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Remove various ABS() definitions with a single one using typeof (if using gcc) to avoid multiple evaluations of the input expressions. Speex still uses its own as I didn't want to change this imported code too much.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22129 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2009-08-03 01:38:58 +00:00
parent af6060a987
commit 85ece84b1c
9 changed files with 12 additions and 22 deletions

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@ -58,9 +58,6 @@ int strcmp(const char *, const char *);
void qsort(void *base, size_t nmemb, size_t size, int(*compar)(const void *, const void *));
#define abs(x) ((x)>0?(x):-(x))
#define labs(x) abs(x)
/*MDCT library functions*/
extern void mdct_backward(int n, int32_t *in, int32_t *out);

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@ -80,6 +80,7 @@
#include "speex/speex_types.h"
#endif
#undef ABS
#define ABS(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute integer value. */
#define ABS16(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute 16-bit value. */
#define MIN16(a,b) ((a) < (b) ? (a) : (b)) /**< Maximum 16-bit value. */

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@ -23,6 +23,7 @@
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <stdlib.h> /* for ABS() */
#include "config.h"
#include "sprintf.h"
#include "action.h"
@ -42,8 +43,6 @@
#include "tdspeed.h"
#endif
#define ABS(x) ((x) > 0 ? (x) : -(x))
#define ICON_BORDER 12 /* icons are currently 7x8, so add ~2 pixels */
/* on both sides when drawing */

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@ -102,7 +102,6 @@ PLUGIN_HEADER
#define X_5_POS (X_4_POS + REC_WIDTH) /* x5 = 110, column 111 left blank */
#define SIGN(x) ((x)<0?-1:1)
#define ABS(x) ((x)<0?-(x):(x))
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD

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@ -60,7 +60,7 @@
#define maxdepth 30
#define true 1
#define false 0
#define absv(x) ((x) < 0 ? -(x) : (x))
#define absv(x) (ABS(x))
#define taxicab(a,b) (abs(column[a]-column[b]) + abs(row[a]-row[b]))
/* ---- Chess datatypes and variables ---- */

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@ -167,11 +167,6 @@ PLUGIN_HEADER
#define UNUSED __attribute__ ((unused))
#endif
#ifndef ABS
#define ABS(x) (((x) < 0) ? (-(x)) : (x))
#endif
/* Defines common to all models */
#define UFO_Y (SCORENUM_Y + FONT_HEIGHT + ALIEN_HEIGHT)
#define PLAYFIELD_Y (LCD_HEIGHT - SHIP_HEIGHT - 2)

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@ -40,13 +40,6 @@
* case that use a predefined context.
*/
#define ABS(x) \
({ \
typeof(x) xtmp_abs_ = x; \
xtmp_abs_ = xtmp_abs_ < 0 ? -xtmp_abs_ : xtmp_abs_; \
xtmp_abs_; \
})
/* Initialize buffer manager */
void
buflib_init(struct buflib_context *ctx, void *buf, size_t size)

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@ -246,8 +246,6 @@ PLUGIN_HEADER
#endif
#endif
#define ABS(x) ((x)>0?(x):-(x))
#define RES MAX(LCD_WIDTH, LCD_HEIGHT)
#define LARGE_LCD RES >= 200
#define ENEMY_MISSILE_SURVIVAL_LENGTH RES/2

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@ -35,7 +35,15 @@ void *realloc(void *, size_t);
void srand(unsigned int seed);
int rand(void);
#define abs(x) ((x)>0?(x):-(x))
#ifndef ABS
#if defined(__GNUC__)
#define ABS(a) ({typeof (a) ___a = (a); ___a < 0 ? -___a: ___a; })
#else
#define ABS(a) (((a) < 0) ? -(a) : (a))
#endif /* __GNUC__ */
#endif
#define abs(x) (ABS(x))
#define labs(x) abs(x)
#ifdef SIMULATOR