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Fixes and re-sync for puzzles

- Updates to latest upstream (7cae89fb4b22c305b3fd98b4e1be065ad527a9f7).
- Also fixes a bug relating to updating parts of the display.
- Adds some docs.

Change-Id: Idfcce66e0cf3c59e467bab42eafc161df2e495bb
This commit is contained in:
Franklin Wei 2017-01-01 14:57:30 -05:00
parent 985f6e6935
commit 6e5f287606
9 changed files with 115 additions and 31 deletions

View file

@ -361,7 +361,6 @@ static void enum_grid_squares(const game_params *params, egc_callback callback,
} else {
int row, rowlen, other, i, firstix = -1;
float theight = (float)(sqrt(3) / 2.0);
//float theight = 0.8660254037844386467;
for (row = 0; row < params->d1 + params->d2; row++) {
if (row < params->d2) {