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fix ondios again. Add a context for left/right/fire actions which seems

to work well


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11546 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2006-11-18 11:16:53 +00:00
parent 514f45bc1c
commit 73e31d1af3
2 changed files with 64 additions and 3 deletions

View file

@ -2337,7 +2337,7 @@ static int bubbles_handlebuttons(struct game_context* bb, bool animblock,
int buttonres;
long start;
const struct button_mapping *plugin_contexts[]
= {generic_directions,generic_actions};
= {generic_left_right_fire,generic_actions};
button = pluginlib_getaction(rb,timeout,plugin_contexts,2);
#ifdef HAS_BUTTON_HOLD
@ -2417,7 +2417,7 @@ static int bubbles(struct game_context* bb) {
bool showscores = false;
long timeout;
const struct button_mapping *plugin_contexts[]
= {generic_directions,generic_actions};
= {generic_actions,generic_directions};
bubbles_setcolors();