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Update to Doom manual section by Mark Bright (FS#5118)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9657 a1c6a512-1295-4272-9138-f99709370657
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Dominik Riebeling 2006-04-14 11:34:04 +00:00
parent 923e3a4496
commit 74ccea9fb1

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@ -19,11 +19,54 @@ To play addon wads create the \fname{addons} directory within doom.
Place wad files in this directory. Currently doom only supports 10 addons Place wad files in this directory. Currently doom only supports 10 addons
in the directory. in the directory.
\subsubsection{Playing the game} A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
After installation of the \fname{wad} files is complete you can start the This can be used in place of \fname{doom2.wad}, or it may be used as an addon in
game. Doom, by placing it in the \fname{addons} directory.
\fixme{more description is needed}
\subsubsection{Menus}
\begin{description}
\item[Rockdoom Menu: ] The Rockdoom menu is shown when Doom is first launched.
This is the only time it can be accessed (before starting the game). To re-adjust
Rockdoom options, you will need to quit your current game and restart the plugin.
\item[Main Menu: ]
The Doom plugin has a main menu, which is brought up before a game is started. It
has the following entries:
\emph{Game } Select which (official) wad to launch\\
\emph{Addon } Select which unofficial addon wad to launch (From /games/doom/addons directory)\\
\emph{Demos } Select which demo file to play on game start\\
\emph{Options } Configure low-level Doom options\\
\emph{Play Game } Launch the wad/addon/Demo chosen%\\
\item[Options Menu: ]This menu has the following options:
\emph{Sound } Enable or Disable sound in Doom\\
\emph{Set Keys } Change the game key configuration\\
\emph{Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
\emph{Player Bobbing } Enable or Disable player up/Down movement\\
\emph{Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
\emph{Fake Contrast} Enable or Disable modified game lighting%\\
\item[InGame Main Menu: ]This menu can only be accessed from within a running game, and is displayed by \opt{h1xx,h300}{pressing \ButtonOff}\opt{IPOD_4G_PAD}{flipping your hold switch a couple of times}
\emph{New Game } Start a new game\\
\emph{Options } In game options\\
\emph{Load Game } Load a saved game\\
\emph{Save Game } Save the current game\\
\emph{Quit } Quit the game%\\
\item[InGame Options Menu: ]This menu has the folloing options:
\emph{End Game } Ends the current game\\
\emph{Messages } Enable or Disable in game messages\\
\emph{Screen Size } Shrink or Enlarge the displayed portion of the game\\
\emph{Gamma } Change the brightness (Gamma) of the game\\
\emph{Sound Volume } Change the sound, music and system volume%\\
\note{In game music is not currently supported}
\end{description}
\subsubsection{Keys}
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{h1xx,h300}{\ButtonUp} \opt{h1xx,h300}{\ButtonUp}
@ -54,4 +97,9 @@ game.
\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonSelect} \opt{ipod4g,ipodcolor,ipodvideo}{\ButtonSelect}
& Change Weapon \\ & Change Weapon \\
\end{btnmap} \end{btnmap}
\end{table} \end{table}
\subsubsection{Playing the game}
After installation of the \fname{wad} files is complete you can start the
game.
\fixme{more description is needed}