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Add optional viewport clipping, can be enabled with HAVE_VIEWPORT_CLIP. A simulator check is also added to set_viewport that will show an error/note when DEBUGF is enabled.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23551 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2009-11-07 18:38:46 +00:00
parent b1783c3c64
commit 765ff0130a
8 changed files with 1100 additions and 174 deletions

View file

@ -66,6 +66,28 @@ void LCDFN(set_viewport)(struct viewport* vp)
current_vp = &default_vp;
else
current_vp = vp;
#if defined(SIMULATOR)
/* Force the viewport to be within bounds. If this happens it should
* be considered an error - the viewport will not draw as it might be
* expected.
*/
if((unsigned) current_vp->x > (unsigned) LCDM(WIDTH)
|| (unsigned) current_vp->y > (unsigned) LCDM(HEIGHT)
|| current_vp->x + current_vp->width > LCDM(WIDTH)
|| current_vp->y + current_vp->height > LCDM(HEIGHT))
{
#if !defined(HAVE_VIEWPORT_CLIP)
DEBUGF("ERROR: "
#else
DEBUGF("NOTE: "
#endif
"set_viewport out of bounds: x: %d y: %d width: %d height:%d\n",
current_vp->x, current_vp->y,
current_vp->width, current_vp->height);
}
#endif
}
void LCDFN(update_viewport)(void)
@ -254,8 +276,13 @@ void LCDFN(clear_viewport)(void)
/* Set a single pixel */
void LCDFN(drawpixel)(int x, int y)
{
if (((unsigned)x < (unsigned)current_vp->width) &&
((unsigned)y < (unsigned)current_vp->height))
if ( ((unsigned)x < (unsigned)current_vp->width)
&& ((unsigned)y < (unsigned)current_vp->height)
#if defined(HAVE_VIEWPORT_CLIP)
&& ((unsigned)x < (unsigned)LCDM(WIDTH))
&& ((unsigned)y < (unsigned)LCDM(HEIGHT))
#endif
)
LCDFN(pixelfuncs)[current_vp->drawmode](current_vp->x + x, current_vp->y + y);
}
@ -324,8 +351,13 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
for (i = 0; i < numpixels; i++)
{
if (((unsigned)x < (unsigned)current_vp->width)
&& ((unsigned)y < (unsigned)current_vp->height))
if ( ((unsigned)x < (unsigned)current_vp->width)
&& ((unsigned)y < (unsigned)current_vp->height)
#if defined(HAVE_VIEWPORT_CLIP)
&& ((unsigned)x < (unsigned)LCDM(WIDTH))
&& ((unsigned)y < (unsigned)LCDM(HEIGHT))
#endif
)
pfunc(current_vp->x + x, current_vp->y + y);
if (d < 0)
@ -359,22 +391,38 @@ void LCDFN(hline)(int x1, int x2, int y)
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)current_vp->height) || (x1 >= current_vp->width)
|| (x2 < 0))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= current_vp->width)
x2 = current_vp->width-1;
/* adjust to viewport */
x1 += current_vp->x;
y += current_vp->y;
#if defined(HAVE_VIEWPORT_CLIP)
x2 += current_vp->x;
/********************* Viewport on screen clipping ********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned) LCDM(HEIGHT)) || (x1 >= LCDM(WIDTH))
|| (x2 < 0))
return;
/* clipping */
if (x1 < 0)
x1 = 0;
if (x2 >= current_vp->width)
x2 = current_vp->width-1;
width = x2 - x1 + 1;
if (x2 >= LCDM(WIDTH))
x2 = LCDM(WIDTH)-1;
#endif
/* adjust to viewport */
x1 += current_vp->x;
y += current_vp->y;
width = x2 - x1 + 1;
bfunc = LCDFN(blockfuncs)[current_vp->drawmode];
dst = &LCDFN(framebuffer)[y>>3][x1];
@ -402,12 +450,12 @@ void LCDFN(vline)(int x, int y1, int y2)
y2 = ny;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)current_vp->width) || (y1 >= current_vp->height)
|| (y2 < 0))
return;
/* clipping */
if (y1 < 0)
y1 = 0;
if (y2 >= current_vp->height)
@ -417,6 +465,20 @@ void LCDFN(vline)(int x, int y1, int y2)
y1 += current_vp->y;
y2 += current_vp->y;
x += current_vp->x;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
/* nothing to draw? */
if (( (unsigned) x >= (unsigned)LCDM(WIDTH)) || (y1 >= LCDM(HEIGHT))
|| (y2 < 0))
return;
/* clipping */
if (y1 < 0)
y1 = 0;
if (y2 >= LCDM(HEIGHT))
y2 = LCDM(HEIGHT)-1;
#endif
bfunc = LCDFN(blockfuncs)[current_vp->drawmode];
dst = &LCDFN(framebuffer)[y1>>3][x];
@ -459,12 +521,12 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
LCDFN(blockfunc_type) *bfunc;
bool fillopt = false;
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= current_vp->width)
|| (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
return;
/* clipping */
if (x < 0)
{
width += x;
@ -483,6 +545,30 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
/* adjust for viewport */
x += current_vp->x;
y += current_vp->y;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
/* nothing to draw? */
if ((x >= LCDM(WIDTH)) || (y >= LCDM(HEIGHT))
|| (x + width <= 0) || (y + height <= 0))
return;
/* clip image in viewport in screen */
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > LCDM(WIDTH))
width = LCDM(WIDTH) - x;
if (y + height > LCDM(HEIGHT))
height = LCDM(HEIGHT) - y;
#endif
if (current_vp->drawmode & DRMODE_INVERSEVID)
{
@ -556,12 +642,13 @@ void ICODE_ATTR LCDFN(bitmap_part)(const unsigned char *src, int src_x,
unsigned mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= current_vp->width)
|| (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
return;
/* clipping */
/* clip image in viewport */
if (x < 0)
{
width += x;
@ -582,6 +669,32 @@ void ICODE_ATTR LCDFN(bitmap_part)(const unsigned char *src, int src_x,
/* adjust for viewport */
x += current_vp->x;
y += current_vp->y;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
/* nothing to draw? */
if ((x >= LCDM(WIDTH)) || (y >= LCDM(HEIGHT))
|| (x + width <= 0) || (y + height <= 0))
return;
/* clip image in viewport in screen */
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > LCDM(WIDTH))
width = LCDM(WIDTH) - x;
if (y + height > LCDM(HEIGHT))
height = LCDM(HEIGHT) - y;
#endif
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;