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Move audio_set_elapsed to mpa.c, as recommended by the TODO note. Please correct me if affecting ci->id3->elapsed directly (ie without using ci->set_elapsed) is wrong.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16945 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nicolas Pennequin 2008-04-03 12:13:03 +00:00
parent f51f98e134
commit 73a71a4712
2 changed files with 58 additions and 58 deletions

View file

@ -109,6 +109,61 @@ int get_file_pos(int newtime)
return pos;
}
static void set_elapsed(struct mp3entry* id3)
{
unsigned long offset = id3->offset > id3->first_frame_offset ?
id3->offset - id3->first_frame_offset : 0;
if ( id3->vbr ) {
if ( id3->has_toc ) {
/* calculate elapsed time using TOC */
int i;
unsigned int remainder, plen, relpos, nextpos;
/* find wich percent we're at */
for (i=0; i<100; i++ )
if ( offset < id3->toc[i] * (id3->filesize / 256) )
break;
i--;
if (i < 0)
i = 0;
relpos = id3->toc[i];
if (i < 99)
nextpos = id3->toc[i+1];
else
nextpos = 256;
remainder = offset - (relpos * (id3->filesize / 256));
/* set time for this percent (divide before multiply to prevent
overflow on long files. loss of precision is negligible on
short files) */
id3->elapsed = i * (id3->length / 100);
/* calculate remainder time */
plen = (nextpos - relpos) * (id3->filesize / 256);
id3->elapsed += (((remainder * 100) / plen) *
(id3->length / 10000));
}
else {
/* no TOC exists. set a rough estimate using average bitrate */
int tpk = id3->length /
((id3->filesize - id3->first_frame_offset - id3->id3v1len) /
1024);
id3->elapsed = offset / 1024 * tpk;
}
}
else
{
/* constant bitrate, use exact calculation */
if (id3->bitrate != 0)
id3->elapsed = offset / (id3->bitrate / 8);
}
}
/* this is the codec entry point */
enum codec_status codec_main(void)
{
@ -145,8 +200,10 @@ next_track:
current_frequency = ci->id3->frequency;
codec_set_replaygain(ci->id3);
if (ci->id3->offset)
if (ci->id3->offset) {
ci->seek_buffer(ci->id3->offset);
set_elapsed(ci->id3);
}
else
ci->seek_buffer(ci->id3->first_frame_offset);

View file

@ -1559,62 +1559,6 @@ static bool audio_loadcodec(bool start_play)
return true;
}
/* TODO: Copied from mpeg.c. Should be moved somewhere else. */
static void audio_set_elapsed(struct mp3entry* id3)
{
unsigned long offset = id3->offset > id3->first_frame_offset ?
id3->offset - id3->first_frame_offset : 0;
if ( id3->vbr ) {
if ( id3->has_toc ) {
/* calculate elapsed time using TOC */
int i;
unsigned int remainder, plen, relpos, nextpos;
/* find wich percent we're at */
for (i=0; i<100; i++ )
if ( offset < id3->toc[i] * (id3->filesize / 256) )
break;
i--;
if (i < 0)
i = 0;
relpos = id3->toc[i];
if (i < 99)
nextpos = id3->toc[i+1];
else
nextpos = 256;
remainder = offset - (relpos * (id3->filesize / 256));
/* set time for this percent (divide before multiply to prevent
overflow on long files. loss of precision is negligible on
short files) */
id3->elapsed = i * (id3->length / 100);
/* calculate remainder time */
plen = (nextpos - relpos) * (id3->filesize / 256);
id3->elapsed += (((remainder * 100) / plen) *
(id3->length / 10000));
}
else {
/* no TOC exists. set a rough estimate using average bitrate */
int tpk = id3->length /
((id3->filesize - id3->first_frame_offset - id3->id3v1len) /
1024);
id3->elapsed = offset / 1024 * tpk;
}
}
else
{
/* constant bitrate, use exact calculation */
if (id3->bitrate != 0)
id3->elapsed = offset / (id3->bitrate / 8);
}
}
/* Load one track by making the appropriate bufopen calls. Return true if
everything required was loaded correctly, false if not. */
static bool audio_load_track(int offset, bool start_play)
@ -1781,7 +1725,6 @@ static bool audio_load_track(int offset, bool start_play)
if (offset > 0) {
file_offset = offset;
track_id3->offset = offset;
audio_set_elapsed(track_id3);
}
break;