forked from len0rd/rockbox
chunk_alloc
chunk_alloc allows arrays (or any data) to be allocated in smaller chunks you have to save the indices.. variable data will have variable indices you need to store these as [chunk_alloc] doesn't keep track if you have a fixed size for each alloc you can do indice / sizeof(data) or index * sizeof(data) to convert Lots of debug stuff still in and it needs optimization User provides chunk_size and max_chunks max_chunks * struct chunk will be allocated at start with (1) chunk_size allocation initially alloc_chunk() with size = 0 shrinks the last allocation to the size of the data used add OOM checks on buflib_alloc -- oops move bytes available to the header -- less memory per chunk & better alignment keep track of the current in use chunk index -- should speed things up a bit Now allows: realloc chunk header larger allocations than chunk size reallocs smaller than existing will shrink the current array rather than alloc a new and copy data Comments welcome :) Change-Id: I8ed170eef73da95da19430a80b32e5debf0c8276
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@ -5,6 +5,7 @@
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#include <stdbool.h>
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#include "config.h"
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#include "buflib.h"
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#include "chunk_alloc.h"
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/* All functions below are wrappers for functions in buflib.h, except
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* they have a predefined context
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@ -43,4 +44,11 @@ static inline void* core_get_data(int handle)
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return buflib_get_data(&core_ctx, handle);
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}
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/* core context chunk_alloc */
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static inline bool core_chunk_alloc_init(struct chunk_alloc_header *hdr,
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size_t chunk_size, size_t max_chunks)
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{
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extern struct buflib_context core_ctx;
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return chunk_alloc_init(hdr, &core_ctx, chunk_size, max_chunks);
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}
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#endif /* __CORE_ALLOC_H__ */
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