forked from len0rd/rockbox
Implement cooperative threads on hosted platforms using C code.
This replaces SDL threads with real cooperative threads, which are less cpu intensive and allow priority scheduling. The backend for context switching is dependant on the host (sigaltstack/longjmp on Unix, Fibers on Windows). configure has options to force or disallow SDL threads. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29327 a1c6a512-1295-4272-9138-f99709370657
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3926c30705
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6d85de3419
13 changed files with 580 additions and 27 deletions
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@ -84,15 +84,19 @@
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* We need more stack when we run under a host
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* maybe more expensive C lib functions?
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*
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* simulator doesn't simulate stack usage anyway but well ... */
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#if ((CONFIG_PLATFORM & PLATFORM_NATIVE) || defined(SIMULATOR))
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#define DEFAULT_STACK_SIZE 0x400 /* Bytes */
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#else
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* simulator (possibly) doesn't simulate stack usage anyway but well ... */
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#ifdef HAVE_SIGALTSTACK_THREADS
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#include <signal.h>
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/* MINSIGSTKSZ for the OS to deliver the signal + 0x3000 for us */
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#define DEFAULT_STACK_SIZE (MINSIGSTKSZ+0x3000) /* Bytes */
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#elif (CONFIG_PLATFORM & PLATFORM_ANDROID) || defined(HAVE_WIN32_FIBER_THREADS)
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#define DEFAULT_STACK_SIZE 0x1000 /* Bytes */
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#else /* native threads, sdl threads */
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#define DEFAULT_STACK_SIZE 0x400 /* Bytes */
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#endif
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#if (CONFIG_PLATFORM & (PLATFORM_NATIVE|PLATFORM_ANDROID))
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#if defined(ASSEMBLER_THREADS)
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/* Need to keep structures inside the header file because debug_menu
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* needs them. */
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#ifdef CPU_COLDFIRE
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@ -112,7 +116,7 @@ struct regs
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uint32_t pr; /* 32 - Procedure register */
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uint32_t start; /* 36 - Thread start address, or NULL when started */
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};
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#elif defined(CPU_ARM) || (CONFIG_PLATFORM & PLATFORM_ANDROID)
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#elif defined(CPU_ARM)
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struct regs
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{
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uint32_t r[8]; /* 0-28 - Registers r4-r11 */
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@ -147,6 +151,16 @@ struct regs
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};
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#endif /* CONFIG_CPU */
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#elif (CONFIG_PLATFORM & PLATFORM_HOSTED)
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#ifndef HAVE_SDL_THREADS
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struct regs
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{
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void (*start)(void); /* thread's entry point, or NULL when started */
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void* uc; /* host thread handle */
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uintptr_t sp; /* Stack pointer, unused */
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size_t stack_size; /* stack size, not always used */
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uintptr_t stack; /* pointer to start of the stack buffer */
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};
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#else /* SDL threads */
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struct regs
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{
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void *t; /* OS thread */
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@ -154,6 +168,7 @@ struct regs
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void *s; /* Semaphore for blocking and wakeup */
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void (*start)(void); /* Start function */
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};
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#endif
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#endif /* PLATFORM_NATIVE */
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/* NOTE: The use of the word "queue" may also refer to a linked list of
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