forked from len0rd/rockbox
Clean up of the autogenerated tables. Should probably use scalebox and booktabs for the tables in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8868 a1c6a512-1295-4272-9138-f99709370657
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24 changed files with 514 additions and 2061 deletions
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@ -20,39 +20,14 @@ mines are and avoid them. When the player is certain that they know
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the location of a mine, it can be tagged to avoid accidentally
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``stepping'' on it.
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\begin{tabular}[c]{|p{5.0210004cm}|p{10.77cm}|}
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\begin{table}[h!]
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\begin{tabular}{|c|c|}
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\hline
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{\centering\bfseries\itshape
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KEY
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\par}
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&
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{\centering\bfseries\itshape
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ACTION
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\par}
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\\\hline
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{\centering
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UP/DOWN/LEFT/RIGHT
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\par}
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&
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Move the cursor across the minefield
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\\\hline
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{\centering
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PLAY / F1
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\par}
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&
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Toggle flag on / off
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\\\hline
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{\centering
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MENU / F2
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\par}
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&
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Reveal the contents of the current square
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\\\hline
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{\centering
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STOP
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\par}
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&
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Exit the game
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\\\hline
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KEY & ACTION \\\hline
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UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\\hline
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PLAY / F1 & Toggle flag on / off \\\hline
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MENU / F2 & Reveal the contents of the current square \\\hline
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STOP & Exit the game \\\hline
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\end{tabular}
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\end{table}
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