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Make the UI simulator compile on OSX again. dbg_flash_id() really shouldn't be compiled for the sim anyway.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11328 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Barry Wardell 2006-10-25 00:54:06 +00:00
parent 64baf57408
commit 73c0cfa632
7 changed files with 11 additions and 7 deletions

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@ -384,6 +384,7 @@ static unsigned flash_read_word(unsigned addr) {
#endif
#ifndef SIMULATOR
/* Tool function to read the flash manufacturer and type, if available.
Only chips which could be reprogrammed in system will return values.
(The mode switch addresses vary between flash manufacturers, hence addr1/2) */
@ -395,7 +396,6 @@ bool dbg_flash_id(unsigned* p_manufacturer, unsigned* p_device,
unsigned addr1, unsigned addr2)
{
#ifndef SIMULATOR
#if (CONFIG_CPU == PP5002) || (CONFIG_CPU == PP5020)
/* TODO: Implement for iPod */
(void)p_manufacturer;
@ -462,15 +462,10 @@ bool dbg_flash_id(unsigned* p_manufacturer, unsigned* p_device,
*p_device = id;
return true; /* success */
}
#endif
#else
(void) p_manufacturer;
(void) p_device;
(void) addr1;
(void) addr2;
#endif
return false; /* fail */
}
#endif /* !SIMULATOR */
#ifndef SIMULATOR
#ifdef HAVE_LCD_BITMAP

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@ -44,3 +44,6 @@ flipit_cursor.16x13x1.bmp
#endif
#endif /* HAVE_LCD_BITMAP */
#if defined(SIMULATOR) && defined(__APPLE__)
osx.dummy.bmp
#endif

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@ -0,0 +1,3 @@
#if defined(SIMULATOR) && defined(__APPLE__)
osx.dummy.bmp
#endif

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@ -0,0 +1,3 @@
#if defined(SIMULATOR) && defined(__APPLE__)
osx.dummy.bmp
#endif

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