forked from len0rd/rockbox
Fixed an off-by-one bug that caused the nasty crash on archos, and wrong limit check.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12395 a1c6a512-1295-4272-9138-f99709370657
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2988b7a7e4
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7c55b67cf4
1 changed files with 2 additions and 2 deletions
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@ -204,7 +204,7 @@ static void chopDrawPlayer(int x,int y) /* These are SCREEN coords, not world! *
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static void chopClearTerrain(struct CTerrain *ter)
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{
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ter->iNodesCount = -1;
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ter->iNodesCount = 0;
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}
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@ -381,7 +381,7 @@ static void chopAddParticle(int x,int y,int sx,int sy)
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while(mParticles[i].bIsActive && i < NUMBER_OF_PARTICLES)
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i++;
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if(i==NUMBER_OF_BLOCKS)
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if(i==NUMBER_OF_PARTICLES)
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return;
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mParticles[i].bIsActive = 1;
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