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fuze+: remove two_finger pseudo touchpad button because it was unrealiable, update keymap to remove akward mappings

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31444 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Amaury Pouly 2011-12-26 17:45:54 +00:00
parent 4fe6963e40
commit 84b97dd1ea
3 changed files with 10 additions and 49 deletions

View file

@ -39,7 +39,7 @@ static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
@ -57,7 +57,6 @@ static const struct button_mapping button_context_standard[] = {
{ ACTION_TREE_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE }, { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_KEYLOCK, BUTTON_TWO_FINGERS|BUTTON_REL, BUTTON_TWO_FINGERS|BUTTON_REPEAT },
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* button_context_standard */ }; /* button_context_standard */
@ -69,9 +68,9 @@ static const struct button_mapping button_context_list[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT }, { ACTION_LISTTREE_PGUP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
{ ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT }, { ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
#ifdef HAVE_HOTKEY /*#ifdef HAVE_HOTKEY on some gesture later?
{ ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_BACK|BUTTON_REPEAT }, { ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_BACK|BUTTON_REPEAT },
#endif #endif*/
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_list */ }; /* button_context_list */
@ -80,7 +79,7 @@ static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE }, { ACTION_WPS_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
{ ACTION_WPS_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_MENU, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, { ACTION_WPS_MENU, BUTTON_BACK, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
@ -102,7 +101,6 @@ static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_WPS_REC, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
{ ACTION_WPS_PITCHSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT }, { ACTION_WPS_PITCHSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
{ ACTION_WPS_QUICKSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT }, { ACTION_WPS_QUICKSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
{ ACTION_WPS_ID3SCREEN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT }, { ACTION_WPS_ID3SCREEN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },

View file

@ -200,8 +200,6 @@ static struct button_area_t button_areas[] =
#define RMI_INTERRUPT 1 #define RMI_INTERRUPT 1
static int touchpad_btns = 0; static int touchpad_btns = 0;
static bool two_fingers_mode = 0;
static int button_delay = 0;
static long rmi_stack [DEFAULT_STACK_SIZE/sizeof(long)]; static long rmi_stack [DEFAULT_STACK_SIZE/sizeof(long)];
static const char rmi_thread_name[] = "rmi"; static const char rmi_thread_name[] = "rmi";
static struct event_queue rmi_queue; static struct event_queue rmi_queue;
@ -265,45 +263,11 @@ static void rmi_thread(void)
int absolute_y = u.s.absolute.y_msb << 8 | u.s.absolute.y_lsb; int absolute_y = u.s.absolute.y_msb << 8 | u.s.absolute.y_lsb;
int nr_fingers = u.s.absolute.misc & 7; int nr_fingers = u.s.absolute.misc & 7;
/* Handle the single vs two fingers event considering the following issues:
- When they are two fingers on the touchpad the signal often
switch between 1 and 2 fingers. We use the bool
two_fingers_mode to "lock" the two fingers's signal
as long as the user doesn't release the touchpad
- User can hit the device at first with only one finger while
trying to do a double fingers's touch. In order to "smooth"
the signal, we set a delay on single finger so that user as
time to actually touch with 2 finger if he meant to.
*/
switch(nr_fingers) if(nr_fingers == 1)
{ touchpad_btns = find_button(absolute_x, absolute_y);
case 2: else
/* enter two fingers mode */ touchpad_btns = 0;
two_fingers_mode = 1;
touchpad_btns = BUTTON_TWO_FINGERS;
break;
case 1:
/* Ignore any touch when in two fingers mode */
if (two_fingers_mode)
touchpad_btns = BUTTON_TWO_FINGERS;
else
{
if(button_delay > 2)
touchpad_btns = find_button(absolute_x, absolute_y);
else
button_delay++;
}
break;
case 0:
/* reset two fingers mode and delay */
two_fingers_mode = 0;
button_delay = 0;
touchpad_btns = 0;
break;
default:
break;
}
/* enable interrupt */ /* enable interrupt */
imx233_setup_pin_irq(0, 27, true, true, false, &rmi_attn_cb); imx233_setup_pin_irq(0, 27, true, true, false, &rmi_attn_cb);

View file

@ -42,13 +42,12 @@ bool button_debug_screen(void);
#define BUTTON_BACK 0x00000200 #define BUTTON_BACK 0x00000200
#define BUTTON_BOTTOMLEFT 0x00000400 #define BUTTON_BOTTOMLEFT 0x00000400
#define BUTTON_BOTTOMRIGHT 0x00000800 #define BUTTON_BOTTOMRIGHT 0x00000800
/* Touch the touchpad with two fingers */
#define BUTTON_TWO_FINGERS 0x000001000
#define BUTTON_MAIN (BUTTON_VOL_UP|BUTTON_VOL_DOWN|BUTTON_POWER|BUTTON_LEFT| \ #define BUTTON_MAIN (BUTTON_VOL_UP|BUTTON_VOL_DOWN|BUTTON_POWER|BUTTON_LEFT| \
BUTTON_UP|BUTTON_RIGHT|BUTTON_DOWN|BUTTON_SELECT| \ BUTTON_UP|BUTTON_RIGHT|BUTTON_DOWN|BUTTON_SELECT| \
BUTTON_PLAYPAUSE|BUTTON_BACK| \ BUTTON_PLAYPAUSE|BUTTON_BACK| \
BUTTON_TWO_FINGERS|BUTTON_BOTTOMRIGHT|BUTTON_BOTTOMLEFT) BUTTON_BOTTOMRIGHT|BUTTON_BOTTOMLEFT)
#define BUTTON_REMOTE 0 #define BUTTON_REMOTE 0