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Implemented screendump for the player sim.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9977 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2006-05-23 07:48:43 +00:00
parent 476ba3b6a4
commit 8325e0bf24
3 changed files with 92 additions and 3 deletions

View file

@ -18,6 +18,7 @@
****************************************************************************/
#include "uisdl.h"
#include "lcd-charcell.h"
#include "config.h"
#include "button.h"
#include "kernel.h"
@ -153,7 +154,6 @@ void button_event(int key, bool pressed)
#endif
break;
#ifdef HAVE_LCD_BITMAP
case SDLK_KP0:
case SDLK_F5:
if(pressed)
@ -162,7 +162,6 @@ void button_event(int key, bool pressed)
return;
}
break;
#endif
case SDLK_KP_PERIOD:
case SDLK_INSERT: