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properties: Use talk_fullpath() for voicing directory names

Change-Id: Ib40c881e7b3053e7e4ef5c5adbe5c3bfec27efed
This commit is contained in:
Solomon Peachy 2024-07-28 16:45:43 -04:00
parent 78283bda64
commit 86bff6214d
3 changed files with 6 additions and 20 deletions

View file

@ -175,25 +175,7 @@ static int speak_property_selection(int selected_item, void *data)
switch (id)
{
case LANG_PROPERTIES_PATH:
if (str_dirname[0] == '/')
{
char *start = str_dirname;
char *ptr;
while (0 != (ptr = rb->strchr(start, '/')))
{
*ptr = '\0';
rb->talk_dir_or_spell(str_dirname, NULL, true);
*ptr = '/';
rb->talk_id(VOICE_CHAR_SLASH, true);
start = ptr + 1;
}
if (*start)
rb->talk_dir_or_spell(str_dirname, NULL, true);
}
else
{
rb->talk_spell(str_dirname, true);
}
rb->talk_fullpath(str_dirname, true);
break;
case LANG_PROPERTIES_FILENAME:
rb->talk_file_or_spell(str_dirname, str_filename, NULL, true);
@ -230,7 +212,7 @@ static void setup_properties_list(struct dir_stats *stats)
nb_props = NUM_PLAYLIST_PROPERTIES;
else
nb_props = NUM_DIR_PROPERTIES;
rb->gui_synclist_init(&properties_lists, &get_props, stats, false, 2, NULL);
rb->gui_synclist_set_title(&properties_lists,
rb->str(props_type == PROPS_DIR ?