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M:Robe 500: Add support for DMA based LCD updates when in Portrait mode. TestFPS measures 190 FPS with the DMA updates vs. 58 FPS for the non-DMA updates.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22435 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2009-08-20 00:36:39 +00:00
parent 6515d7f81f
commit 7b4d709f9d
2 changed files with 300 additions and 32 deletions

View file

@ -43,6 +43,9 @@ extern unsigned long _ttbstart;
#define PHY_IO_BASE2 0x00060000 #define PHY_IO_BASE2 0x00060000
#define DM320_REG2(addr) (*(volatile unsigned int *)(PHY_IO_BASE2 + (addr))) #define DM320_REG2(addr) (*(volatile unsigned int *)(PHY_IO_BASE2 + (addr)))
#define COP_IO_BASE 0x00090000
#define DM320_COP(addr) (*(volatile unsigned short *)(COP_IO_BASE + (addr)))
/* This needs to be 2048 byte aligned, but USB_QHARRAY_ATTR should take care /* This needs to be 2048 byte aligned, but USB_QHARRAY_ATTR should take care
* of that */ * of that */
#define USB_QHARRAY_ATTR __attribute__((section(".qharray"),nocommon,aligned(4))) #define USB_QHARRAY_ATTR __attribute__((section(".qharray"),nocommon,aligned(4)))
@ -708,6 +711,21 @@ extern unsigned long _ttbstart;
#define VL_INTVEC30_R DM320_REG2(0x03e0) #define VL_INTVEC30_R DM320_REG2(0x03e0)
#define VL_INTVEC74_R DM320_REG2(0x03e4) #define VL_INTVEC74_R DM320_REG2(0x03e4)
/* Coprocessor Interface */
#define COP_SDEM_ADDRH DM320_COP(0xe000)
#define COP_SDEM_ADDRL DM320_COP(0xe002)
#define COP_SDEM_LOFST DM320_COP(0xe004)
#define COP_BUF_ADDR DM320_COP(0xe006)
#define COP_BUF_LOFST DM320_COP(0xe008)
#define COP_DMA_XNUM DM320_COP(0xe00a)
#define COP_DMA_YNUM DM320_COP(0xe00c)
#define COP_DMA_CTRL DM320_COP(0xe00e)
#define COP_BUF_MUX0 DM320_COP(0xe010)
#define COP_BUF_MUX1 DM320_COP(0xe012)
#define COP_IMG_MODE DM320_COP(0xe014)
#define COP_CP_CLKC DM320_COP(0xe502)
/* Taken from linux/include/asm-arm/arch-itdm320/irqs.h /* Taken from linux/include/asm-arm/arch-itdm320/irqs.h
* *
* Copyright (C) 1999 ARM Limited * Copyright (C) 1999 ARM Limited

View file

@ -30,6 +30,17 @@
#include "system-target.h" #include "system-target.h"
#include "lcd.h" #include "lcd.h"
#include "lcd-target.h" #include "lcd-target.h"
#include "dsp-target.h"
#include "dsp/ipc.h"
#if CONFIG_ORIENTATION == SCREEN_PORTRAIT
#define PORTRAIT_USE_DMA
#else
/* Very slow - May be faster if the DSP has lower latency access to buffer.
Using the DSP instead of ARM to do transformation has not been tried
*/
//#define LANDSCAPE_USE_DMA
#endif
/* Copies a rectangle from one framebuffer to another. Can be used in /* Copies a rectangle from one framebuffer to another. Can be used in
single transfer mode with width = num pixels, and height = 1 which single transfer mode with width = num pixels, and height = 1 which
@ -260,11 +271,206 @@ void lcd_set_mode(int mode)
} }
#endif #endif
#if defined(PORTRAIT_USE_DMA)
static void dma_start_transfer16( char *src, char *dst, int stride,
int width, int height, int pix_width)
__attribute__ ((section(".icode")));
static void dma_start_transfer16( char *src, char *dst, int stride,
int width, int height, int pix_width) {
int c_width = width;
/* Addresses are relative to start of SDRAM */
src-=CONFIG_SDRAM_START;
dst-=CONFIG_SDRAM_START;
/* Enable Clocks */
IO_CLK_MOD1 |= 1<<8;
COP_CP_CLKC |= 0x0001;
/* ... */
COP_BUF_MUX1 = 0x0005;
/* Give the DMA access to the buffer */
COP_BUF_MUX0 = 0x0663;
/* Setup buffer offsets and transfer width/height */
COP_BUF_LOFST = 32;
COP_DMA_XNUM = 32;
COP_DMA_YNUM = 32;
/* ... */
COP_IMG_MODE = 0x0000;
/* Set the start address of buffer */
COP_BUF_ADDR = 0x0000;
/* Setup SDRAM stride */
COP_SDEM_LOFST = stride;
do {
do {
int addr;
addr = (int)src;
addr >>= 1; /* Addresses are in 16-bit words */
/* Setup the registers to initiate the read from SDRAM */
COP_SDEM_ADDRH = addr >> 16;
COP_SDEM_ADDRL = addr & 0xFFFF;
/* Set direction and start */
COP_DMA_CTRL = 0x0001;
COP_DMA_CTRL |= 0x0003;
/* Wait for read to finish */
while(COP_DMA_CTRL & 0x02) {};
addr = (int)dst;
addr >>= 1;
COP_SDEM_ADDRH = addr >> 16;
COP_SDEM_ADDRL = addr & 0xFFFF;
/* Set direction and start transfer */
COP_DMA_CTRL = 0x0000;
COP_DMA_CTRL = 0x0002;
/* Wait for the transfer to complete */
while(COP_DMA_CTRL & 0x02) {};
/* Update source and destination pointers/counters */
src += 32*pix_width;
dst += 32*pix_width;
c_width -= 32;
} while (c_width>0);
/* Reset the width, update pointers/counters */
c_width = width;
src -= width*pix_width;
dst -= width*pix_width;
src += (LCD_WIDTH*32*pix_width);
dst += (LCD_WIDTH*32*pix_width);
height -= 32;
} while(height>0);
}
#endif
#if defined(LANDSCAPE_USE_DMA)
static void dma_start_transfer16_r( char *src, int sx, int sy, int sstride,
char *dst, int dx, int dy, int dstride,
int width, int height, int pix_width) {
if(sx & 0x0F) {
int sx2 = sx + width;
if(sx2 & 0x0F) {
sx2 = (sx2 + 0x0F) & ~0x0F;
}
sx = sx & ~0x0F;
width = sx2 - sx;
}
if(sy & 0x0F) {
int sy2 = sy + height;
if(sy2 & 0x0F) {
sy2 = (sy2 + 0x0F) & ~0x0F;
}
sy = sy & ~0x0F;
height = sy2 - sy;
}
if(dx & 0x0F) {
dx = dx & ~0x0F;
}
if(dy & 0x0F) {
dy = dy & ~0x0F;
}
src=src+(sy*sstride+sx)*pix_width;
dst=dst + ((LCD_NATIVE_WIDTH*(LCD_NATIVE_HEIGHT-1))
- LCD_NATIVE_WIDTH*(dx+32) + dy)*pix_width;
int c_width = width;
IO_CLK_MOD1 |= 1<<8;
COP_CP_CLKC |= 0x0001;
COP_BUF_MUX1 = 0x0005;
/* Give the DMA access to the buffer */
COP_BUF_MUX0 = 0x0663;
/* Set the buffer offsets and widths */
COP_BUF_LOFST = 32;
COP_DMA_XNUM = 32;
COP_DMA_YNUM = 32;
COP_IMG_MODE = 0x0000;
do {
char *c_dst = dst;
do {
int addr;
COP_BUF_ADDR = 0x0000;
COP_SDEM_LOFST = sstride;
addr = (int)src - CONFIG_SDRAM_START;
addr >>= 1;
COP_SDEM_ADDRH = addr >> 16;
COP_SDEM_ADDRL = addr & 0xFFFF;
COP_DMA_CTRL = 0x0001;
COP_DMA_CTRL |= 0x0003;
while(COP_DMA_CTRL & 0x02) {};
/* The ARM can access the buffer after this is set */
COP_BUF_MUX0 = 0x0660;
int run=1023;
#define IMG_BUF (*(volatile unsigned short *)(0x80000))
#define IMG_BUF2 (*(volatile unsigned short *)(0x80000 + 2*32*32 + 32*31*2 ))
do {
*(&IMG_BUF2-((run&0x1F)<<5)+(run>>5)) = *(&IMG_BUF+run);
} while(run--);
COP_BUF_MUX0 = 0x0663;
COP_BUF_ADDR = (32*32);
COP_SDEM_LOFST = LCD_NATIVE_WIDTH;
addr = (int)c_dst - CONFIG_SDRAM_START;
addr >>= 1;
COP_SDEM_ADDRH = addr >> 16;
COP_SDEM_ADDRL = addr & 0xFFFF;
COP_DMA_CTRL = 0x0000;
COP_DMA_CTRL = 0x0002;
while(COP_DMA_CTRL & 0x02) {};
src += 32*pix_width;
c_dst -= 32*pix_width*LCD_NATIVE_WIDTH;
c_width -= 32;
} while (c_width>0);
c_width = width;
src += (LCD_WIDTH*31*pix_width);
dst += (32*pix_width);
height -= 32;
} while(height>0);
}
#endif
/* Update a fraction of the display. */ /* Update a fraction of the display. */
void lcd_update_rect(int x, int y, int width, int height)
__attribute__ ((section(".icode")));
void lcd_update_rect(int x, int y, int width, int height) void lcd_update_rect(int x, int y, int width, int height)
{ {
register fb_data *dst, *src;
if (!lcd_on) if (!lcd_on)
return; return;
@ -281,76 +487,120 @@ void lcd_update_rect(int x, int y, int width, int height)
if (y < 0) if (y < 0)
height += y, y = 0; /* Clip top */ height += y, y = 0; /* Clip top */
src = &lcd_framebuffer[y][x];
#if CONFIG_ORIENTATION == SCREEN_PORTRAIT #if CONFIG_ORIENTATION == SCREEN_PORTRAIT
#if defined(PORTRAIT_USE_DMA)
/* Makes sure the update is a ratio of 32x32 */
if(x & 0x1F) {
int x2 = x + width;
if(x2 & 0x1F) {
x2 = (x2 + 0x1F) & ~0x1F;
}
x = x & ~0x1F;
width = x2 - x;
}
if(y & 0x1F) {
int y2 = y + height;
if(y2 & 0x1F) {
y2 += 0x1F;
y2 &= ~0x1F;
}
y = y & ~0x1F;
height = y2 - y;
}
fb_data *dst;
dst = (fb_data *)FRAME + LCD_WIDTH*y + x;
dma_start_transfer16( (char *)&lcd_framebuffer[y][x],(char *)dst,
LCD_WIDTH, width, height, 2);
#else
register fb_data *dst;
dst = (fb_data *)FRAME + LCD_WIDTH*y + x; dst = (fb_data *)FRAME + LCD_WIDTH*y + x;
/* Copy part of the Rockbox framebuffer to the second framebuffer */ /* Copy part of the Rockbox framebuffer to the second framebuffer */
if (width < LCD_WIDTH) if (width < LCD_WIDTH)
{ {
/* Not full width - do line-by-line */ /* Not full width - do line-by-line */
lcd_copy_buffer_rect(dst, src, width, height); lcd_copy_buffer_rect(dst, &lcd_framebuffer[y][x], width, height);
} }
else else
{ {
/* Full width - copy as one line */ /* Full width - copy as one line */
lcd_copy_buffer_rect(dst, src, LCD_WIDTH*height, 1); lcd_copy_buffer_rect(dst, &lcd_framebuffer[y][x], LCD_WIDTH*height, 1);
} }
#endif
#else #else
#if defined(LANDSCAPE_USE_DMA)
dma_start_transfer16_r( (char *)lcd_framebuffer, 0, 0, LCD_WIDTH,
(char *)FRAME, 0, 0, LCD_NATIVE_WIDTH,
LCD_WIDTH, LCD_HEIGHT, 2);
#else
register fb_data *dst, *src;
src = &lcd_framebuffer[y][x];
dst=FRAME + (LCD_NATIVE_WIDTH*(LCD_NATIVE_HEIGHT-1)) dst=FRAME + (LCD_NATIVE_WIDTH*(LCD_NATIVE_HEIGHT-1))
- LCD_NATIVE_WIDTH*x + y ; - LCD_NATIVE_WIDTH*x + y ;
while(height--) height--;
{ do {
register int c_width=width; register int c_width=width-1;
register fb_data *c_dst=dst; register fb_data *c_dst=dst;
while(c_width--) do {
{
*c_dst=*src++; *c_dst=*src++;
c_dst-=LCD_NATIVE_WIDTH; c_dst-=LCD_NATIVE_WIDTH;
} } while(c_width--);
src+=LCD_WIDTH-width; src+=LCD_WIDTH-width;
dst++; dst++;
} } while(height--);
#endif
#endif #endif
} }
/* Update the display. /* Update the display.
This must be called after all other LCD functions that change the display. */ This must be called after all other LCD functions that change the display. */
void lcd_update(void) __attribute__ ((section(".icode")));
void lcd_update(void) void lcd_update(void)
{ {
if (!lcd_on) if (!lcd_on)
return; return;
#if CONFIG_ORIENTATION == SCREEN_PORTRAIT
lcd_copy_buffer_rect((fb_data *)FRAME, &lcd_framebuffer[0][0],
LCD_WIDTH*LCD_HEIGHT, 1);
#else
lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT); lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
#endif
} }
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
void lcd_blit_pal256(unsigned char *src, int src_x, int src_y, int x, int y,
int width, int height) __attribute__ ((section(".icode")));
void lcd_blit_pal256(unsigned char *src, int src_x, int src_y, int x, int y, void lcd_blit_pal256(unsigned char *src, int src_x, int src_y, int x, int y,
int width, int height) int width, int height)
{ {
#if CONFIG_ORIENTATION == SCREEN_PORTRAIT #if CONFIG_ORIENTATION == SCREEN_PORTRAIT
char *dst=(char *)FRAME+x+y*(LCD_NATIVE_WIDTH+LCD_FUDGE); #if defined(PORTRAIT_USE_DMA)
src = src+src_x+src_y*LCD_WIDTH;
src = src+src_x+src_y*LCD_WIDTH; char *dst=(char *)FRAME+x+y*(LCD_NATIVE_WIDTH+LCD_FUDGE);
while(height--)
{ dma_start_transfer16( (char *)src, (char *)dst, LCD_WIDTH>>1,
memcpy(dst, src, width); width, height, 1);
#else
dst = dst + ((LCD_WIDTH -x +LCD_FUDGE)); char *dst=(char *)FRAME+x+y*(LCD_NATIVE_WIDTH+LCD_FUDGE);
src = src + (LCD_WIDTH - x);
} src = src+src_x+src_y*LCD_WIDTH;
while(height--)
{
memcpy(dst, src, width);
dst = dst + ((LCD_WIDTH -x +LCD_FUDGE));
src = src + (LCD_WIDTH - x);
}
#endif
#else #else
char *dst=(char *)FRAME char *dst=(char *)FRAME
+ (LCD_NATIVE_WIDTH+LCD_FUDGE)*(LCD_NATIVE_HEIGHT-1) + (LCD_NATIVE_WIDTH+LCD_FUDGE)*(LCD_NATIVE_HEIGHT-1)