diff --git a/manual/plugins/blackjack.tex b/manual/plugins/blackjack.tex index 6e9ecb1eeb..d62a1c5765 100644 --- a/manual/plugins/blackjack.tex +++ b/manual/plugins/blackjack.tex @@ -40,15 +40,15 @@ visit\\ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} & Quit\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline - \ButtonLeft/\ButtonRight/\\ + \ButtonLeft{} / \ButtonRight{} /\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD} - {\ButtonUp/\ButtonDown} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} + {\ButtonUp{} / \ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} & Enter betting amount\\ \opt{RECORDER_PAD}{\ButtonFOne} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} - \opt{IRIVER_H10_PAD}{\ButtonPlay} + \opt{IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} \opt{ONDIO_PAD}{\ButtonLeft} \opt{GIGABEAT_PAD}{\ButtonVolUp} @@ -56,7 +56,7 @@ visit\\ & Hit (Draw new card)\\ \opt{RECORDER_PAD}{\ButtonFTwo} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} - \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight} \opt{GIGABEAT_PAD}{\ButtonVolDown} \opt{MROBE100_PAD}{\ButtonDisplay} @@ -64,7 +64,7 @@ visit\\ \opt{RECORDER_PAD}{\ButtonFThree} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonPlay} - \opt{IRIVER_H10_PAD}{\ButtonRew} + \opt{IRIVER_H10_PAD}{\ButtonRew} \opt{ONDIO_PAD}{\ButtonUp} \opt{MR100_PAD}{\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft} diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index 7cb40766e6..bab297e72c 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex @@ -12,7 +12,7 @@ fired. Points are awarded depending on how quickly the level was completed. \begin{btnmap}{}{} \multicolumn{2}{c}{\textbf{In menu}}\\\hline \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} \opt{GIGABEAT_PAD}{\ButtonA} @@ -27,48 +27,52 @@ fired. Points are awarded depending on how quickly the level was completed. \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown} \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} & Resume saved game\\ - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD% + ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonUp} \opt{IRIVER_H10_PAD}{\ButtonRew} & Show high scores\\ - \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack} + \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD% + ,MROBE100_PAD}{\ButtonUp{} / \ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} \opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonLeft+\ButtonRight} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} & Select starting level\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower} - \opt{GIGABEAT_PAD}{\ButtonA} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower} \opt{MROBE100_PAD}{\ButtonDisplay} & Quit\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} - \opt{ONDIO_PAD}{\ButtonMenu} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} + \opt{ONDIO_PAD}{\ButtonMenu} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} & Pause game\\ - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft/\ButtonRight} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% + ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft{} / \ButtonRight} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} & Aim the bubble\\ - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD% + ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonUp} \opt{IRIVER_H10_PAD}{\ButtonRew} & Fire bubble\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} - \opt{IAUDIO_X5_PAD}{\ButtonRec} - \opt{RECORDER_PAD}{\ButtonFOne} + \opt{IAUDIO_X5_PAD}{\ButtonRec} + \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} & Save game\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% + ,MROBE100_PAD}{\ButtonPower} & Exit to menu\\ \end{btnmap} \end{table} diff --git a/manual/plugins/demystify.tex b/manual/plugins/demystify.tex index f6e78f539d..301649b60b 100644 --- a/manual/plugins/demystify.tex +++ b/manual/plugins/demystify.tex @@ -11,8 +11,8 @@ Demystify is a screen saver like demo.\\ & Increase / decrease speed\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD} {\ButtonRight\ / \ButtonLeft} - \opt{IPOD_4G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} + \opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown} \opt{IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown} & Add / remove polygon\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} diff --git a/manual/plugins/disktidy.tex b/manual/plugins/disktidy.tex index 86bea64cf2..928f01c516 100644 --- a/manual/plugins/disktidy.tex +++ b/manual/plugins/disktidy.tex @@ -1,9 +1,9 @@ % $Id $ % \subsection{Disk Tidy} - Disk Tidy deletes junk files left behind by Windows, Linux or OS X after a USB connection. - Select the OS's files you want to delete in the 'Files to Clean' + Disk Tidy deletes junk files left behind by Windows, Linux or OS X after a USB + connection. Select the OS's files you want to delete in the 'Files to Clean' menu and select 'Start Cleaning' to begin to process. The settings - are stored in .rockbox/rocks/apps/disktidy.config, in a plain text + are stored in \fname{.rockbox/rocks/apps/disktidy.config}, in a plain text file that is user-modifiable to allow more entries to be added. \subsubsection{Available Options} @@ -22,10 +22,7 @@ \begin{table} \begin{btnmap}{}{} - \opt{PLAYER_PAD}{\ButtonStop}% - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}% - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}% - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}% - & Exit\ /\ Abort\\ + \ActionStdCancel + & Exit / Abort\\ \end{btnmap} \end{table} diff --git a/manual/plugins/doom.tex b/manual/plugins/doom.tex index cf2aaba80a..7479e4c2dc 100644 --- a/manual/plugins/doom.tex +++ b/manual/plugins/doom.tex @@ -53,7 +53,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin \item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff} - \opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your hold switch a couple of times} + \opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{pressing \ButtonPower} \emph{New Game. } Start a new game\\ @@ -108,7 +108,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin & Open \\ % \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} - \opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch} + \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonHold{} switch} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% ,MROBE100_PAD}{\ButtonPower} & Escape \\ diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex index 20538a8808..c0e50d88dd 100644 --- a/manual/plugins/flipit.tex +++ b/manual/plugins/flipit.tex @@ -7,7 +7,7 @@ a screen containing tokens of only one colour. \begin{table} \begin{btnmap}{}{} -\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight} +\opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} diff --git a/manual/plugins/logo.tex b/manual/plugins/logo.tex index e4d190479d..bfd1cdebf0 100644 --- a/manual/plugins/logo.tex +++ b/manual/plugins/logo.tex @@ -5,7 +5,7 @@ Demo showing the Rockbox logo bouncing around the screen. \begin{btnmap}{}{} \ButtonRight\ / \ButtonLeft & Increase / decrease speed on the x-axis\\ - \opt{PLAYER_PAD}{\ButtonOn+\ButtonRight / \ButtonOn+\ButtonLeft} + \opt{PLAYER_PAD}{\ButtonOn+\ButtonRight\ / \ButtonOn+\ButtonLeft} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} {\ButtonUp\ / \ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack} diff --git a/manual/plugins/main.tex b/manual/plugins/main.tex index 9b600c8457..3ebb36d4fb 100644 --- a/manual/plugins/main.tex +++ b/manual/plugins/main.tex @@ -9,8 +9,9 @@ playback while running. Plugins have the file extension \fname{.rock}. Most of them can be started from \setting{Browse Plugins} in the \setting{Main Menu}. Viewer plugins get started automatically by opening an associated file (i.e. -text files, chip8 games), or from the \setting{Open with} option on the -\setting{Context Menu}. +text files% +\opt{lcd_bitmap}{, chip8 games}% +), or from the \setting{Open with} option on the \setting{Context Menu}. \section{Games} \opt{lcd_bitmap} @@ -109,7 +110,7 @@ text files, chip8 games), or from the \setting{Open with} option on the Viewers are plugins which are associated with specific file extensions. They cannot be run directly but are started by ``playing'' the associated file. Viewers are stored in the -\textbf{/.rockbox/viewers/ }directory. +\textbf{/.rockbox/rocks/viewers/ }directory. {\input{plugins/shortcuts.tex}} diff --git a/manual/plugins/oscilloscope.tex b/manual/plugins/oscilloscope.tex index 23e6c81031..3bd496cd77 100644 --- a/manual/plugins/oscilloscope.tex +++ b/manual/plugins/oscilloscope.tex @@ -44,12 +44,12 @@ being played. \opt{MROBE100_PAD}{\ButtonDisplay} & Pause the demo \\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} - {\ButtonUp/\ButtonDown} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} - \opt{SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonVolUp/\ButtonVolDown} + {\ButtonUp{} / \ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} + \opt{SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonVolUp{} / \ButtonVolDown} & Increase / decrease volume\\ - \ButtonRight/\ButtonLeft + \ButtonRight{} / \ButtonLeft & Increase / decrease speed\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} diff --git a/manual/plugins/pegbox.tex b/manual/plugins/pegbox.tex index 6b8956e782..f40b9b356e 100644 --- a/manual/plugins/pegbox.tex +++ b/manual/plugins/pegbox.tex @@ -44,24 +44,12 @@ block and crosses which allow you to choose a replacement block. \opt{SANSA_C200_PAD}{\ButtonSelect} & to select/save\\ - \opt{RECORDER_PAD}{\ButtonOff} - \opt{ONDIO_PAD}{\ButtonMenu + \ButtonOff} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonPlay} - \opt{IAUDIO_X5_PAD}{\ButtonPower} - \opt{IRIVER_H10_PAD}{\ButtonPower} - \opt{SANSA_E200_PAD}{\ButtonPower} - \opt{GIGABEAT_PAD}{\ButtonPower} - \opt{MROBE100_PAD}{\ButtonPower} - \opt{SANSA_C200_PAD}{\ButtonPower} - & to quit\\ - \opt{RECORDER_PAD}{\ButtonFTwo} \opt{ONDIO_PAD}{\ButtonMenu + \ButtonRight} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonLeft} \opt{IAUDIO_X5_PAD}{\ButtonRec} - \opt{IRIVER_H10_PAD}{long \ButtonFF} + \opt{IRIVER_H10_PAD}{Long \ButtonFF} \opt{SANSA_E200_PAD}{\ButtonRec} \opt{GIGABEAT_PAD}{\ButtonA} \opt{MROBE100_PAD}{\ButtonPlay} @@ -80,17 +68,28 @@ block and crosses which allow you to choose a replacement block. \opt{SANSA_C200_PAD}{\ButtonVolUp} & to go up a level\\ - \opt{RECORDER_PAD}{\ButtonFThree} - \opt{ONDIO_PAD}{\ButtonMenu + \ButtonDown} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{-} - \opt{IAUDIO_X5_PAD}{-} - \opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollDown} - \opt{SANSA_E200_PAD}{\ButtonScrollFwd} - \opt{GIGABEAT_PAD}{\ButtonVolDown} - \opt{MROBE100_PAD}{\ButtonDisplay} - \opt{SANSA_C200_PAD}{\ButtonVolDown} + \nopt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD,IAUDIO_X5_PAD}{ + \opt{RECORDER_PAD}{\ButtonFThree} + \opt{ONDIO_PAD}{\ButtonMenu + \ButtonDown} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} + \opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollDown} + \opt{SANSA_E200_PAD}{\ButtonScrollFwd} + \opt{SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonVolDown} + \opt{MROBE100_PAD}{\ButtonDisplay} & to go down a level\\ + } + + \opt{RECORDER_PAD}{\ButtonOff} + \opt{ONDIO_PAD}{\ButtonMenu + \ButtonOff} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonPlay} + \opt{IAUDIO_X5_PAD}{\ButtonPower} + \opt{IRIVER_H10_PAD}{\ButtonPower} + \opt{SANSA_E200_PAD}{\ButtonPower} + \opt{GIGABEAT_PAD}{\ButtonPower} + \opt{MROBE100_PAD}{\ButtonPower} + \opt{SANSA_C200_PAD}{\ButtonPower} + & to quit\\ \end{btnmap} \end{table} diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index c8a8fd57d8..cdf7a895d7 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex @@ -43,7 +43,7 @@ pile of blocks reach the ceiling the game is over. \opt{PLAYER_PAD}{\ButtonPlay} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} {\ButtonUp} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonMenu} \opt{SANSA_E200_PAD}{\ButtonScrollBack} \opt{IRIVER_H10_PAD}{\ButtonScrollUp} \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} diff --git a/manual/plugins/rockblox1d.tex b/manual/plugins/rockblox1d.tex index b123c2eee1..cf3167300c 100644 --- a/manual/plugins/rockblox1d.tex +++ b/manual/plugins/rockblox1d.tex @@ -6,7 +6,7 @@ Rockblox1d is a game for people who find rockblox too hard. In this version the \begin{table} \begin{btnmap}{}{} \opt{ONDIO_PAD}{\ButtonRight} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} \opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} & Move down faster\\ diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex index dc8f0f1b53..7322e22266 100644 --- a/manual/plugins/rockboy.tex +++ b/manual/plugins/rockboy.tex @@ -13,10 +13,10 @@ the gnuboy emulator. To start a game open a ROM file saved as \fname{.gb} or \begin{table} \begin{btnmap}{}{} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% - ,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown{} /} - \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu{} /} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp{}/ \ButtonScrollDown{} /} - \ButtonLeft{} / \ButtonRight{} / + ,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown} + \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} + / \ButtonLeft{} / \ButtonRight & Direction keys\\ % \opt{RECORDER_PAD}{\ButtonFOne} diff --git a/manual/plugins/sliding.tex b/manual/plugins/sliding.tex index 3cf333c17c..d586853893 100644 --- a/manual/plugins/sliding.tex +++ b/manual/plugins/sliding.tex @@ -10,8 +10,8 @@ Key controls: \begin{btnmap}{}{} \opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} {\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay} - \opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonMenu{} / \ButtonPlay} + \opt{IRIVER_H10_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonScrollUp{} / \ButtonScrollDown} & Move Tile \\ % \opt{RECORDER_PAD}{\ButtonFOne} diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex index dccef0e7d7..6281b37693 100644 --- a/manual/plugins/snake2.tex +++ b/manual/plugins/snake2.tex @@ -11,12 +11,12 @@ into itself. \begin{btnmap}{}{} \multicolumn{2}{c}{\textbf{In menu}}\\\hline \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% - ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} + ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} & Set game speed\\ \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD% - ,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight/\ButtonLeft} + ,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft} \opt{ONDIO_PAD}{\ButtonRight} & Select starting maze\\ \opt{RECORDER_PAD}{\ButtonFThree} @@ -36,9 +36,9 @@ into itself. \multicolumn{2}{c}{\textbf{In game}}\\\hline \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} - {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} + {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight} & Steer the snake\\ \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} diff --git a/manual/plugins/sokoban.tex b/manual/plugins/sokoban.tex index 2f2b142b16..f6874a80f3 100644 --- a/manual/plugins/sokoban.tex +++ b/manual/plugins/sokoban.tex @@ -25,6 +25,38 @@ information about the level format, see \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower} & Menu \\ +\nopt{IAUDIO_X5_PAD}{ + \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne} + \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} + \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown} + \opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolDown} + \opt{MROBE10_PAD}{\ButtonDisplay} + \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown} + & Back to previous level \\ +} +\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{ + \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFTwo} + \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} + \opt{IAUDIO_X5_PAD}{\ButtonRec} + \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} + \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} + \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight} + & Restart level \\ +} +\nopt{IAUDIO_X5_PAD}{ + \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFThree} + \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} + \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} + \opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolUp} + \opt{MROBE100_PAD}{\ButtonPlay} + \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp} + & Go to next level \\ +} \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} @@ -40,35 +72,6 @@ information about the level format, see \opt{MROBE100_PAD}{\ButtonDisplay} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} & Redo previously undone move \\ -\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne} -\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} -\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown} -\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} -\opt{IAUDIO_X5_PAD}{n/a} -\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown} -\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolDown} -\opt{MROBE10_PAD}{\ButtonDisplay} -\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown} - & Back to previous level \\ -\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFTwo} -\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} -\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} -\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a} -\opt{IAUDIO_X5_PAD}{\ButtonRec} -\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} -\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} -\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight} - & Restart level \\ -\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFThree} -\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} -\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp} -\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} -\opt{IAUDIO_X5_PAD}{n/a} -\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} -\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolUp} -\opt{MROBE100_PAD}{\ButtonPlay} -\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp} - & Go to next level \\ \hline \multicolumn{2}{c}{\textbf{Solution playback}} \\ \hline diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex index dbeda2e4da..d2544a68aa 100644 --- a/manual/plugins/solitaire.tex +++ b/manual/plugins/solitaire.tex @@ -15,11 +15,11 @@ visit\\ \begin{table} \begin{btnmap}{}{} - \ButtonLeft/\ButtonRight/\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD} - {\ButtonUp/\ButtonDown} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack} - \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} + {\ButtonUp{} / \ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} + / \ButtonLeft{} / \ButtonRight & Move Cursor around.\\ % \opt{RECORDER_PAD}{\ButtonOn} @@ -41,13 +41,13 @@ visit\\ % \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{Long \ButtonDown} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} + \ButtonLeft} \opt{IAUDIO_X5_PAD}{Long \ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{SANSA_E200_PAD}{\ButtonLeft} \opt{SANSA_C200_PAD}{\ButtonRec} - \opt{GIGABEAT_PAD}{\ButtonA + \ButtonLeft} - \opt{MROBE100_PAD}{\ButtonDisplay + \ButtonLeft} + \opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonLeft} + \opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonLeft} & Put the card from the top of the remains stack on top of the cursor\\ % \opt{RECORDER_PAD}{\ButtonFTwo} @@ -56,21 +56,21 @@ visit\\ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu} \opt{IAUDIO_X5_PAD}{Long \ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} - \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight} + \opt{SANSA_E200_PAD}{\ButtonRec{} + \ButtonRight} & Put the card under the cursor on one of the 4 final colour stacks.\\ % \opt{RECORDER_PAD}{\ButtonFThree} \opt{IRIVER_H10_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonRight} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} + \ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRight} - \opt{GIGABEAT_PAD}{\ButtonA + \ButtonRight} - \opt{MROBE100_PAD}{\ButtonDisplay + \ButtonRight} + \opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonRight} + \opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonRight} \opt{SANSA_C200_PAD}{\ButtonVolUp} & Put the card on top of the remains stack on one of the final colour stacks.\\ % \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower} & Show menu\\ \end{btnmap} diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex index 77ca715de7..e33f9a636a 100644 --- a/manual/plugins/sudoku.tex +++ b/manual/plugins/sudoku.tex @@ -35,22 +35,22 @@ These are \emph{NOT} saved when saving the game. % \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect{} / \ButtonOn} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonSelect{} / \ButtonRight} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} - \opt{SANSA_E200_PAD}{\ButtonScrollBack/\ButtonScrollFwd} - \opt{SANSA_C200_PAD}{\ButtonSelect/\ButtonVolUp/\ButtonVolDown} + \opt{SANSA_E200_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd} + \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown} & Change number under the cursor\\ % \opt{RECORDER_PAD}{Long \ButtonPlay} \opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonDown} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Long \ButtonOn} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonLeft/\ButtonSelect/\ButtonRight} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonLeft{} / \ButtonSelect{} / \ButtonRight} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{Long \ButtonSelect} \opt{IRIVER_H10_PAD}{Long \ButtonRew} - \opt{SANSA_E200_PAD}{Long \ButtonScrollBack/\ButtonScrollFwd} - \opt{SANSA_C200_PAD}{Long \ButtonSelect/\ButtonVolUp/\ButtonVolDown} + \opt{SANSA_E200_PAD}{Long \ButtonScrollBack{} / \ButtonScrollFwd} + \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown} & Constantly changing the number under the cursor\\ % \opt{RECORDER_PAD}{\ButtonFOne} diff --git a/manual/plugins/zxbox.tex b/manual/plugins/zxbox.tex index 3913f23af3..b483d9ed49 100644 --- a/manual/plugins/zxbox.tex +++ b/manual/plugins/zxbox.tex @@ -73,15 +73,15 @@ including an additional but fixed menu button, are assigned as follows: \item[Volume.]Controls volume of sound output. \item[Predefined Keymap] Select one of the predefined keymaps. For example \setting{2w90z} means: - map ZXBox's \btnfnt{Up} to \setting{2}, \btnfnt{Down} to \setting{w}, - \btnfnt{Left} to \setting{9}, \btnfnt{Right} to \setting{0} and - \btnfnt{Jump/Fire} to \setting{z}. This example keymap is used in the - ``Chuckie Egg'' game. + map ZXBox's \btnfnt{Up} to \setting{2}, \btnfnt{Down} to \setting{w}, + \btnfnt{Left} to \setting{9}, \btnfnt{Right} to \setting{0} and + \btnfnt{Jump/Fire} to \setting{z}. This example keymap is used in the + ``Chuckie Egg'' game. \item[Custom Keymap] This menu allows you to map one of the Spectrum keys accessible through the plugin's virtual keyboard to each one of the buttons. + \item[Quit.] Quits the emulator.. \end{description} -\item[Quit.] Quits the emulator.. \end{description} \nopt{ipodvideo}{% no scaling for here, still include it? @@ -91,5 +91,3 @@ columns some games can become unplayable. It is possible to hack graphics to make them better visible with the help of an utility such as the ``Spectrum Graphics Editor''. Useful tools can be found at the ``World of Spectrum'' site (\url{http://www.worldofspectrum.org/utilities.html}).} - -See also the plugin's wiki page \wikilink{PluginZXBox}.