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Reuse the backdrop buffers if 2 skins use the same backdrop (on the same screen of course)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24690 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2010-02-16 05:24:27 +00:00
parent 82f05895af
commit 877d378710
6 changed files with 132 additions and 41 deletions

View file

@ -87,6 +87,7 @@ gui/statusbar-skinned.c
gui/yesno.c
gui/viewport.c
gui/skin_engine/skin_backdrops.c
gui/skin_engine/skin_buffer.c
gui/skin_engine/wps_debug.c
gui/skin_engine/skin_display.c

View file

@ -0,0 +1,119 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: skin_tokens.c 24526 2010-02-05 23:58:53Z jdgordon $
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "settings.h"
#include "skin_buffer.h"
#include "wps_internals.h"
#include "skin_engine.h"
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
static struct skin_backdrop {
char name[MAX_FILENAME+1];
char *buffer;
enum screen_type screen;
} backdrops[SKINNABLE_SCREENS_COUNT*NB_SCREENS];
void skin_backdrop_init(void)
{
int i;
for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
{
backdrops[i].name[0] = '\0';
backdrops[i].buffer = NULL;
}
}
/* load a backdrop into the skin buffer.
* reuse buffers if the file is already loaded */
char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen)
{
int i;
struct skin_backdrop *bdrop = NULL;
char filename[MAX_PATH];
size_t buf_size;
bool loaded = false;
#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
if (screen == SCREEN_REMOTE)
buf_size = REMOTE_LCD_BACKDROP_BYTES;
else
#endif
buf_size = LCD_BACKDROP_BYTES;
if (backdrop[0] == '-')
{
#if NB_SCREENS > 1
if (screen == SCREEN_REMOTE)
{
return NULL; /* remotes don't have a backdrop setting (yet!) */
}
else
#endif
{
if (!global_settings.backdrop_file[0])
{
return NULL; /* backdrop setting not set */
}
snprintf(filename, sizeof(filename), "%s/%s.bmp",
BACKDROP_DIR, global_settings.backdrop_file);
}
}
else
{
get_image_filename(backdrop, bmpdir, filename, sizeof(filename));
}
for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
{
if (!strcmp(backdrops[i].name, backdrop) && backdrops[i].screen == screen)
{
return backdrops[i].buffer;
}
else if (backdrops[i].buffer == NULL)
{
bdrop = &backdrops[i];
}
}
if (!bdrop)
return NULL; /* too many backdrops loaded */
bdrop->buffer = skin_buffer_alloc(buf_size);
if (!bdrop->buffer)
return NULL;
loaded = screens[screen].backdrop_load(filename, bdrop->buffer);
bdrop->screen = screen;
strlcpy(bdrop->name, backdrop, MAX_FILENAME+1);
bdrop->name[MAX_FILENAME] = '\0';
return loaded ? bdrop->buffer : NULL;
}
#else
void skin_backdrop_init(void)
{
}
#endif

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@ -60,4 +60,10 @@ void skin_data_init(struct wps_data *wps_data);
/* call this in statusbar toggle handlers if needed */
void skin_statusbar_changed(struct gui_wps*);
/* load a backdrop into the skin buffer.
* reuse buffers if the file is already loaded */
char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen);
void skin_backdrop_init(void);
#endif

View file

@ -567,7 +567,7 @@ static int get_image_id(int c)
return -1;
}
static char *get_image_filename(const char *start, const char* bmpdir,
char *get_image_filename(const char *start, const char* bmpdir,
char *buf, int buf_size)
{
const char *end = strchr(start, '|');
@ -2045,45 +2045,8 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
*/
if (wps_data->backdrop)
{
char img_path[MAX_PATH];
bool loaded = false;
size_t buf_size;
#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
if (curr_screen == SCREEN_REMOTE)
buf_size = REMOTE_LCD_BACKDROP_BYTES;
else
#endif
buf_size = LCD_BACKDROP_BYTES;
if (wps_data->backdrop[0] == '-')
{
#if NB_SCREENS > 1
if (curr_screen == SCREEN_REMOTE)
{
wps_data->backdrop = NULL;
return true;
}
else
#endif
{
if (!global_settings.backdrop_file[0])
{
wps_data->backdrop = NULL;
return true;
}
snprintf(img_path, sizeof(img_path), "%s/%s.bmp",
BACKDROP_DIR, global_settings.backdrop_file);
}
}
else
{
get_image_filename(wps_data->backdrop, bmpdir,
img_path, sizeof(img_path));
}
char *buffer = skin_buffer_alloc(buf_size);
if (!buffer)
return false;
loaded = screens[curr_screen].backdrop_load(img_path, buffer);
wps_data->backdrop = loaded ? buffer : NULL;
wps_data->backdrop = skin_backdrop_load(wps_data->backdrop,
bmpdir, curr_screen);
}
#endif /* has backdrop support */

View file

@ -353,7 +353,8 @@ struct gui_wps
/* gui_wps end */
char *get_image_filename(const char *start, const char* bmpdir,
char *buf, int buf_size);
/***** wps_tokens.c ******/
const char *get_token_value(struct gui_wps *gwps,

View file

@ -741,6 +741,7 @@ void settings_apply_skins(void)
/* re-initialize the skin buffer before we start reloading skins */
skin_buffer_init();
#ifdef HAVE_LCD_BITMAP
skin_backdrop_init();
skin_font_init();
if ( global_settings.sbs_file[0] &&
global_settings.sbs_file[0] != 0xff )