forked from len0rd/rockbox
brickmania: Disable resuming after game over
This commit is contained in:
parent
5f37840e31
commit
84355f3493
1 changed files with 6 additions and 0 deletions
|
@ -2407,6 +2407,12 @@ static int brickmania_game_loop(void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
resume = false;
|
||||||
|
if(resume_file)
|
||||||
|
{
|
||||||
|
rb->remove(SAVE_FILE);
|
||||||
|
resume_file = false;
|
||||||
|
}
|
||||||
#ifdef HAVE_LCD_COLOR
|
#ifdef HAVE_LCD_COLOR
|
||||||
rb->lcd_bitmap_transparent(brickmania_gameover,
|
rb->lcd_bitmap_transparent(brickmania_gameover,
|
||||||
(LCD_WIDTH - INT3(GAMEOVER_WIDTH))/2,
|
(LCD_WIDTH - INT3(GAMEOVER_WIDTH))/2,
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue