forked from len0rd/rockbox
New feature for the %xl (image load) tag. If you give it the filename __list_icons__ it will use the list icon strip instead of loading a different bmp.
example: %xl(I, __list_icons__, 0, 0) %xd(I, %Li) ^ display the list icon at position 0,0 in that viewport. (you can of course %xd(Ia) if you really wanted also.) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27787 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
6d7900e330
commit
70ebe46d74
7 changed files with 43 additions and 8 deletions
|
@ -441,7 +441,11 @@ void wps_display_images(struct gui_wps *gwps, struct viewport* vp)
|
|||
while (list)
|
||||
{
|
||||
struct gui_img *img = (struct gui_img*)list->token->value.data;
|
||||
if (img->loaded)
|
||||
if (img->using_preloaded_icons && img->display >= 0)
|
||||
{
|
||||
screen_put_icon(display, img->x, img->y, img->display);
|
||||
}
|
||||
else if (img->loaded)
|
||||
{
|
||||
if (img->display >= 0)
|
||||
{
|
||||
|
|
|
@ -243,6 +243,13 @@ static int parse_image_display(struct skin_element *element,
|
|||
}
|
||||
id->label = label;
|
||||
id->offset = 0;
|
||||
img->using_preloaded_icons = false;
|
||||
if (!strcmp(img->bm.data, "__list_icons__"))
|
||||
{
|
||||
img->num_subimages = Icon_Last_Themeable;
|
||||
img->using_preloaded_icons = true;
|
||||
token->type = SKIN_TOKEN_IMAGE_DISPLAY_LISTICON;
|
||||
}
|
||||
|
||||
if (element->params_count > 1)
|
||||
{
|
||||
|
@ -302,7 +309,6 @@ static int parse_image_load(struct skin_element *element,
|
|||
img->y = y;
|
||||
img->num_subimages = 1;
|
||||
img->always_display = false;
|
||||
// img->just_drawn = false;
|
||||
img->display = -1;
|
||||
|
||||
/* save current viewport */
|
||||
|
@ -318,6 +324,7 @@ static int parse_image_load(struct skin_element *element,
|
|||
if (img->num_subimages <= 0)
|
||||
return WPS_ERROR_INVALID_PARAM;
|
||||
}
|
||||
|
||||
struct skin_token_list *item =
|
||||
(struct skin_token_list *)new_skin_token_list_item(NULL, img);
|
||||
if (!item)
|
||||
|
@ -994,11 +1001,19 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
|
|||
struct gui_img *img = (struct gui_img*)list->token->value.data;
|
||||
if (img->bm.data)
|
||||
{
|
||||
img->loaded = load_skin_bmp(wps_data, &img->bm, bmpdir);
|
||||
if (img->loaded)
|
||||
img->subimage_height = img->bm.height / img->num_subimages;
|
||||
if (img->using_preloaded_icons)
|
||||
{
|
||||
img->loaded = true;
|
||||
list->token->type = SKIN_TOKEN_IMAGE_DISPLAY_LISTICON;
|
||||
}
|
||||
else
|
||||
retval = false;
|
||||
{
|
||||
img->loaded = load_skin_bmp(wps_data, &img->bm, bmpdir);
|
||||
if (img->loaded)
|
||||
img->subimage_height = img->bm.height / img->num_subimages;
|
||||
else
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
list = list->next;
|
||||
}
|
||||
|
@ -1022,7 +1037,6 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
|
|||
retval = false;
|
||||
}
|
||||
#endif /* has backdrop support */
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
|
|
@ -142,6 +142,7 @@ static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info,
|
|||
}
|
||||
break;
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
case SKIN_TOKEN_IMAGE_DISPLAY_LISTICON:
|
||||
case SKIN_TOKEN_IMAGE_PRELOAD_DISPLAY:
|
||||
{
|
||||
struct image_display *id = token->value.data;
|
||||
|
@ -163,7 +164,10 @@ static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info,
|
|||
/* NOTE: get_token_value() returns values starting at 1! */
|
||||
if (a == -1)
|
||||
a = (out && *out) ? 1 : 2;
|
||||
a--;
|
||||
if (token->type == SKIN_TOKEN_IMAGE_DISPLAY_LISTICON)
|
||||
a -= 2; /* 2 is added in statusbar-skinned.c! */
|
||||
else
|
||||
a--;
|
||||
a += id->offset;
|
||||
|
||||
/* Clear the image, as in conditionals */
|
||||
|
|
|
@ -81,6 +81,7 @@ struct gui_img {
|
|||
bool loaded; /* load state */
|
||||
bool always_display; /* not using the preload/display mechanism */
|
||||
int display;
|
||||
bool using_preloaded_icons; /* using the icon system instead of a bmp */
|
||||
};
|
||||
|
||||
struct image_display {
|
||||
|
|
|
@ -77,6 +77,16 @@ static int set_title_worker(char* title, enum themable_icons icon,
|
|||
/* Icon_NOICON == -1 which the skin engine wants at position 1, so + 2 */
|
||||
token->value.i = icon+2;
|
||||
}
|
||||
else if (element->params_count)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<element->params_count; i++)
|
||||
{
|
||||
if (element->params[i].type == CODE)
|
||||
retval |= set_title_worker(title, icon, data,
|
||||
element->params[i].data.code);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (element->children_count)
|
||||
{
|
||||
|
|
|
@ -156,6 +156,7 @@ enum skin_token_type {
|
|||
SKIN_TOKEN_IMAGE_PRELOAD,
|
||||
SKIN_TOKEN_IMAGE_PRELOAD_DISPLAY,
|
||||
SKIN_TOKEN_IMAGE_DISPLAY,
|
||||
SKIN_TOKEN_IMAGE_DISPLAY_LISTICON,
|
||||
|
||||
/* Albumart */
|
||||
SKIN_TOKEN_ALBUMART_LOAD,
|
||||
|
|
|
@ -317,6 +317,7 @@ Examples:
|
|||
& Preload an image for later display (useful for when your images are displayed conditionally).\newline
|
||||
\config{n}: image ID (a-z and A-Z) for later referencing in \config{\%xd}\newline
|
||||
\config{filename}: file name relative to \fname{/.rockbox/} and including ``.bmp''\newline
|
||||
If the filename is __list_icons__ the list icon bitmap will be used instead\newline
|
||||
\config{x}: x coordinate\newline
|
||||
\config{y}: y coordinate\newline
|
||||
\config{nimages}: (optional) number of sub-images (tiled vertically, of the same height)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue