forked from len0rd/rockbox
6th part of FS#12176. Reduce memory consumption of libgme emulators to allow enabling of NSF and SGC codecs for low memory targets. The main lookup table only requires byte precision and can be used by 2413 and 8950 emulators. Update the manual accordingly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30283 a1c6a512-1295-4272-9138-f99709370657
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4 changed files with 19 additions and 11 deletions
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@ -222,11 +222,12 @@
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\nopt{clipv1,c200v2}{
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MSX Konami Sound System
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& \fname{.kss}
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& Progress bar and seek use subtracks instead of seconds.\\
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& Progress bar and seek use subtracks instead of seconds.\\}
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SMS/GG/CV Sound Format
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& \fname{.sgc}
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& Supports Sega Master System and Game Gear Sound Format.
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Progress bar and seek use subtracks instead of seconds.\\
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\nopt{clipv1,c200v2}{
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Video Game Music Format
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& \fname{.vgm}
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& \\
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@ -236,10 +237,9 @@
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MOD
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& \fname{.mod}
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& \\
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\nopt{clipv1,c200v2}{
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NES Sound Format
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& \fname{.nsf}, \fname{.nsfe}
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& Progress bar and seek use subtracks instead of seconds.\\}
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& Progress bar and seek use subtracks instead of seconds.\\
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Atari SAP
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& \fname{.sap}
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& \\
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