alloc(buf_size);
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if (!bdrop->buffer)
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return NULL;
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loaded = screens[screen].backdrop_load(filename, bdrop->buffer);
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bdrop->screen = screen;
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strlcpy(bdrop->name, backdrop, MAX_FILENAME+1);
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bdrop->name[MAX_FILENAME] = '\0';
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return loaded ? bdrop->buffer : NULL;
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}
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#else
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void skin_backdrop_init(void)
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{
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}
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#endif
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@ -60,4 +60,10 @@ void skin_data_init(struct wps_data *wps_data);
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/* call this in statusbar toggle handlers if needed */
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void skin_statusbar_changed(struct gui_wps*);
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/* load a backdrop into the skin buffer.
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* reuse buffers if the file is already loaded */
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char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen);
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void skin_backdrop_init(void);
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#endif
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@ -567,7 +567,7 @@ static int get_image_id(int c)
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return -1;
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}
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static char *get_image_filename(const char *start, const char* bmpdir,
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char *get_image_filename(const char *start, const char* bmpdir,
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char *buf, int buf_size)
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{
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const char *end = strchr(start, '|');
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@ -2045,45 +2045,8 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
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*/
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if (wps_data->backdrop)
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{
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char img_path[MAX_PATH];
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bool loaded = false;
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size_t buf_size;
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#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
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if (curr_screen == SCREEN_REMOTE)
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buf_size = REMOTE_LCD_BACKDROP_BYTES;
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else
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#endif
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buf_size = LCD_BACKDROP_BYTES;
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if (wps_data->backdrop[0] == '-')
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{
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#if NB_SCREENS > 1
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if (curr_screen == SCREEN_REMOTE)
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{
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wps_data->backdrop = NULL;
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return true;
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}
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else
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#endif
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{
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if (!global_settings.backdrop_file[0])
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{
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wps_data->backdrop = NULL;
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return true;
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}
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snprintf(img_path, sizeof(img_path), "%s/%s.bmp",
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BACKDROP_DIR, global_settings.backdrop_file);
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}
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}
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else
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{
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get_image_filename(wps_data->backdrop, bmpdir,
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img_path, sizeof(img_path));
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}
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char *buffer = skin_buffer_alloc(buf_size);
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if (!buffer)
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return false;
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loaded = screens[curr_screen].backdrop_load(img_path, buffer);
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wps_data->backdrop = loaded ? buffer : NULL;
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wps_data->backdrop = skin_backdrop_load(wps_data->backdrop,
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bmpdir, curr_screen);
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}
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#endif /* has backdrop support */
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@ -353,7 +353,8 @@ struct gui_wps
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/* gui_wps end */
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char *get_image_filename(const char *start, const char* bmpdir,
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char *buf, int buf_size);
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/***** wps_tokens.c ******/
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const char *get_token_value(struct gui_wps *gwps,
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@ -741,6 +741,7 @@ void settings_apply_skins(void)
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/* re-initialize the skin buffer before we start reloading skins */
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skin_buffer_init();
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#ifdef HAVE_LCD_BITMAP
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skin_backdrop_init();
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skin_font_init();
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if ( global_settings.sbs_file[0] &&
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global_settings.sbs_file[0] != 0xff )
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