forked from len0rd/rockbox
Add optional viewport clipping, can be enabled with HAVE_VIEWPORT_CLIP. A simulator check is also added to set_viewport that will show an error/note when DEBUGF is enabled.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23551 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
b1783c3c64
commit
765ff0130a
8 changed files with 1100 additions and 174 deletions
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@ -85,6 +85,28 @@ void lcd_set_viewport(struct viewport* vp)
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current_vp = &default_vp;
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else
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current_vp = vp;
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#if defined(SIMULATOR)
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/* Force the viewport to be within bounds. If this happens it should
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* be considered an error - the viewport will not draw as it might be
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* expected.
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*/
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if((unsigned) current_vp->x > (unsigned) LCD_WIDTH
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|| (unsigned) current_vp->y > (unsigned) LCD_HEIGHT
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|| current_vp->x + current_vp->width > LCD_WIDTH
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|| current_vp->y + current_vp->height > LCD_HEIGHT)
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{
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#if !defined(HAVE_VIEWPORT_CLIP)
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DEBUGF("ERROR: "
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#else
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DEBUGF("NOTE: "
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#endif
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"set_viewport out of bounds: x: %d y: %d width: %d height:%d\n",
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current_vp->x, current_vp->y,
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current_vp->width, current_vp->height);
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}
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#endif
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}
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void lcd_update_viewport(void)
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@ -305,8 +327,13 @@ void lcd_clear_display(void)
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/* Set a single pixel */
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void lcd_drawpixel(int x, int y)
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{
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if (((unsigned)x < (unsigned)current_vp->width) &&
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((unsigned)y < (unsigned)current_vp->height))
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if ( ((unsigned)x < (unsigned)current_vp->width)
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&& ((unsigned)y < (unsigned)current_vp->height)
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#if defined(HAVE_VIEWPORT_CLIP)
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&& ((unsigned)x < (unsigned)LCD_WIDTH)
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&& ((unsigned)y < (unsigned)LCD_HEIGHT)
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#endif
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)
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lcd_fastpixelfuncs[current_vp->drawmode](LCDADDR(current_vp->x+x, current_vp->y+y));
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}
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@ -375,7 +402,13 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
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for (i = 0; i < numpixels; i++)
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{
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if (((unsigned)x < (unsigned)current_vp->width) && ((unsigned)y < (unsigned)current_vp->height))
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if ( ((unsigned)x < (unsigned)current_vp->width)
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&& ((unsigned)y < (unsigned)current_vp->height)
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#if defined(HAVE_VIEWPORT_CLIP)
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&& ((unsigned)x < (unsigned)LCD_WIDTH)
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&& ((unsigned)y < (unsigned)LCD_HEIGHT)
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#endif
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)
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pfunc(LCDADDR(x + current_vp->x, y + current_vp->y));
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if (d < 0)
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@ -409,11 +442,38 @@ void lcd_hline(int x1, int x2, int y)
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x2 = x;
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}
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/******************** In viewport clipping **********************/
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned)current_vp->height) ||
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(x1 >= current_vp->width) ||
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(x2 < 0))
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return;
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if (x1 < 0)
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x1 = 0;
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if (x2 >= current_vp->width)
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x2 = current_vp->width-1;
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/* Adjust x1 and y to viewport */
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x1 += current_vp->x;
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x2 += current_vp->x;
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y += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned) LCD_HEIGHT) || (x1 >= LCD_WIDTH)
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|| (x2 < 0))
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return;
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/* clipping */
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if (x1 < 0)
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x1 = 0;
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if (x2 >= LCD_WIDTH)
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x2 = LCD_WIDTH-1;
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#endif
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width = x2 - x1 + 1;
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/* drawmode and optimisation */
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if (current_vp->drawmode & DRMODE_INVERSEVID)
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@ -440,18 +500,6 @@ void lcd_hline(int x1, int x2, int y)
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if (fillopt == OPT_NONE && current_vp->drawmode != DRMODE_COMPLEMENT)
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return;
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/* clipping */
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if (x1 < 0)
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x1 = 0;
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if (x2 >= current_vp->width)
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x2 = current_vp->width-1;
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width = x2 - x1 + 1;
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/* Adjust x1 and y to viewport */
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x1 += current_vp->x;
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y += current_vp->y;
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dst = LCDADDR(x1, y);
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switch (fillopt)
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@ -489,19 +537,38 @@ void lcd_vline(int x, int y1, int y2)
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y2 = y;
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}
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/******************** In viewport clipping **********************/
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/* nothing to draw? */
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if (((unsigned)x >= (unsigned)current_vp->width) ||
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(y1 >= current_vp->height) ||
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(y2 < 0))
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return;
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/* clipping */
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if (y1 < 0)
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y1 = 0;
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if (y2 >= current_vp->height)
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y2 = current_vp->height-1;
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/* adjust for viewport */
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x += current_vp->x;
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y1 += current_vp->y;
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y2 += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if (( (unsigned) x >= (unsigned)LCD_WIDTH) || (y1 >= LCD_HEIGHT)
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|| (y2 < 0))
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return;
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/* clipping */
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if (y1 < 0)
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y1 = 0;
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if (y2 >= LCD_HEIGHT)
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y2 = LCD_HEIGHT-1;
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#endif
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dst = LCDADDR(x + current_vp->x, y1 + current_vp->y);
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dst = LCDADDR(x , y1);
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dst_end = dst + (y2 - y1) * LCD_WIDTH;
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do
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@ -534,11 +601,55 @@ void lcd_fillrect(int x, int y, int width, int height)
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enum fill_opt fillopt = OPT_NONE;
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fb_data *dst, *dst_end;
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/******************** In viewport clipping **********************/
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
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(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
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return;
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if (x < 0)
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{
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width += x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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y = 0;
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}
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if (x + width > current_vp->width)
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width = current_vp->width - x;
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if (y + height > current_vp->height)
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height = current_vp->height - y;
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/* adjust for viewport */
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x += current_vp->x;
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y += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clip image in viewport in screen */
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if (x < 0)
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{
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width += x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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#endif
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/* drawmode and optimisation */
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if (current_vp->drawmode & DRMODE_INVERSEVID)
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{
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@ -564,23 +675,7 @@ void lcd_fillrect(int x, int y, int width, int height)
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if (fillopt == OPT_NONE && current_vp->drawmode != DRMODE_COMPLEMENT)
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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y = 0;
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}
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if (x + width > current_vp->width)
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width = current_vp->width - x;
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if (y + height > current_vp->height)
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height = current_vp->height - y;
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dst = LCDADDR(current_vp->x + x, current_vp->y + y);
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dst = LCDADDR(x, y);
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dst_end = dst + height * LCD_WIDTH;
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do
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@ -634,12 +729,12 @@ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
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unsigned dmask = 0x100; /* bit 8 == sentinel */
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int drmode = current_vp->drawmode;
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/******************** Image in viewport clipping **********************/
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
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(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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@ -656,11 +751,41 @@ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
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width = current_vp->width - x;
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if (y + height > current_vp->height)
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height = current_vp->height - y;
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/* adjust for viewport */
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x += current_vp->x;
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y += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clip image in viewport in screen */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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#endif
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src += stride * (src_y >> 3) + src_x; /* move starting point */
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src_y &= 7;
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src_end = src + width;
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dst = LCDADDR(current_vp->x + x, current_vp->y + y);
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dst = LCDADDR(x, y);
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dst_end = dst + height * LCD_WIDTH;
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if (drmode & DRMODE_INVERSEVID)
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@ -784,34 +909,62 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
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{
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fb_data *dst;
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if (x + width > current_vp->width)
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width = current_vp->width - x; /* Clip right */
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if (x < 0) /* Clip left */
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/******************** Image in viewport clipping **********************/
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
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(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
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return;
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (width <= 0)
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return; /* nothing left to do */
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if (y + height > current_vp->height)
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height = current_vp->height - y; /* Clip bottom */
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if (y < 0) /* Clip top */
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (height <= 0)
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return; /* nothing left to do */
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if (x + width > current_vp->width)
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width = current_vp->width - x;
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if (y + height > current_vp->height)
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height = current_vp->height - y;
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/* adjust for viewport */
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x += current_vp->x;
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y += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clip image in viewport in screen */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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#endif
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src += stride * src_y + src_x; /* move starting point */
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dst = LCDADDR(current_vp->x + x, current_vp->y + y);
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dst = LCDADDR(x, y);
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do
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{
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@ -836,34 +989,62 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
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fb_data *dst;
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unsigned fg = current_vp->fg_pattern;
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if (x + width > current_vp->width)
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width = current_vp->width - x; /* Clip right */
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if (x < 0) /* Clip left */
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/******************** Image in viewport clipping **********************/
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
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(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
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return;
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (width <= 0)
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return; /* nothing left to do */
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if (y + height > current_vp->height)
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height = current_vp->height - y; /* Clip bottom */
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if (y < 0) /* Clip top */
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (height <= 0)
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return; /* nothing left to do */
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if (x + width > current_vp->width)
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width = current_vp->width - x;
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if (y + height > current_vp->height)
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height = current_vp->height - y;
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/* adjust for viewport */
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x += current_vp->x;
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y += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clip image in viewport in screen */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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#endif
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src += stride * src_y + src_x; /* move starting point */
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dst = LCDADDR(current_vp->x + x, current_vp->y + y);
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dst = LCDADDR(x, y);
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#ifdef CPU_ARM
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{
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