forked from len0rd/rockbox
brickmania: Disable resuming after game over
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1 changed files with 6 additions and 0 deletions
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@ -2407,6 +2407,12 @@ static int brickmania_game_loop(void)
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}
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else
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{
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resume = false;
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if(resume_file)
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{
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rb->remove(SAVE_FILE);
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resume_file = false;
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}
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#ifdef HAVE_LCD_COLOR
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rb->lcd_bitmap_transparent(brickmania_gameover,
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(LCD_WIDTH - INT3(GAMEOVER_WIDTH))/2,
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