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fuzeplus: update plugins keymaps (FS#12405)

Signed-off-by: Amaury Pouly <amaury.pouly@gmail.com>

Change-Id: Ib94cec07c80892eb50471c87b83e2701911ea0d7
This commit is contained in:
Jean-Louis Biasini 2012-01-15 02:28:10 +01:00 committed by Amaury Pouly
parent 35ba39e57f
commit 7f26a10d31
19 changed files with 57 additions and 100 deletions

View file

@ -168,7 +168,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_SHOOT BUTTON_PLAY
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_OPEN BUTTON_MENU
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -179,7 +178,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_REC
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define DOOMBUTTON_UP BUTTON_SCROLL_UP
#define DOOMBUTTON_DOWN BUTTON_SCROLL_DOWN
@ -190,7 +188,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_REW
#define DOOMBUTTON_WEAPON BUTTON_FF
#elif CONFIG_KEYPAD == SANSA_E200_PAD
#define DOOMBUTTON_SCROLLWHEEL
#define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK
@ -204,7 +201,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
#define DOOMBUTTON_SCROLLWHEEL
#define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK
@ -218,7 +214,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_HOME
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW
#elif CONFIG_KEYPAD == SANSA_C200_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -229,7 +224,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -240,7 +234,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -252,7 +245,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
#define DOOMBUTTON_MAP BUTTON_VOL_UP
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -264,7 +256,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
#define DOOMBUTTON_MAP BUTTON_VOL_UP
#elif CONFIG_KEYPAD == MROBE500_PAD
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_UP BUTTON_RC_PLAY
@ -275,7 +266,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_SHOOT BUTTON_RC_VOL_UP
#define DOOMBUTTON_ENTER BUTTON_RC_MODE
#define DOOMBUTTON_WEAPON BUTTON_RC_HEART
#elif CONFIG_KEYPAD == IRIVER_H100_PAD || \
CONFIG_KEYPAD == IRIVER_H300_PAD
#define DOOMBUTTON_UP BUTTON_UP
@ -287,7 +277,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_OFF
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_ON
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define DOOMBUTTON_ESC BUTTON_RC_REC
#define DOOMBUTTON_UP BUTTON_RC_VOL_UP
@ -298,13 +287,11 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_SHOOT BUTTON_RC_MODE
#define DOOMBUTTON_ENTER BUTTON_RC_PLAY
#define DOOMBUTTON_WEAPON BUTTON_RC_MENU
#elif CONFIG_KEYPAD == COWON_D2_PAD
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_SHOOT BUTTON_PLUS
#define DOOMBUTTON_WEAPON BUTTON_MINUS
#define DOOMBUTTON_MAP BUTTON_MENU
#elif CONFIG_KEYPAD == MROBE100_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -315,7 +302,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_MENU
#define DOOMBUTTON_WEAPON BUTTON_DISPLAY
#elif CONFIG_KEYPAD == IAUDIO67_PAD
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_UP BUTTON_STOP
@ -325,7 +311,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_SHOOT BUTTON_VOLUP
#define DOOMBUTTON_OPEN BUTTON_VOLDOWN
#define DOOMBUTTON_ENTER BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -337,7 +322,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER BUTTON_PLAY
#define DOOMBUTTON_WEAPON BUTTON_MENU
#define DOOMBUTTON_MAP BUTTON_CUSTOM
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -349,7 +333,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER BUTTON_VIEW
#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
#define DOOMBUTTON_MAP BUTTON_VOL_UP
#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -361,7 +344,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER BUTTON_PLAY
#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
#define DOOMBUTTON_MAP BUTTON_VOL_UP
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -373,16 +355,13 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER BUTTON_LEFT
#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
#define DOOMBUTTON_MAP BUTTON_VOL_UP
#elif CONFIG_KEYPAD == ONDAVX747_PAD
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_SHOOT BUTTON_VOL_UP
#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
#define DOOMBUTTON_MAP BUTTON_MENU
#elif CONFIG_KEYPAD == ONDAVX777_PAD
#define DOOMBUTTON_ESC BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -394,7 +373,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_RIGHT)
#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_UP)
#define DOOMBUTTON_MAP (BUTTON_PLAY|BUTTON_DOWN)
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define DOOMBUTTON_UP BUTTON_OK
#define DOOMBUTTON_DOWN BUTTON_CANCEL
@ -405,7 +383,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_REC
#define DOOMBUTTON_ENTER BUTTON_POWER
#define DOOMBUTTON_WEAPON BUTTON_PLAY
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
#define DOOMBUTTON_UP BUTTON_REW
#define DOOMBUTTON_DOWN BUTTON_FF
@ -416,7 +393,6 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_REC
#define DOOMBUTTON_ENTER BUTTON_PLAY
#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == MPIO_HD300_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
@ -427,20 +403,16 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_ESC BUTTON_REC
#define DOOMBUTTON_ENTER BUTTON_PLAY
#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
#define DOOMBUTTON_LEFT BUTTON_LEFT
#define DOOMBUTTON_RIGHT BUTTON_RIGHT
#define DOOMBUTTON_OPEN BUTTON_PLAYPAUSE
#define DOOMBUTTON_QUIT BUTTON_POWER
#define DOOMBUTTON_ESC BUTTON_BACK
#define DOOMBUTTON_ENTER BUTTON_SELECT
#define DOOMBUTTON_SHOOT BUTTON_SELECT
#define DOOMBUTTON_WEAPON BUTTON_BOTTOMLEFT
#define DOOMBUTTON_MAP BUTTON_BOTTOMRIGHT
#define DOOMBUTTON_OPEN BUTTON_PLAYPAUSE
#define DOOMBUTTON_ESC BUTTON_BACK
#define DOOMBUTTON_ENTER (BUTTON_PLAYPAUSE|BUTTON_REPEAT)
#define DOOMBUTTON_WEAPON (BUTTON_SELECT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN