forked from len0rd/rockbox
Really fix low-bat detection in the iAudio bootloader. * Improve naming of iriver and iaudio bootloader files.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16649 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 6 additions and 5 deletions
199
bootloader/iaudio_coldfire.c
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199
bootloader/iaudio_coldfire.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include "inttypes.h"
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#include "string.h"
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#include "cpu.h"
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#include "system.h"
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#include "lcd.h"
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#include "lcd-remote.h"
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#include "kernel.h"
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#include "thread.h"
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#include "ata.h"
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#include "usb.h"
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#include "disk.h"
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#include "font.h"
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#include "adc.h"
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#include "backlight.h"
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#include "backlight-target.h"
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#include "button.h"
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#include "panic.h"
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#include "power.h"
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#include "powermgmt.h"
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#include "file.h"
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#include "pcf50606.h"
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#include "common.h"
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#include <stdarg.h>
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/* Maximum allowed firmware image size. 10MB is more than enough */
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#define MAX_LOADSIZE (10*1024*1024)
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#define DRAM_START 0x31000000
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int usb_screen(void)
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{
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return 0;
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}
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char version[] = APPSVERSION;
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/* Reset the cookie for the crt0 crash check */
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inline void __reset_cookie(void)
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{
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asm(" move.l #0,%d0");
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asm(" move.l %d0,0x10017ffc");
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}
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void start_firmware(void)
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{
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asm(" move.w #0x2700,%sr");
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__reset_cookie();
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asm(" move.l %0,%%d0" :: "i"(DRAM_START));
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asm(" movec.l %d0,%vbr");
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asm(" move.l %0,%%sp" :: "m"(*(int *)DRAM_START));
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asm(" move.l %0,%%a0" :: "m"(*(int *)(DRAM_START+4)));
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asm(" jmp (%a0)");
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}
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void shutdown(void)
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{
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printf("Shutting down...");
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/* We need to gracefully spin down the disk to prevent clicks. */
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if (ide_powered())
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{
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/* Make sure ATA has been initialized. */
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ata_init();
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/* And put the disk into sleep immediately. */
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ata_sleepnow();
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}
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sleep(HZ*2);
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/* Backlight OFF */
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_backlight_off();
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#ifdef HAVE_REMOTE_LCD
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_remote_backlight_off();
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#endif
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__reset_cookie();
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power_off();
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}
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/* Print the battery voltage (and a warning message). */
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void check_battery(void)
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{
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int battery_voltage, batt_int, batt_frac;
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battery_voltage = battery_adc_voltage();
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batt_int = battery_voltage / 1000;
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batt_frac = (battery_voltage % 1000) / 10;
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printf("Batt: %d.%02dV", batt_int, batt_frac);
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if (battery_voltage <= 3500)
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{
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printf("WARNING! BATTERY LOW!!");
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sleep(HZ*2);
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}
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}
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void main(void)
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{
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int i;
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int rc;
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bool rc_on_button = false;
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bool on_button = false;
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bool rec_button = false;
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bool hold_status = false;
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int data;
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(void)rc_on_button;
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(void)on_button;
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(void)rec_button;
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(void)hold_status;
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(void)data;
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power_init();
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system_init();
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kernel_init();
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set_cpu_frequency(CPUFREQ_NORMAL);
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coldfire_set_pllcr_audio_bits(DEFAULT_PLLCR_AUDIO_BITS);
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set_irq_level(0);
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lcd_init();
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#ifdef HAVE_REMOTE_LCD
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lcd_remote_init();
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#endif
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backlight_init();
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font_init();
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adc_init();
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button_init();
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printf("Rockbox boot loader");
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printf("Version %s", version);
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check_battery();
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rc = ata_init();
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if(rc)
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{
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printf("ATA error: %d", rc);
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sleep(HZ*5);
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power_off();
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}
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disk_init();
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rc = disk_mount_all();
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if (rc<=0)
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{
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printf("No partition found");
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sleep(HZ*5);
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power_off();
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}
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printf("Loading firmware");
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i = load_firmware((unsigned char *)DRAM_START, BOOTFILE, MAX_LOADSIZE);
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printf("Result: %s", strerror(i));
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if (i < EOK) {
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printf("Error!");
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printf("Can't load rockbox.iaudio:");
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printf(strerror(rc));
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sleep(HZ*3);
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power_off();
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} else {
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start_firmware();
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}
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}
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/* These functions are present in the firmware library, but we reimplement
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them here because the originals do a lot more than we want */
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void screen_dump(void)
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{
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}
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