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Slight clean up of splash calls, use HZ instead of explicit numbers

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18624 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2008-09-24 17:48:10 +00:00
parent 1121af7b5e
commit 7d4cebd7da

View file

@ -257,7 +257,7 @@ void cb_levelup ( void ) {
cb_setlevel ( 1 );
else
cb_setlevel ( Level+1 );
rb->splash ( 50 , level_string[Level-1] );
rb->splash ( HZ/2 , level_string[Level-1] );
};
/* ---- Save current position ---- */
@ -452,7 +452,7 @@ void cb_start_viewer(char* filename){
first_game = pgn_list_games(rb, filename);
if (first_game == NULL){
rb->splash ( 200 , "No games found !" );
rb->splash ( HZ*2 , "No games found !" );
return;
}
@ -482,7 +482,7 @@ void cb_start_viewer(char* filename){
if (curr_ply->prev_node != NULL){
curr_ply = curr_ply->prev_node;
} else {
rb->splash ( 200 , "At the begining of the game" );
rb->splash ( HZ*2 , "At the begining of the game" );
break;
}
board[locn[curr_ply->row_from][curr_ply->column_from]]
@ -528,7 +528,7 @@ void cb_start_viewer(char* filename){
case COMMAND_NEXT:
/* apply the current move */
if (curr_ply->player == neutral){
rb->splash ( 200 , "At the end of the game" );
rb->splash ( HZ*2 , "At the end of the game" );
break;
}
board[locn[curr_ply->row_to][curr_ply->column_to]]
@ -580,7 +580,7 @@ void cb_start_viewer(char* filename){
}
} while (!exit_game && !exit_viewer);
} else {
rb->splash ( 200 , "Error parsing game !");
rb->splash ( HZ*2 , "Error parsing game !");
}
} while (!exit_viewer);
}
@ -781,7 +781,7 @@ void cb_play_game(void) {
while (!exit) {
if ( mate ) {
rb->splash ( 500 , "Checkmate!" );
rb->splash ( HZ*3 , "Checkmate!" );
rb->button_get(true);
pgn_store_game(rb, game);
GNUChess_Initialize();
@ -792,7 +792,7 @@ void cb_play_game(void) {
switch (command.type) {
case COMMAND_MOVE:
if ( ! VerifyMove (opponent, command.mv_s , 0 , &command.mv, move_buffer ) ) {
rb->splash ( 50 , "Illegal move!" );
rb->splash ( HZ/2 , "Illegal move!" );
cb_drawboard();
} else {
cb_drawboard();